Search found 116 matches

by Nskap2
Tue Jun 03, 2025 7:42 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Commisar56 wrote: Tue Jun 03, 2025 5:49 pm does this mod add sisters of battle
There are about 20 units of battle sisters in this mod. I haven't used them and they not balanced.
by Nskap2
Wed May 28, 2025 1:36 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

It's been a long time since I last tried a mod and I have to say the polish you've done is amazing Nskap2. Is the Spotted River the last scenario? I always get a "failed turn" loss after turn 27, even when there's no enemy left on the map and with Costellin in the only victory target hex ...
by Nskap2
Sat May 24, 2025 3:57 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Commisar56 wrote: Fri May 23, 2025 9:08 pm what factions does this mod add
This mod adds Death Corps of Krieg campaign. A very long campaign. It also contains over a thousand units It can be divided into 17-20 factions, you can look at some of them in single player scenarios.
by Nskap2
Fri Apr 04, 2025 6:14 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

js10credible wrote: Thu Apr 03, 2025 5:24 am I am seeing several chaos units including the Daemon Prince show an UKNOWN WEAPON with 100 percent hit and 1 damage though
Daemon Prince and Obliterators?
by Nskap2
Wed Apr 02, 2025 6:14 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

It seems the Heavily Distorted Mega Merge was deleted sometime in the last 10 or 15 minutes - I had been looking through this and had the link open and a file was present, now it's a broken link e- nevermind I think I might have had a diff link up, Heavily Distorted is a broken link tho Yes, links ...
by Nskap2
Wed Mar 12, 2025 1:02 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

So, has anyone finished playing this mod, do you have any impressions, maybe there are errors that do not allow you to go through to the end?How many millions of years have you spent completing it? :D
by Nskap2
Wed Jan 08, 2025 7:15 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

danadi712 wrote: Tue Jan 07, 2025 6:49 pm Nevermind
I manage to made to work community patch too.
Thank you again.
That's great!Can you describe here the problems you had when installing the community and the mod?And how did you decide? Many people have problems installing it because the game is old.
by Nskap2
Tue Jan 07, 2025 9:10 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

danadi712 wrote: Tue Jan 07, 2025 12:59 am What version of WARHAMMER are you using?
Slitherine and steam are working with the community patch. GOG does not work, addons are not needed for the mod.
by Nskap2
Mon Jan 06, 2025 9:20 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Hello. First thank you for this wonderful mod. Second i have a problem On win 11 with warhammer.40000.armageddon v1.10.12d GOG version when i try to start community patch i got this "You need to have a full version of WARHAMMER 400000 Armageddon (steam or standalone) in order to run community ...
by Nskap2
Mon Jan 06, 2025 12:20 pm
Forum: Mods and Scenario Design
Topic: Community Update and Mega Merge
Replies: 2
Views: 638

Re: Community Update and Mega Merge

Installing a community patch is copying files. Look here https://www.slitherine.com/forum/viewto ... 9#p1040369 , the installation was disassembled several times.
by Nskap2
Sat Oct 26, 2024 10:34 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

More flamers for Salamanders. I didn't understand how they burned the bodies of the enemies, now there is something.Now you can play in the company of Salamanders. New skins for old units and new units have also been added. v12a : https://drive.google.com/file/d/1f5EZibSlvEWUfJuNH6aohBY0azm6OnVJ/vie...
by Nskap2
Sun Oct 13, 2024 9:05 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Some changes in the balance of the Blood Angels v11b : https://drive.google.com/file/d/1oVk13r ... sp=sharing
11b.jpg
11b.jpg (896.44 KiB) Viewed 4290 times
by Nskap2
Sat Oct 12, 2024 2:00 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Hi! I made an account so that I could let you know, when looking at the blood angels and Ultramarine units, (specifically their infantry. Looking at the terminators, intercessors, standard, heavy squads, etc...)they're massively inferior to Salamander stats. I don't mean by one point or so, I mean ...
by Nskap2
Mon Oct 07, 2024 6:24 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

I installed Armageddon - then created a new folder for the community patch - then on top of the community patch applied the mega mods' files. - Addendum -> Would it not be possible to upload a combined (all steps done) mod folder? Or should I skip the trouble and apply the mega mod over the main in...
by Nskap2
Sat Sep 28, 2024 8:44 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Changes have been made to the original campaign, the victory conditions in Mission No. 12 have been changed, and now it can be played. Balance has been changed.
https://drive.google.com/file/d/1N-2Q7u ... sp=sharing
by Nskap2
Fri Sep 27, 2024 8:02 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

lentinese wrote: Fri Sep 27, 2024 2:30 pm it works without any issues!
In a highly distorted mod, there may be critical errors of 1-2 pcs in each scenario, these errors are random and do not repeat. Just download the save.
by Nskap2
Fri Sep 27, 2024 9:59 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

I can play the community patch with no issues Ок. This is enough, the main thing is that ArmageddonGame .exe from community works, it has key mechanics. Therefore, delete ArmageddonGame.exe from the Mega Merge Mod archive . You do not need to reinstall everything, just replace the working one Armag...
by Nskap2
Thu Sep 26, 2024 6:09 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Here is a list of things I tried (all these things I did from root of C:/*insert warhammer 40k title* ex C:/warhammer 40k armageddon mega mod 1) downloaded the original mod from your link, unpacked it and started it in root 2) downloaded community patch and overwrote it with the original mod 3) cop...
by Nskap2
Wed Sep 25, 2024 7:42 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 230
Views: 64914

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

hey man, I've been scouring this whole thread and amidst all the dead links, I am unable to figure out if I am installing this properly. It said to download the community patch, then the merge mod and finally version whatever of this mod. I keep getting unautharized whatever error, same as the last...

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