Search found 27 matches

by Kaa303
Tue Sep 27, 2022 9:11 am
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Alternative Terrain Textures V2 UPDATED
Replies: 30
Views: 7956

Re: OoB Alternative Terrain Textures V2 UPDATED

Some more examples:
Order of Battle - WW2 2022-09-27 10-51-44-90.jpg
Order of Battle - WW2 2022-09-27 10-51-44-90.jpg (282.12 KiB) Viewed 1204 times
Order of Battle - WW2 2022-09-27 10-51-36-07.jpg
Order of Battle - WW2 2022-09-27 10-51-36-07.jpg (372.31 KiB) Viewed 1204 times
Order of Battle - WW2 2022-09-27 10-51-29-98.jpg
Order of Battle - WW2 2022-09-27 10-51-29-98.jpg (320.21 KiB) Viewed 1204 times


Please let me know what you think:)
by Kaa303
Tue Sep 27, 2022 9:09 am
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Alternative Terrain Textures V2 UPDATED
Replies: 30
Views: 7956

Re: OoB Alternative Terrain Textures V2 UPDATED

Hi, from time to time I am tuning up my textures. Been playing some Panzer Corps 2 and took some insiration from it. I have tried to keep the colours not very saturated for legiblity, while adding some more detail to the "grass" texture. I have also desaturated building textures and darken...
by Kaa303
Sun Sep 04, 2022 9:17 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2772
Views: 527980

Re: Erik's campaigns & mods

Brilliant. Thank you. One more question - what's the rationale for doing the translations of PC1 campaigns when they have their equivalents in OoB? Or were those not available at that time? How do they differ?
by Kaa303
Fri Sep 02, 2022 7:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2772
Views: 527980

Re: Erik's campaigns & mods

Thank you. So I understand that custom your campaign have more units and historical detail. Which ones are panzer corps translations and which are "custom" ? I am not exactly new, finishing morning sun. I don"t have the capacity to play all the campaigns so I am wondering which campai...
by Kaa303
Thu Sep 01, 2022 11:24 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2772
Views: 527980

Re: Erik's campaigns & mods

How would you describe the difference between these custom campaigns and the official DLC concerning the same theaters/operations e.g. Germany West 39-40 vs Blizkrieg or AfrikaKorps 41-44 versus Sandstorm? Are the custom ones more challenging? More detailed maps? More scripted events? Wider in scope...
by Kaa303
Sat Jul 02, 2022 2:18 pm
Forum: Order of Battle Series
Topic: make combat resolve faster
Replies: 1
Views: 516

make combat resolve faster

Hi, I have just found that https://www.cheatengine.org/ can help make combat resolve faster. I used to use this app to slowdown Wargame: European Escalation (one of my favourite games). It is a simple as: 1. download, install & run Cheat Engine 2. start OoB & alt+tab to Cheat Engine 3. file ...
by Kaa303
Wed May 18, 2022 10:39 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Alternative Terrain Textures V2 UPDATED
Replies: 30
Views: 7956

Re: OoB Alternative Terrain Textures V2 UPDATED

Hi as I am checking out the European theather I have modified my previous textures to what I feel fits the setting better - tweaked main grass texture, changed the farmland texture, others are the same but less saturated so everything blends together... download link: https://www.dropbox.com/sh/cq92...
by Kaa303
Thu Apr 21, 2022 5:57 pm
Forum: Panzer Corps 2
Topic: Axis Operations FAQ and Tips
Replies: 128
Views: 93592

Re: Axis Operations FAQ and Tips

Thank you. Just conquered France in vanilla and arrived at first branching decision. Barbarossa or North Africa? Any recommendations? It occurred to me how much quicker vanilla PC2 game is than Order of Battle - 15 turns, one evening. After a peek at the size of the Yugoslavia map I would assume tha...
by Kaa303
Tue Apr 19, 2022 7:13 pm
Forum: Panzer Corps 2
Topic: Axis Operations FAQ and Tips
Replies: 128
Views: 93592

Re: Axis Operations FAQ and Tips

There is not a single map or scenario shared between them. It would be... ... difficult to sell to the players. :lol: Obviously:) I rather meant same operations portrayed with different levels of detail - e.g. in PC1 you had Poland'39 both in vanilla and in grand campaign - while the formar had iir...
by Kaa303
Tue Apr 19, 2022 5:00 pm
Forum: Panzer Corps 2
Topic: Axis Operations FAQ and Tips
Replies: 128
Views: 93592

