Search found 126 matches

by OzHawkeye2
Mon Jun 06, 2011 2:53 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Grand Strategy 2.0 is here!
Replies: 128
Views: 33535

Have you tried any of the mirror sites? I'm using the URL provided in the Email sent to me when I purchased the product (having lost my original purchase order for Vanilla CEAW from ways back). There was a proxy server / tunneling service I was using to assist with latency on a game I play hosted i...
by OzHawkeye2
Mon Jun 06, 2011 2:33 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Grand Strategy 2.0 is here!
Replies: 128
Views: 33535

PionUrpo wrote:Download works fine for me too.
Hmmm. Anti-Australian download server I reckon. It's not funded by the English Cricket Team is it?
by OzHawkeye2
Mon Jun 06, 2011 12:30 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Grand Strategy 2.0 is here!
Replies: 128
Views: 33535

Ok, so after 2 hours or so the download died at 143 MB.

Trying again now.

New download coming in at 90kB/sec. Not quite as anemic - how big is the download?

Edit: Nope, back down to 20kB/sec. :-(
by OzHawkeye2
Mon Jun 06, 2011 9:21 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Grand Strategy 2.0 is here!
Replies: 128
Views: 33535

Game is downloading...... at 19kb/sec......

Should be right in about 5 hours >ouch<

This normal?
by OzHawkeye2
Tue Jun 22, 2010 12:00 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any difference between "old" CEAW and MH:CEAW?
Replies: 6
Views: 1607

I'll start a completely unmodded game save it regularly towards 1944/45 and send the save game if that helps. The lockup is always in the transition from the German (player) to Allied (PC) turn. It also disables the menu system (except, strangely enough, for the repair button), forcing me to shut it...
by OzHawkeye2
Mon Jun 21, 2010 12:39 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any difference between "old" CEAW and MH:CEAW?
Replies: 6
Views: 1607

I played another game a couple of days ago, and as usual it locked up, this time even earlier, around late 1944. I've also got a modded version - the BJR mod - and it does the same. Both games were 1.12 base patch (I assume that's still the latest - don't know haven't checked in a while). It's a sha...
by OzHawkeye2
Sat Jun 19, 2010 11:14 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any difference between "old" CEAW and MH:CEAW?
Replies: 6
Views: 1607

6 days....

*watches the tumbleweeds blow past*

Good thing I didn't spend any money in the store.
by OzHawkeye2
Sun Jun 13, 2010 4:57 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any difference between "old" CEAW and MH:CEAW?
Replies: 6
Views: 1607

Any difference between "old" CEAW and MH:CEAW?

As per the title. Also, I tried to purchase this again on the assumption that there was some difference between the two and all I could get was "my details could not be confirmed, please try again later". Also, the version I have always locks up towards the end of the game if I'm playing G...
by OzHawkeye2
Mon Jul 06, 2009 12:49 am
Forum: Commander Europe at War : AAR's
Topic: AAR: Horseman (Axis) v AI (Allied)
Replies: 91
Views: 34985

Might want to include your shared German/Italian oil reserves. Unless they're terribly low though, you should be OK. If worst comes to worst, you can deflect Army Group South away from Stalingrad and to the Russian oilfields. Once Iran+Russian Oil are in your hands, Oil should never again be a probl...
by OzHawkeye2
Sat Jul 04, 2009 4:08 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: The Problem With Knowing History
Replies: 4
Views: 1742

The Problem With Knowing History

I've seen a few discussions going on, both on and off the BJR mod (excellent mod by the way) about the game balance. Personally, I think the current balance, in both plain and BJR mods, favours the Allies somewhat, but for a reason that I'm not sure can be overcome. I recently had the opportunity to...
by OzHawkeye2
Sat Jul 04, 2009 1:21 am
Forum: Commander - Europe at War : Modders Corner
Topic: More Editor Confusion...
Replies: 4
Views: 1693

Thanks, that worked.

It seems I had to delete the old .data files in order for the changes to go through. Obviously the game doesn't re-compile them unless they're not there it seems.
by OzHawkeye2
Sat Jul 04, 2009 1:14 am
Forum: Commander - Europe at War : Modders Corner
Topic: More Editor Confusion...
Replies: 4
Views: 1693

I'll try this now. Thanks.
by OzHawkeye2
Fri Jul 03, 2009 5:48 am
Forum: Commander - Europe at War : Modders Corner
Topic: More Editor Confusion...
Replies: 4
Views: 1693

*cough*
by OzHawkeye2
Thu Jul 02, 2009 5:18 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: BJRmodVer1.05 Submitted to Slitherine
Replies: 35
Views: 12229

Yup, I admit, not much of a "hack". I can't imagine the German railroad capacities ever being so overloaded for so long that you'd transfer the units this way anyway to be honest.
by OzHawkeye2
Wed Jul 01, 2009 11:30 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: BJRmodVer1.05 Submitted to Slitherine
Replies: 35
Views: 12229

""D. It's very important to know that any Axis units inside Vichy territory when France surrenders will be sent to the force pool as if the unit was built this turn. So an infantry unit will arrive next turn while an armor unit will arrive in 3 turns. So players should be careful about sen...
by OzHawkeye2
Wed Jul 01, 2009 2:14 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Separate DOW on Holland and Belgium
Replies: 23
Views: 7962

The problem Ieridano is that's not historically accurate. There's piles of evidence to show that if Germany had declared war on Holland only, Belgium STILL would not have enter the war on the Allied side.
by OzHawkeye2
Tue Jun 30, 2009 7:20 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Generally and BJR especially: subs v warships
Replies: 8
Views: 3143

Tell that to the Hood, sunk by a sub at the Royal Navys home anchorage in Scapa Flow. It wasn't so much sub effectiveness that was the problem, but more that Hitler had given construction priority to the surface fleet, and Germany entered the war with far too few of them. Even so, they very very nea...
by OzHawkeye2
Mon Jun 29, 2009 11:36 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Separate DOW on Holland and Belgium
Replies: 23
Views: 7962

I would say no. My reasoning is the rather optimistic Belgian insistence on Neutrality right up to the very last minute. This prevented the Allied forces from occupying prepared defenses early and this neutrality was maintained even after a German airplane was forced down in Belgium a few weeks befo...
by OzHawkeye2
Mon Jun 29, 2009 1:28 pm
Forum: Commander Europe at War : AAR's
Topic: AAR2 - Joe (Axis) vs Ronnie (Allied) (The War is Over!)
Replies: 155
Views: 53302

Wouldn't the river bonus plus the built up entrenchment make the forward french defense not worth it?
by OzHawkeye2
Mon Jun 29, 2009 1:25 pm
Forum: Commander Europe at War : AAR's
Topic: AAR: Horseman (Axis) v AI (Allied)
Replies: 91
Views: 34985

A few things I can see there. 1. You've done remarkably well to keep German and Italian casualties that low - extremely well in fact. That bodes well for your Russian campaign (where your casualties WILL go up a lot...hehe). 2. If you can get Leningrad before Winter 41 you'll be doing really well, i...

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