Search found 11 matches

by Cerbykins
Thu Dec 15, 2011 5:16 am
Forum: Conquest!
Topic: continuing hot seat game after saving...
Replies: 2
Views: 5236

We're looking at a patch in January to bolt ths feature in. Ideally we'd like it to be sooner, but there's admin in there we can't avoid that delays how fast it can be rolled out.
by Cerbykins
Fri Jul 30, 2010 10:24 am
Forum: Conquest!
Topic: Do you speak a foreign language?
Replies: 7
Views: 10497

If you can do so we'd be happy to put your work out there as a supported language.

If you need any help with the system, feel free to give us a shout of course! :)
by Cerbykins
Sat Nov 28, 2009 10:42 am
Forum: Conquest!
Topic: I however have some issues that currently stop me from buyin
Replies: 5
Views: 3598

In the demo game I played last night I was well on my way to winning, and still did in spit of loosing every unit (12+) in one turn after I was blind sided when a new unit from a just surviving opponent was able to instantly go to battle and perform a leap frog with its other unit that spit my king...
by Cerbykins
Thu Nov 26, 2009 2:04 pm
Forum: Conquest!
Topic: I however have some issues that currently stop me from buyin
Replies: 5
Views: 3598

Getting cut off and losing everything does seem a bit rough - but think of the flip side, if you get invaded by a large force this could be a way to beat an otherwise fatal force. It could also, with a well-planned assault, be a good way to stop any meaningful counter-attack. The game can be pretty ...
by Cerbykins
Sat Jul 25, 2009 2:16 pm
Forum: Conquest!
Topic: Disappointing AI(?)
Replies: 38
Views: 18131

First and foremost, thanks for all the feedback. We can only fix what we see, and it might surprise you to hear that not everything reported got picked up in the beta testing. We cracked a lot of bad bugs, but the beta testers didn't give the gameplay side the hard thrashing you guys have. The fact ...
by Cerbykins
Tue Jul 14, 2009 4:53 pm
Forum: Conquest!
Topic: Ai in the demo
Replies: 5
Views: 3430

To get the ball rolling, so to speak we'll offer ourselves up for your first MP match for Friday, 1pm this week. There'll be another post shortly so everyone else can see it too. We're hoping to offer more matches like this in the near future! :)
by Cerbykins
Thu May 21, 2009 2:53 pm
Forum: Conquest!
Topic: Disappointing AI(?)
Replies: 38
Views: 18131

Unfortunately during development there was a lot of call to have the difficulty toned down for the campaign because it might put too many more casual players off the game - there was one notable case where someone during the beta testing took a beating from Wakefield and I had to prove internally it...
by Cerbykins
Fri May 15, 2009 10:32 pm
Forum: Conquest! : Tech Support
Topic: CTD when loading maps
Replies: 2
Views: 3107

A new error for us, but we'll find it and fix it. Stay posted in case we need any extra info.
by Cerbykins
Fri May 15, 2009 10:29 pm
Forum: Conquest! : Tech Support
Topic: More Crashes
Replies: 4
Views: 3702

Part of the issue is that not everyone seems to have the bug, but for anyone to have it is pretty intolerable. If it were easy to pick up, the beta testers would probably have got it. In the meantime, we'll be working on it and the fix for it.
by Cerbykins
Fri May 15, 2009 10:22 pm
Forum: Conquest!
Topic: When will there be a demo
Replies: 3
Views: 2813

The demo isn't taking up dev time at this point, but it has other admin 'hoops' to go through first before we can make it public. The bugs have priority, don't worry about that - we're still looking into them at present.
by Cerbykins
Fri May 15, 2009 9:38 pm
Forum: Conquest!
Topic: When will there be a demo
Replies: 3
Views: 2813

We're looking at getting the demo out within the next couple of weeks. I'm a demo man myself, so I more than see your point. :)

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