Search found 10 matches

by JJ_Pihtari
Sat Jan 12, 2013 10:54 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: modding: adding a new campaign
Replies: 1
Views: 1850

Re: modding: adding a new campaign

Thanks for the info!
by JJ_Pihtari
Fri Jan 11, 2013 7:09 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Map Editor
Replies: 3
Views: 1955

Re: Map Editor

I've been thinking about map modding too...
by JJ_Pihtari
Fri Jan 11, 2013 12:38 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Modding, destroyer unit
Replies: 8
Views: 3513

Re: Modding, destroyer unit

stockwellpete wrote:I am not so convinced about this idea. What I am wondering is whether it would be better just to represent the capital ships and subs as separate units because otherwise the map will start to get too cluttered.
I agree.
by JJ_Pihtari
Mon Jan 07, 2013 9:47 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: Modding guide: making new units
Replies: 19
Views: 5873

Re: Modding guide: making new units

Thanks xriz, really appreciated!
by JJ_Pihtari
Thu Jan 03, 2013 2:10 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Entry dates?
Replies: 1
Views: 996

Entry dates?

Hi, I've figured out how to change turn dates, but not yet how to change entry dates for different countries. My idea is to start with the western front on turn 1, turn 2 wouls see AH vs. Serbia, and on turn 3 Russia would join in. If it turns out to be impossible, then all fronts would start blazin...
by JJ_Pihtari
Wed Jan 02, 2013 1:04 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: 1914 - Director's cut
Replies: 0
Views: 1252

1914 - Director's cut

A new mod. See Matrix forum for more info (I'm not allowed to post a link here - stupid rule).
by JJ_Pihtari
Sat Dec 29, 2012 9:31 am
Forum: Commander the Great War : Opponent Finder
Topic: No scrapping of any units allowed . . .
Replies: 6
Views: 2610

Re: No scrapping of any units allowed . . .

I'm game. Have posted an open challenge. Just looked but someone else must have picked it up. Perhaps we can have a game after the Xmas break? I have been experimenting with this "no scrapping" idea. There are various levels we can try . . . i) no scrapping of naval units only ii) no scra...
by JJ_Pihtari
Sat Dec 29, 2012 9:28 am
Forum: Commander - The Great War
Topic: strategic warfare
Replies: 6
Views: 2232

Re: strategic warfare

Yes, strategic bombing is too effective at the moment.
by JJ_Pihtari
Tue Dec 25, 2012 9:36 am
Forum: Commander the Great War : Opponent Finder
Topic: No scrapping of any units allowed . . .
Replies: 6
Views: 2610

Re: No scrapping of any units allowed . . .

I'm game. Have posted an open challenge.
by JJ_Pihtari
Sat Dec 22, 2012 10:27 am
Forum: Commander - The Great War
Topic: Finland . . .
Replies: 14
Views: 3244

Re: Finland . . .

Hi, I'm Keke form the Matrix forum, and this is my first post here. I'd suggest moving the city of Vaasa 2 hexes north to make the map look more credible in the area. I would also add the city of Tampere to the map ("Manchester of Finland", the site of biggest battle in the Finnish Civil W...

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