Search found 15 matches
- Wed Oct 09, 2019 7:44 am
- Forum: Battle Academy : Modders Corner
- Topic: what, how and why mods
- Replies: 51
- Views: 41023
Re: what, how and why mods
Oops. Repeat post 
- Wed Oct 09, 2019 7:19 am
- Forum: Battle Academy : Modders Corner
- Topic: "Has MG" in Squads.Csv
- Replies: 6
- Views: 8303
Re: "Has MG" in Squads.Csv
I changed 'has MG' = 1 to the Panhard 178 but it didn't seem to work, even at point blank range (this was to try and nerf the P178 to have no HE shot, like IRL but no success with any SQUADS.csv changes :/
- Wed Oct 09, 2019 7:01 am
- Forum: Battle Academy : Modders Corner
- Topic: what, how and why mods
- Replies: 51
- Views: 41023
Re: what, how and why mods
Enric, are your mods still available?
- Wed Oct 02, 2013 9:47 pm
- Forum: Battle Academy : Modders Corner
- Topic: MG/light guns moving one tile
- Replies: 12
- Views: 5453
Re: MG/light guns moving one tile
Just came back to this tweak having quit previously. Have got mortars and HMGs walking 1 tile as 'Infantry' type but if I do the same with the 37mm AT after it moves 1 square it fires at no target in particular. Any ideas why?
- Tue Jan 08, 2013 8:08 pm
- Forum: Battle Academy : Modders Corner
- Topic: MG/light guns moving one tile
- Replies: 12
- Views: 5453
Re: MG/light guns moving one tile
I amended the squads.csv as above (artillery=infantry, movecost 1=4) but support weapons can move 4 squares, not 1. I can live with that but I was wondering why. Also I tried it with small AT guns (eg, see photos above) but being 'infantry' type they could travel through woods 3 or 4 squares (defini...
- Thu Jan 03, 2013 12:43 am
- Forum: Battle Academy : Tech Support
- Topic: MP games, no opponent, stuck on their move
- Replies: 2
- Views: 908
Re: MP games, no opponent, stuck on their move
Ah, right. Got to wait 30 days.
- Wed Jan 02, 2013 10:14 am
- Forum: Battle Academy : Tech Support
- Topic: MP games, no opponent, stuck on their move
- Replies: 2
- Views: 908
MP games, no opponent, stuck on their move
Hello chaps
I have 2 multiplayer games awaiting my opponents' moves. Thing is there is no opponent listed! I think they are corrupt demo invite games between myself and the nippers which went awry.
Please delete!
Regular MP games are working great!
thanks
I have 2 multiplayer games awaiting my opponents' moves. Thing is there is no opponent listed! I think they are corrupt demo invite games between myself and the nippers which went awry.
Please delete!
Regular MP games are working great!
thanks
- Mon Dec 31, 2012 6:17 pm
- Forum: Battle Academy : Scenario Design
- Topic: Hotchkiss H39 tank & A9 Cruiser
- Replies: 2
- Views: 2115
Re: Hotchkiss H39 tank & A9 Cruiser
It is in the Panzer grey with the balkankreuze on the side, in BATTLE ACADEMY/DATA/BATTLE/UNITTEXTURES with I think a prototype French camo version. One day I hope to have some French ones in an own scenario. 8) I did find an FT17 in the one scenario where the inf has to hold a town until armour arr...
- Mon Dec 31, 2012 3:45 pm
- Forum: Battle Academy : Scenario Design
- Topic: Hotchkiss H39 tank & A9 Cruiser
- Replies: 2
- Views: 2115
Hotchkiss H39 tank & A9 Cruiser
I saw the French tank somewhere in the game data, in use by the Germans. I can't find it again, what scenarios does it crop up in?
Also is there an A9 anywhere in the game or has anyone designed one as yet?
Also is there an A9 anywhere in the game or has anyone designed one as yet?
- Mon Dec 31, 2012 1:13 am
- Forum: Battle Academy : Scenario Design
- Topic: Template ... Blitzkreig
- Replies: 12
- Views: 4627
Re: Template ... Blitzkreig
Got it now, Morge, thanks.
Now if only I knew what to do. Oh well, early days, completed first 3 Blitzkrieg scenarios so far!
Now if only I knew what to do. Oh well, early days, completed first 3 Blitzkrieg scenarios so far!
- Mon Dec 31, 2012 1:01 am
- Forum: Battle Academy
- Topic: Manual Additions
- Replies: 49
- Views: 96486
Re: Manual Additions
Some SQUADS.CSV column meanings are listed in the AUTODOCS; is there a comprehensive list, esp for AT, HE performance & armour defensive values.
Sorry if this is a bit of a duplicate posting . More of a modding thing than for a manual...
Sorry if this is a bit of a duplicate posting . More of a modding thing than for a manual...
- Sun Dec 30, 2012 10:50 am
- Forum: Battle Academy : Scenario Design
- Topic: Template ... Blitzkreig
- Replies: 12
- Views: 4627
Re: Template ... Blitzkreig
Hello Merr
Is the download link still valid? I registered but still came up file not found?
Les
Is the download link still valid? I registered but still came up file not found?
Les
- Wed Dec 26, 2012 4:05 pm
- Forum: Battle Academy : Tech Support
- Topic: Multiplayer demo invite units changed
- Replies: 2
- Views: 1452
Re: Multiplayer demo invite units changed
Invited opponent was 'grinling'. TBH when she accepted the invite & the download time was 45 minutes, I sent over my original demo install file instead, which I guess does not contain the neccesary files for an invited mp demo. When that did not work she uninstalled that & downloaded & i...
- Mon Dec 24, 2012 3:20 pm
- Forum: Battle Academy : Tech Support
- Topic: Multiplayer demo invite units changed
- Replies: 2
- Views: 1452
Multiplayer demo invite units changed
After the missus did her first actions as the US, she saved it to server, then finished her move which saved it again. At the time I had my MP invite screen up; I watched it change to my move. Opened up for my turn, I had an M3 tank superimposed twice over where an SdKfz251/8 should have been and ha...
- Wed Dec 19, 2012 4:40 pm
- Forum: Battle Academy : Modders Corner
- Topic: Unit tweaks (newbie Q, sorry!)
- Replies: 1
- Views: 1362
Unit tweaks (newbie Q, sorry!)
Just got the game and loving it, only do the France 1940 era TBH and want to tweak the Schneider P16 armour, to downgrade it so it is more or less equivalent to the SdKfz 251, more like real thing? So I edit the SQUADS.CSV file in my custom My Games campaign, the Armour(0) column for front, Armour(1...