Search found 3 matches

by marmaduke
Mon Aug 29, 2005 12:44 am
Forum: Chariots of War
Topic: Tweaking The Near East
Replies: 4
Views: 5340

Did not mean to imply in any way that this game is not pure 'coolness' as the two others I have played. I have played wargames for 34 years now so an AI on 95% of the games from factory are kinda easy. (I am such a grognard stud :P ) LOL I found a way along with your suggestion to up the AI. Increas...
by marmaduke
Thu Aug 18, 2005 12:54 pm
Forum: Chariots of War
Topic: Tweaking The Near East
Replies: 4
Views: 5340

Thanks Iain for your reply. You can slow down the population growth by editng the tweaks.txt file. Search for populationa nd it shoudl be obvious what to do. This is what I found. // pop gain per free worker POPULATIONGROWTHRATE 0 // free popgrowth per turn per city EXTRAPOPGROWTHRATE 0 My goal is t...
by marmaduke
Sun Aug 14, 2005 7:13 am
Forum: Chariots of War
Topic: Tweaking The Near East
Replies: 4
Views: 5340

Tweaking The Near East

Great game guys. I own Chariots, Legion Gold, and Spartan. I am looking forward to your new release. My questions are, How do you slow down the growth rate for population in this game? How do you slow down the initial tech jump when the scenario starts? The AI in Spartan is quite capable and challen...

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