Search found 21 matches
- Thu May 14, 2026 9:33 pm
- Forum: Battleplan Closed Beta
- Topic: Is it possible for a difficulty sorting system?
- Replies: 1
- Views: 184
Re: Is it possible for a difficulty sorting system?
I remember playing a game where on first playthrough, missions were sorted by difficulty, meaning you'd start with the easiest ones, and end with the hardest ones even though it isn't chronological. Would that be an option for Battleplan? Yes missions are assigned a difficulty rating. We do want to...
- Tue May 12, 2026 8:06 pm
- Forum: Battleplan Closed Beta
- Topic: Order borders
- Replies: 3
- Views: 446
Re: Order borders
Will do!SirNoobiusMcNoobIII wrote: ↑Mon May 11, 2026 10:29 pm May you please notify me when the bug gets fixed? It's making the game difficult for me to play. Much appreciated for your help!
- Thu May 07, 2026 8:48 am
- Forum: Battleplan Closed Beta
- Topic: Order borders
- Replies: 3
- Views: 446
Re: Order borders
Whenever I have an order like resupply or pre-deployment hold line, there's always an area which I can't draw on, and that makes sense. However, after I use that order and try something like breakthrough attack or seize ground, the exact same border appears, not letting me breakthrough onto enemy t...
- Fri May 01, 2026 11:02 pm
- Forum: Battleplan Closed Beta
- Topic: Weird mission loading
- Replies: 1
- Views: 330
Re: Weird mission loading
Sometimes when I load up missions I've come back to, weird things start to happen. A while ago in Cherbourg, I captured the city on a save, but there was no objective to defend the city for 12 hours and win. That is fixed now. However, I tried Caen now, and for moment the frontline flickered black ...
- Fri May 01, 2026 10:59 pm
- Forum: Battleplan Closed Beta
- Topic: Is there going to be a soviet addition?
- Replies: 2
- Views: 496
Re: Is there going to be a soviet addition?
Thanks for asking. The Eastern Front is on an entirely different scale in size, and will have to wait for a sequel!SirNoobiusMcNoobIII wrote: ↑Thu Apr 30, 2026 10:30 pm Is it an idea in consideration or will it be unnecessarily difficult to add?
- Thu Mar 26, 2026 4:12 pm
- Forum: Battleplan Closed Beta
- Topic: Is the Battleplan BETA closed?
- Replies: 2
- Views: 2054
Re: Is the Battleplan BETA closed?
I suddenly cannot access the game. I get a message saying that I should go to the discord but there is no valid invite to be found. A little help, thanks. Howdy. We're prepping to launch a public demo for Steam Next tomorrow (Feb 23), so stay tuned This is the discord: https://discord.gg/aShtuyPaj6
- Thu Feb 19, 2026 10:17 pm
- Forum: Battleplan Closed Beta
- Topic: Feedback and musings
- Replies: 1
- Views: 2278
Re: Feedback and musings
I have completed the first six missions, currently trying to beat the seventh one focused on the Channel ports, with a total playtime of roughly 80 hours. One of the things I like most about this game is how focused the missions are, where so far at least I can play the game for an hour or two at a...
- Mon Dec 08, 2025 7:53 pm
- Forum: Battleplan Closed Beta
- Topic: Supplies are a Big issue!
- Replies: 1
- Views: 2090
Re: Supplies are a Big issue!
It's a great game! 1- I would like to know if you can prioritize battalions or armies to be replenished to combat level, whether these be human resources or ammunition. :arrow: 2- When capturing enemy resources, the player should be able to transfer them to available depots on the battlefield, as t...
- Sat Oct 18, 2025 9:13 am
- Forum: Battleplan Closed Beta
- Topic: Army Constructor
- Replies: 1
- Views: 2135
Re: Army Constructor
Apologies for the late reply.
There was a bug with the army constructor that will be fixed in a new version (v0.7.4+).
Yes we'd love to hear your suggestions for organizations!
There was a bug with the army constructor that will be fixed in a new version (v0.7.4+).
Yes we'd love to hear your suggestions for organizations!
