Yes, but he is arguing only 3 files, not 4.marioslaz wrote:Because your lancers have a front of 2 bases, max 4 files can fight against them. To get more your opponent need a BG which qualify as a flank charger, but since you are the charger this it looks impossible
Search found 9 matches
- Wed Nov 18, 2009 5:04 am
- Forum: Rules Questions
- Topic: Internal overlap
- Replies: 17
- Views: 2539
- Wed Nov 18, 2009 5:03 am
- Forum: Rules Questions
- Topic: Internal overlap
- Replies: 17
- Views: 2539
So my hypothesis is that the lancer on the left fights the file in contact and its right-hand neighboring file as an overlap. The lancer on the right fights the base in contact and there is no overlap because the base that would have overlapped if the chariots could conform has been turned to face ...
- Wed Oct 07, 2009 5:52 am
- Forum: Field of Glory AAR's
- Topic: Something for the weekend-3600pts Gaul/Rome
- Replies: 6
- Views: 3869
- Tue Feb 03, 2009 2:50 am
- Forum: Rules Questions
- Topic: Breaking in the JAP
- Replies: 8
- Views: 2365
Re: Breaking in the JAP
The question(s)
In the detailed turn sequence breakdown there is no place in JAP for all the consequences of combats etc the way there is in impact/shooting/melee sections. Ie, no initial routs (with associated VMDs for both sides etc), no morale tests for seeing routs.
1. Assumably tests should ...
- Wed Jan 28, 2009 9:23 am
- Forum: Rules Questions
- Topic: Breaking in the JAP
- Replies: 8
- Views: 2365
Breaking in the JAP
Not being an expert searcher of forums, I couldn't find any answer to this.
The odd situation
1. mounted unit pursues into steady foot unit during its own turn.
2. unless we got it wrong (entirely possible), this is done as an impact combat in the next impact phase
3. it is now the foot's turn ...
The odd situation
1. mounted unit pursues into steady foot unit during its own turn.
2. unless we got it wrong (entirely possible), this is done as an impact combat in the next impact phase
3. it is now the foot's turn ...
- Wed Jul 16, 2008 7:59 am
- Forum: Field of Glory AAR's
- Topic: The Madcam Garage Open
- Replies: 39
- Views: 17118
My first list was Inspired CIC, 2 troop commanders, 5 units of 6 LC, bow, one unit of 6 Best Mongol Cav., unit of Kurdish lancers, one unit of knights and a unit of (4)LI Kurdish archers. 9BG and +4 initiative.
omg.. The fight against Mike was annoying! :lol: He had like 10-14 shooty dice against ...
omg.. The fight against Mike was annoying! :lol: He had like 10-14 shooty dice against ...
- Fri Apr 25, 2008 1:55 am
- Forum: Army Design
- Topic: Armoured average or Protected sup?
- Replies: 13
- Views: 5480
- Thu Apr 17, 2008 8:47 am
- Forum: Rules Questions
- Topic: Cataphracts V Roman Legionaries???
- Replies: 26
- Views: 8077
- Mon Jan 07, 2008 9:59 am
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Basing for 10mm?
- Replies: 8
- Views: 3945
Re: 10mm basing
How do you get 2 ranks of the 10mm figures for heavy infantry on a 15mm depth base? You can't!
Unfortunately, 1 rank of 10mm figures looks lost on a 15mm base depth.
Are the rules then saying that 20mm depth of base for infantry should be used?
Would then fit in well with warmaster!
Sure you can ...
Unfortunately, 1 rank of 10mm figures looks lost on a 15mm base depth.
Are the rules then saying that 20mm depth of base for infantry should be used?
Would then fit in well with warmaster!
Sure you can ...