In the last mission (Kyushu) of the Marines 45 campaign in Squad mod is it intentional that there are no supply ships?
The mission is certainly manageable, but it does feel like an oversight.
Search found 19 matches
- Fri Jun 28, 2024 11:50 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
- Wed Sep 13, 2023 12:31 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
If you put major work into it, take a look at the balancing. I've taken Bastogne every time I came across it during the campaign, at one point it gets rather silly that it assumes the town still hasn't fallen. I've been playing on medium difficulty and the missions where I should run out of steam hi...
- Thu Sep 07, 2023 11:37 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
I can't get a win in the second scenario of the Wacht am Rhein campaign for Micromod 4.20. Even though I capture all 5 towns as required I get a defeat when the turns run out. I've played it twice now, the second time I've even gave myself more turns to destroy every allied unit, but still no succes...
- Fri Jul 28, 2023 12:42 am
- Forum: Order of Battle Series
- Topic: Order of Battle: World War II Patch Notes, July 26th 2023
- Replies: 9
- Views: 3258
Re: Order of Battle: World War II Patch Notes, July 26th 2023
Two issues I encountered. Post update I can't zoom with the mousewheel anymore. Also after each AI turn the force list pops up.
- Mon Jun 26, 2023 4:10 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Korean War
- Replies: 210
- Views: 41488
Re: Erik's Korean War
I'm back from 1951 having just finished the campaign. Couple of observations, importing cores clutters up the force list something awful. Maybe consider putting a note at the beginning that it isn't really necessary, since you provide plenty of core units, or disable the feature entirely. I'm not su...
- Fri Jun 09, 2023 6:13 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Korean War
- Replies: 210
- Views: 41488
Re: Erik's Korean War
Couple more oddities I spotted: Incheon landings Eliminate all tanks objective is fulfilled at the start For the exit units objective it doesn't matter if the units use the East or West exit IIRC the first scenario in the 1950 pt2 has its location circle off piste in the Yellow Sea. https://i.imgur....
- Thu May 25, 2023 6:12 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Korean War
- Replies: 210
- Views: 41488
Re: Erik's Korean War
I've been playing the latest version of the mod. In the Inchon landings mission I noticed some odd behaviour of the objectives. As soon as the mission starts the destroy all tanks secondary objective gets fulfilled immediately. In the same mission, there are two objectives to exit 3 core units at th...
- Sun Mar 26, 2023 12:33 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
- Wed Mar 15, 2023 4:39 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
- Sun Jan 01, 2023 4:49 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Spanish Civil War Mod & Campaign (v0.90)
- Replies: 442
- Views: 94167
Re: Spanish Civil War Mod & Campaign (v0.90)
I noticed that the Spanish Heavy Infantry gets renamed to French Mortar Infantry when switching to its mortar role.
- Tue Dec 20, 2022 4:14 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
I went ahead and did a full reinstall of OoB and tried various mods on the fresh install. I've tried every mod I could find on the forums. As it stands, Korean War, Test Mod, and Spanish Civil War Mod work; Naval, Micro and Squad dont. Same issue as before, launching the mod leads to a black screen ...
- Sat Dec 10, 2022 4:17 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
Michkov I started the Normandy US campaign and nuked my way to the Falaise scenario. I deployed the US units and let the scenario run for a couple of turns. So this scenario works fine for me. I'm starting to suspect it's my install that is the cause of all my troubles. I'll try a fresh install. St...
- Fri Dec 09, 2022 1:20 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: cannot get Mod screen
- Replies: 1
- Views: 425
Re: cannot get Mod screen
Mods go into the Mods folder in the "C:\Users\name\Documents\My Games\Order of Battle - WW2". If there is no Mods folder just create one and unzip the whole mod into it.
- Thu Dec 08, 2022 3:22 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
I'll try a remove and restart as described. But I'm on the steam version, so that may be the issue. Semper Fidelis 43-44 i can't set the Marines from the Force sidebar and when i start the 1st Mission i can't move the units. i remove the mod and copy&paste it again but still not able to use the ...
- Thu Dec 08, 2022 1:27 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
Michkov This was an odd one. Never saw the issue in my play-test. I have fixed it and will publish an updated M-G in the next post. Unfortunately, you need to restart the Nijmegen scenario. If you want to skip it, open the console (Ctrl c) and enter #igotnukes I've kept v0.9 for now since there is ...
- Wed Dec 07, 2022 1:16 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2772
- Views: 527980
Re: Erik's campaigns & mods
I'm playing the Market Garden campaign and am up to Nijmegen. I've just captured the three initial objectives in the town. Next up are the bridges, problem is the New Objective pop up keeps popping up no matter how often I close them. Which initially just happened when I finished a units movement, b...
- Thu Aug 04, 2022 8:26 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Lost DLC access
- Replies: 4
- Views: 362
Re: Lost DLC access
No worries, there is a reason "have you tried turning it off and on again" is a meme. With this occurring once in +1000h of logged gametime, it seems to be a rare coincidence of steam and the game interacting in an odd way. Then again, most of the 1000h are in the vanilla game, not the eve...
- Mon Aug 01, 2022 1:34 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Lost DLC access
- Replies: 4
- Views: 362
Re: Lost DLC access
Deleting the settings folder didn't do the trick. Reinstalled the whole game after that, still nothing. Finally figured I might as well restart Steam and lo and behold that did the job. Beats me what happened there, but it's all good now. Thanks bru888
- Sat Jul 30, 2022 7:45 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Lost DLC access
- Replies: 4
- Views: 362
Lost DLC access
I was playing Erik's Korean War mod, when it inevitably crashed once again. Restarting the program resulted in a black screen when selecting the Korean War mod, same thing happens with Squad mod. Going back to the vanilla game I find that I no longer have access to any of the campaigns. All I can do...