Search found 11 matches
- Mon Oct 06, 2014 5:26 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Quick impressions of CPU behavior in Soviet RTM campaign
- Replies: 10
- Views: 2368
Re: Quick impressions of CPU behavior in Soviet RTM campaign
Well, I've gotten better at this since my last post. Playing on 8.5 I can regularly get a moon landing before 1970 on Normal, as US or Soviets. On Hard I can get it before 1970 if I get a little lucky, otherwise 1970 or 1971 at the latest. As others have said, the key is getting mission control and ...
- Wed Sep 24, 2014 5:22 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Quick impressions of CPU behavior in Soviet RTM campaign
- Replies: 10
- Views: 2368
Re: Quick impressions of CPU behavior in Soviet RTM campaign
Haha, I have to put an asterisk by my win because I was definitely using R-7 Vostok and Voskhod for TLI.
- Wed Sep 24, 2014 4:37 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Apollo D-2
- Replies: 3
- Views: 1360
Re: Apollo D-2
Fair enough, the two TLI approach was completely unrealistic I agree.
- Wed Sep 24, 2014 4:36 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Quick impressions of CPU behavior in Soviet RTM campaign
- Replies: 10
- Views: 2368
Quick impressions of CPU behavior in Soviet RTM campaign
I've tried a couple games with 8.1, playing as the Soviets. I have not played the new patch as the Americans. The American CPU player was very aggressive and unpredictable, which is good. Some games it skipped Explorer and went straight for Pegasus, or skipped Mercury and went straight for Gemini. I...
- Wed Sep 24, 2014 4:16 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Apollo D-2
- Replies: 3
- Views: 1360
Re: Apollo D-2
I was just about to post a thread asking about ahistorical Apollo options now that Gemini EOR is in.
Will we have missions like the old Apollo EOR and two-launch and two-TLI LOR from BARIS? Those were nice to use if you couldn't get the Saturn V working.
Will we have missions like the old Apollo EOR and two-launch and two-TLI LOR from BARIS? Those were nice to use if you couldn't get the Saturn V working.
- Thu Jan 30, 2014 8:52 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: My Experience in First Few Playthroughs
- Replies: 8
- Views: 2094
Re: My Experience in First Few Playthroughs
Hey, thanks for the detailed response. Having personnel skills act as a saving throw makes a lot of sense. A lot of the other stuff is just a matter of tweaking numbers.
- Wed Jan 29, 2014 11:34 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: My Experience in First Few Playthroughs
- Replies: 8
- Views: 2094
Re: My Experience in First Few Playthroughs
With an expanded timeline that encompasses 1970 and beyond, the planetary probes should not be as much of a waste of time. In the original BARIS I would sometimes launch Venus or Mars probes if my manned program was struggling. I did that to get prestige and make up for prestige losses in the manned...
- Wed Jan 29, 2014 8:22 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: My Experience in First Few Playthroughs
- Replies: 8
- Views: 2094
My Experience in First Few Playthroughs
Well, I've completed a few playthroughs and I thought I would share my experiences with the game so far. I am an avid player of the original BARIS and I looked forward to trying out this remake. I've played through three times, all on Hard difficulty. The first playthrough ended in 1972 (or maybe it...
- Fri Jan 24, 2014 4:43 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: 'Flight Director' skill?
- Replies: 3
- Views: 1530
Re: 'Flight Director' skill?
Yes, you can get the achievement by having a mission controller whose skills average 90%.
- Fri Jan 24, 2014 4:42 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: [FEEDBACK] Cut scene graphics.
- Replies: 12
- Views: 3578
Re: [FEEDBACK] Cut scene graphics.
The art style is fine, but I agree with the previous poster who asked for more audio and more variety in the audio tracks. I want more mission control chatter! It would be nice if there were a sound for almost every mission step.
- Fri Jan 24, 2014 4:38 pm
- Forum: Buzz Aldrin's Space Program Manager : Tech Support
- Topic: [BUG] Costs for Direct Ascent
- Replies: 3
- Views: 964
Re: [BUG] Costs for Direct Ascent
Same thing happened to me. Seems like an overflow error. I've attached an autosave with the problem.