Search found 9 matches

by arras
Sun Dec 30, 2007 7:23 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Allies never land in France, Single player as Axis
Replies: 10
Views: 3512

This is really strange, in all of my 3 games as axis, allies landed in France in 1943 and continue to attack from then on.
by arras
Sun Dec 30, 2007 7:20 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Oil Consumptuon Rates
Replies: 2
Views: 1532

Oil consumption depend also on your research level since some advances increase it.
by arras
Wed Dec 26, 2007 12:37 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Effects of mines
Replies: 13
Views: 3961

Yes I did notice they are totally independent of naval bases. There would be some workaround possible I think if supply rules similar to ground units apply also to naval units ...that is farther from nearest friendly base ship is, less supply status it gets, sort of ...which would influence its perf...
by arras
Tue Dec 25, 2007 8:24 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Effects of mines
Replies: 13
Views: 3961

I did tried your suggestions and it worked pretty well. Point is to move armor, mech. infantry and air as much as possible by rail. I have found out I can save a lot of fuel like that so now it lasts well in to 43 even with my 5 tanks roaming deep in Russia. I even did not have to stop my u-boat off...
by arras
Tue Dec 25, 2007 7:47 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Successful u-boot war.
Replies: 4
Views: 2014

Thanks, glad you find it useful :)

shawkhan >> good note, for some reason I haven't thought about it.
by arras
Mon Dec 24, 2007 10:20 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Effects of mines
Replies: 13
Views: 3961

btw think it's perfectly possible to keep oil reserves beyond 1942 in the game as Germany. Howe? ...I did play game twice as Germans with second time be aware of oil problem so I tried to save but result was as I sad: Panzers with empty fuel tanks just sort of Moscow :) Only second time I leaded on...
by arras
Mon Dec 24, 2007 9:04 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Effects of mines
Replies: 13
Views: 3961

This might be true but one has to take in mind that German army was not too much motorized. Most of its infantry divisions were relying on horse transport and their foots (infantry division could travel some 25-60 km per day by simply marching on foot). Only handful of panzer and panzer grenadier di...
by arras
Mon Dec 24, 2007 8:10 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Successful u-boot war.
Replies: 4
Views: 2014

Successful u-boot war.

I was posting this originally at Matrix forum: http://www.matrixgames.com/forums/tm.asp?m=1656957&mpage=1&key=&#1657157 Few points about successful SUB warfare (1.4 patch) afther playing game: To be successful you need to attack with force and concentrate. Do not deploy them piecemeal. T...
by arras
Mon Dec 24, 2007 7:38 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Effects of mines
Replies: 13
Views: 3961

I know that in WW2 it was important for germany to secure there iron ore production. That actually is not true. Germany was producing more steal than USSR for example even before war started. They were short of some more rare metals so at the end of war quality of steel they produced deteriorated a...

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