- Fri Aug 22, 2025 10:02 pm
- Forum: Battleplan Closed Beta
- Topic: Initial impressions
- Replies: 1
- Views: 2784
Re: Initial impressions
Thanks for the feedback! Yes, will add graphic options soon. You can use ALT+ENTER to switch between full-screen and windowed. The tutorial does force you to place the supply depot near the town, but we could increase the radius. Yes, you can combine and divide your divisions as much as you like (do...
- Fri Aug 22, 2025 9:58 pm
- Forum: Battleplan Closed Beta
- Topic: Cherbourg first attempt.
- Replies: 2
- Views: 2718
Re: Cherbourg first attempt.
Thanks for the detailed feedback! The way planes work is they automatically fly about, either on reconnaissance or close-air support, until they run out of fuel/supply, then fly back to their headquarters to refuel. Generally they start on top of a supply depot, which should be enough supply to keep...
- Thu Aug 14, 2025 6:55 pm
- Forum: Battleplan Closed Beta
- Topic: Feedback and thoughts after attack on Cherbourg
- Replies: 2
- Views: 4923
Re: Feedback and thoughts after attack on Cherbourg
Personal Experience: 1,500 hours across HOI3 and 4. Just over 1,000 hours across all the combat mission games available on steam. Every total war game up to Warhammer 3, 780 hours across all their title combined. Every wargame made by Eugen, 400 hours across them. Not sure their is a strategy or to...
- Sat Jul 19, 2025 9:21 pm
- Forum: News & Announcements
- Topic: Help Test our Newest WWII RTS!
- Replies: 4
- Views: 297516
- Sat Jul 19, 2025 9:17 pm
- Forum: Battleplan Closed Beta
- Topic: feedback from FrancoisPhilidor
- Replies: 5
- Views: 4725
Re: feedback from FrancoisPhilidor
0. What I liked (don’t change it) - How the order queue is updated automatically (old orders are stricken through, a green bar shows how long a barrage will still last etc). Amazing! - Love the popup video that shows what the assemble order does - graphics style is great, the colours etc - music is...
- Wed Jul 09, 2025 8:29 pm
- Forum: Battleplan Closed Beta
- Topic: new tester
- Replies: 2
- Views: 4253
Re: new tester
Hi, game looks great so far. I like all the innovation. Also nice choice of interface graphics style. Music feels very comfortable. Question about the testing: 1 What's your preffered way of reporting? Here on slitherine through separate topics, or in the game through feeback/bug report? 2 Should w...
- Tue Jun 24, 2025 9:35 pm
- Forum: Battleplan Closed Beta
- Topic: Beta Updates
- Replies: 10
- Views: 10891
Re: Beta Updates
We'd like you to try a longer mission using the new EMERGENCY PLANNING SESSION button (can trigger extra planning phase once a day). We also have a new army constructor screen. Play around with it, but be aware that at some future version your saved armies will be reset. v0.5.3 New army constructor ...
- Tue Jun 24, 2025 9:25 pm
- Forum: Battleplan Closed Beta
- Topic: Beta Updates
- Replies: 10
- Views: 10891
Re: Beta Updates
New version includes a completely revamped tutorial. Please give it try! (Ignore the Matrix launcher's wrong version number) v0.5.2 NEW tutorial! Made Cherbourg easier (removed enemy armoured division) Improved units spreading out when fighting Fixed units getting stuck/jittering when clumped up Man...
- Thu Jun 19, 2025 7:17 am
- Forum: Battleplan Closed Beta
- Topic: Splitting units gives high casualties
- Replies: 1
- Views: 4129
Re: Splitting units gives high casualties
That is indeed an error. Splitting a group should recalculate those numbers.
- Thu Jun 19, 2025 7:16 am
- Forum: Battleplan Closed Beta
- Topic: Unit display error
- Replies: 1
- Views: 4079
Re: Unit display error
Gotcha, thanks for the bug report!
- Thu Jun 05, 2025 8:02 am
- Forum: Battleplan Closed Beta
- Topic: Known Issues
- Replies: 0
- Views: 3826
Known Issues
Known issues in the build posted here. v0.5.0 Crash when MIDDLE/RIGHT click dragging division banners in the world onto division select buttons on the left Attacking Tutorial's resets are inconsistent (enemies don't always properly re-man frontlines Flickering/disappearing frontline visuals Inconsis...