Re: Axis Operations FAQ and Tips

A general question: does it make any sense at all to play/continue the vanilla campaign when the AO dlcs are coming out? How do same battles/operations/map compare between vanilla and AO dlc?
by Kaa303
Tue Apr 19, 2022 8:43 am
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

Don't roads simply decrease movement cost in from 2 to 1 (open terrain)?
by Kaa303
Tue Apr 19, 2022 8:04 am
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

Daily march performance: Infantry Division: 30-40 km. Motorized Infantry Division: 150+ km. Amored Division (tracked parts): 100-150 km. Armored Division (wheeld parts): 200-300 km. Cavalry Brigade: 50-60 km. This is quite interesting indeed. I have had a look at units.csv in PanzerCorps2 and OoB -...
by Kaa303
Mon Apr 18, 2022 5:32 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Alternative Terrain Textures V2 UPDATED
Replies: 30
Views: 7956

Re: OoB Alternative Terrain Textures V2 UPDATED

jeffoot77 wrote: Mon Apr 18, 2022 11:41 am nice mod , thxs !

but the link give " expired "

can someone upload it ? thxs.
As for the original post I can't help. Mine is downloadable from the dropbox link above.
by Kaa303
Mon Apr 18, 2022 5:29 pm
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

“ghost” division, like what rommel did in battle of France, when a tank division moved at full speed and completely cut off themself, isnt popular. Much more problem than just logistic, flank protection and occupation, any tanks division should move as fast as infantryman or at least mechanized boy...
by Kaa303
Sat Apr 16, 2022 7:39 pm
Forum: Panzer Corps 2
Topic: KIEV 1941 Cavalry & Infantry:
Replies: 8
Views: 1894

Re: KIEV 1941 Cavalry & Infantry:

But what is exactly wrong with cavalry killing tanks? Dont know much about soviet cavalry but polish in ww2 had anti tank rifles and cannons - it is not like they charged with sabres... https://en.m.wikipedia.org/wiki/Polish_cavalry Although the cavalrymen retained their Szabla wz. 1934 sabres, afte...
by Kaa303
Fri Apr 15, 2022 3:50 pm
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

Any thoughts on relative speed between land units? Tanks vs infantry? Infantry vs cavalry? Sherman vs Firefly? Guess that depends on what unit scale we assume - the difference between a single vehicle and a single infantryman is obvious, between types of companies, brigades or divisions - probably l...
by Kaa303
Thu Apr 14, 2022 11:05 pm
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

It works thank you. Probably had left the file open. I have tripled aircraft movement while dividing fuel by 3 (and rounding up). Seems more natural in-game. Also testing reducing infantry movement to 4 (except cavalry which stays at 6)
by Kaa303
Wed Apr 13, 2022 9:18 am
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

As much as I like the game I am struggling to make sense of the relative speeds of the units. To keep things comparable I am referring to road speed (i.e. movement cost per tile = 1). This time I am not even going into land vs air... Couple of examples: - we have some tank units with 4-5 movement po...
by Kaa303
Wed Apr 13, 2022 6:11 am
Forum: Order of Battle Series
Topic: Changes to the Unit System
Replies: 60
Views: 9877

Re: Changes to the Unit System

I have tried doing exactly that with excel and libreoffice but the game breaks with a modified file (settings reset, dialog boxes are messed up)... perhaps it's a matter of encoding language/regional settings? Any tips?
by Kaa303
Tue Apr 12, 2022 9:34 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Alternative Terrain Textures V2 UPDATED
Replies: 30
Views: 7956

Re: OoB Alternative Terrain Textures V2 UPDATED

I made it a bit darker and less saturated, changed the mountain texture which is displayed on peaks and desert tiles and also darkened the farmland texture

https://www.dropbox.com/s/zi03kgpn4iyzj ... t.zip?dl=0

Order of Battle - WW2 2022-04-12 22-41-13-45.jpg
Order of Battle - WW2 2022-04-12 22-41-13-45.jpg (420.37 KiB) Viewed 2747 times

Go to advanced search