strategic warfare

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

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Kuz
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 82
Joined: Mon Feb 11, 2008 6:41 pm

strategic warfare

Post by Kuz »

Playing against an allied player that purchased around 10 airships and or bombers between England, France and Italy. He bombed pretty much every city from Sofia to Antwerp to the point where the CP can't purchase a thing AND I have to disband units in order to stay in the "black". I tried building fighters to intercept, but they don't. And yes I had the appropriate tech. Apparently they only intercept when friendly "units" are attacked and will do nothing to protect a friendly city unless a ground unit happens to be in the hex. This is a game breaker folks, needs a hotfix now.
JJ_Pihtari
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Sat Dec 22, 2012 10:13 am

Re: strategic warfare

Post by JJ_Pihtari »

Yes, strategic bombing is too effective at the moment.
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: strategic warfare

Post by Myrddraal »

We'll be addressing this and a couple of other exploits which have been pointed out in coming patches.
Kuz
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 82
Joined: Mon Feb 11, 2008 6:41 pm

Re: strategic warfare

Post by Kuz »

Thanks for the response, glad to hear you folks are working this issue and others. I think this game has the potential to be one of the greats.
Crazygunner1
Major - 8.8 cm FlaK 36
Major - 8.8 cm FlaK 36
Posts: 959
Joined: Sun Dec 27, 2009 4:13 pm

Re: strategic warfare

Post by Crazygunner1 »

In what rate does the cities regain production...it seem to take forever. Is there any difference between occupied cities and home cities in the ragain rate?

Thanks in advance
majpalmer
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 156
Joined: Wed Nov 24, 2010 4:04 pm

Re: strategic warfare

Post by majpalmer »

My observations indicate that bombed cities recover a point in six turns. I've also noticed that if you bomb a city that is undamaged, i.e., it's production value appears in white, you never miss. But if the city has already been succcessfully bombed, i.e., it's production value appears red, you score a second hit about 1/2 or 1/3 of the time, depending on the unit.

My experience suggests that it is better to switch targets each turn than to keep bombing the same city.
KeldorKatarn
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1294
Joined: Fri Jan 13, 2012 2:22 am

Re: strategic warfare

Post by KeldorKatarn »

I think even bombing is too effective now. Air rorce is far too important and effective, it's nearly at WW2 levels of efficiency and that simply wasn't the case in WW1. The bomb load and 'accuracy' wasn't as high (yes I know WW2 bombers weren't exactly accurate either but you get the idea) and the entire idea of strategic bomber on a WW2 level wasn't born yet. Bombing entire armies into submission, that's a little over the top I think. In 1918 bombers become nearly more important that infantry and the allies actually win due to their air power. I think that's a bit off, especially since the bombers completely wipe out and German fighter units they can reach without them being able to defend effectively.
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