Search found 20 matches
- Tue Dec 15, 2015 12:27 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
I wonder if anyone has ever successfully made custom upgradeable units? I have some custom ground and air units that upgrade OK, though there have been some strange results that took a while to hunt down (Top tip: check ALL your numbers on switchable units). I haven't tried any naval ones, but give...
- Tue Dec 15, 2015 12:24 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Not sure if it is my install but, after 5 turns...game froze and I had to reboot to get out of it. Will keep trying and let you know if it happens again. Besides installing the U-boat mod folder into the My Documents/Games/Panzer Corps/Mods folder, did you also install the U-boat mod folder into th...
- Sun Dec 13, 2015 6:49 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
That's a good idea. I may have to that.
Thanks for your help. I honestly have no idea why it's not working. I wonder if anyone has ever successfully made custom upgradeable units?
Thanks for your help. I honestly have no idea why it's not working. I wonder if anyone has ever successfully made custom upgradeable units?
- Sun Dec 13, 2015 6:21 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Well, I removed all artillery units from the equipment file, and renamed the U-boats to artillery class. Still didn't work. I think the problem is the game doesn't recognize unit upgrades in port hexes.
Maybe I can make special flying U-boat units that can land on airfields to upgrade.
Maybe I can make special flying U-boat units that can land on airfields to upgrade.

- Sun Dec 13, 2015 5:37 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
I removed all armored train units, and renamed the U-boats to class 18. Unfortunately, it didn't work. No upgrades.
Perhaps units in port hexes cannot be upgraded. Maybe hard-coded?
Perhaps units in port hexes cannot be upgraded. Maybe hard-coded?
- Sun Dec 13, 2015 5:16 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Hmm. I tried adding a couple of test destroyers for upgrade, and they also don't work. Does the game not support naval unit upgrades in port hexes?
- Sun Dec 13, 2015 4:37 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
In the add traits column, is 'noupgrade' listed (without quotes)? If it is, remove it. If not, then it is a default for the class, in which case you can add 'noupgrade' to the Remove traits column. - BNC Thanks for you quick reply. 'noupgrade' wasn't listed under add Traits column. I added 'noupgra...
- Sun Dec 13, 2015 3:02 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
If anyone can help me, I would appreciate it. I have a modding question about a problem I have been unable to solve. I am trying to make U-boats upgradeable, but have been unsuccessful so far. I modded the U-boat units in the equipment.pzeqp file by adding the same customized name under the 'series'...
- Sun Dec 13, 2015 2:54 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
What about getting really ambitious and turning it into a 'Battle of the Atlantic' campaign, with all major surface ships and aircraft? :idea: Love the idea of a U-Boat mod. And the Atlantic battle sounds like a great idea for the mod! Hello morge4. I hope you download and try out the beta mission ...
- Sat Dec 12, 2015 2:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
I have released the first mission as a test to get everyone's opinions and feedback. I contacted Iceflame to get his permission to use his U-boat artwork, but never got a reply. Therefore, I decided to create my own instead. All custom units, editing, mission, and artwork in the mod was done by me, ...
- Sat Dec 12, 2015 6:59 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Here's a picture of a wolfpack attacking British merchant shipping off the western coast of Ireland.


- Sat Dec 12, 2015 1:31 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
What about getting really ambitious and turning it into a 'Battle of the Atlantic' campaign, with all major surface ships and aircraft? :idea: Yes, that is the direction I think I'm going with take. The first campaign mission will focus on the Axis side trying to sink Allied freighters to cut off s...
- Fri Dec 11, 2015 11:49 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
I'm wondering that with only 1 unit type that it might start getting a bit boring, as there are limited options available. I hope you can find some way to keep it interesting. Maybe if you were to add some scripted events like being given a tactical bomber or some fighters or even a couple of surfa...
- Thu Dec 10, 2015 3:05 pm
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Hello everyone. I'm in the process of making a U-boat war campaign utilizing iceflame's U-boat unit mod. The campaign will consist of a bunch of linked missions around the British Islands. ... WOW, looking forward to this very interesting project! :D Thanks! I hope it turns out well. What I've deci...
- Thu Dec 10, 2015 5:34 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Here's a screen shot from the campaign. An ASW aircraft and several destroyers are defending an Allied freighter. S, PD, and D stand for Surfaced, Periscope Depth, and Deep. My custom U-boat icons are shown.


- Thu Dec 10, 2015 1:22 am
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
Re: U-boat War Campaign [WIP]
Wow, very intriguing project indeed. Sounds very promising. Please keep us informed with screenshots and reports of your progress. Best regards. Akkula. Hello. Even though the game engine is a limiting factor with what I can do, I'm still fairly excited about the project. I'm debating whether to ma...
- Wed Dec 09, 2015 4:12 pm
- Forum: Panzer Corps : Scenario Design
- Topic: U-boat War Campaign [WIP]
- Replies: 34
- Views: 8919
U-boat War Campaign [WIP]
I have released the first mission as a test to get everyone's opinions and feedback. I contacted Iceflame to get his permission to use his U-boat artwork, but never got a reply. Therefore, I decided to create my own instead. All custom units, editing, mission, and artwork in the mod was done by me, ...
- Fri Dec 04, 2015 1:07 am
- Forum: Panzer Corps
- Topic: Request to Devs: Improvements for iPad version
- Replies: 0
- Views: 608
Request to Devs: Improvements for iPad version
Hello. I recently purchased the full Panzer Corps classic pack for iPad, and am really enjoying the game. But a few things are quite annoying. 1. Animation and movement speeds. They run very quickly on my iPad 4. Would it be possible to add a movement speed option in a future update to the iPad vers...
- Tue Oct 29, 2013 11:56 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Buzz Aldrin's SPM - At the development intersection
- Replies: 7
- Views: 5638
Re: Buzz Aldrin's SPM - At the development intersection
Its been designed with iPad in mind - is there any text in particular you mean as it looks large enough to me so maybe we;re talking about different things? I zoomed the screenshots full size to match my iPad screen. The text is quite small. Were these screenshots of the PC version? Will the iPad v...
- Tue Oct 29, 2013 2:07 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Buzz Aldrin's SPM - At the development intersection
- Replies: 7
- Views: 5638
Re: Buzz Aldrin's SPM - At the development intersection
Hello developers. I'm really looking forward to this game. But I do have one big concern. Comparing the screen shots size on my iPad, it seems the text will be quite small and hard to read on the iPad version. Will there be a larger text option in the game? Many of us older players' vision isn't so ...