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by Uhu
Sun Jul 26, 2026 2:49 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Yes, if you look at my pics from the last attempt at turn 46, you can see the attacking Sherman and recon.



So, after the last failed attempt, my new goals are from turn 17:

- Recapture Moscow, hold it with minimal force
- Full priority to the capture of Grozny and the rest of the Caucasus ...
by Uhu
Mon Jul 20, 2026 12:27 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1


Any thoughts on whether it could be faster through the Black Sea to Baku vs. over land, e.g., by capturing the Kerch airport in Crimea early and then eliminating the Black Sea fleet, landing in early winter between Sotschi and Poti?


Very interesting question.
You can slip through in the winter ...
by Uhu
Fri Jul 17, 2026 3:54 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Nope. Just eliminate the frustrating Soviet light cruisers and destroyers which were a significant factor at the siege of Novorissysk.
PeteMitchell wrote: Fri Jul 17, 2026 2:01 pm Are you planning to go through the Black Sea to Baku?
by Uhu
Fri Jul 17, 2026 7:46 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

So, after the last failed attempt, my new goals are from turn 17:

- Recapture Moscow, hold it with minimal force
- Full priority to the capture of Grozny and the rest of the Caucasus
- Capture faster and with less casualty Novorissysk and eliminate the Soviet forces SE of it
- Clear the Black Sea ...
by Uhu
Mon Jul 13, 2026 6:47 pm
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v1.9 – month by month
Replies: 455
Views: 181940

Re: Battlefield Europe v1.9 – month by month

Thanks! 😎
PeteMitchell wrote: Mon Jul 13, 2026 5:56 pm Reduction of Soviet reinforcements

Caucasus, Moscow, Leningrad:
viewtopic.php?p=647805#p647805

Stalingrad:
viewtopic.php?p=677186#p677186
by Uhu
Mon Jul 13, 2026 10:54 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

@McGuba

We probably asked, but

1., How much % less units gets the CCCP after Leningrad, Caucasus Moscow fall and when the effects start?

2., After how many turns are the Soviets weakened in Leningrad and with what numbers?
by Uhu
Mon Jul 13, 2026 9:20 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Turn 46 - Moscow.JPG
Turn 46 - Moscow.JPG (577.11 KiB) Viewed 5600 times
Turn 46 - Rostov.JPG
Turn 46 - Rostov.JPG (537.58 KiB) Viewed 5600 times
Turn 46 - Tunis.JPG
Turn 46 - Tunis.JPG (453.77 KiB) Viewed 5600 times
by Uhu
Mon Jul 13, 2026 9:19 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Turn 46 - Grozny.JPG
Turn 46 - Grozny.JPG (534.14 KiB) Viewed 5601 times
Turn 46 - Kursk.JPG
Turn 46 - Kursk.JPG (573.22 KiB) Viewed 5601 times
Turn 46 - Leningrad.JPG
Turn 46 - Leningrad.JPG (569.92 KiB) Viewed 5601 times
by Uhu
Mon Jul 13, 2026 8:47 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Hi, Field Marshalls, another status update.
This time I made until turn 46 - but I will back to turn 17. :shock:
Why, why why?? Again the question arises. :D

Well, I could survive the horrors of the winter of 1942-43. But I paid a high price. A lot of casualties, only inf, but still.

And while ...
by Uhu
Wed Jul 08, 2026 8:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

PeteMitchell wrote: Wed Jul 08, 2026 6:27 pm Yes, I feel with you on the reload. So Moscow, oil, Leningrad?
Thanks! :oops: :)
Parallel Moscow and Caucasus (and England + El-Alamein) and after Moscow (recapture), Leningrad.
by Uhu
Wed Jul 08, 2026 12:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Turn 17 - Kursk.JPG
Turn 17 - Kursk.JPG (564.76 KiB) Viewed 6469 times
Turn 17 - England.JPG
Turn 17 - England.JPG (548.09 KiB) Viewed 6469 times
Turn 17 - Mersha Matruh.JPG
Turn 17 - Mersha Matruh.JPG (406.42 KiB) Viewed 6469 times
by Uhu
Wed Jul 08, 2026 12:35 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

I want to speak about the most painful part of the massive save-reload play style. There are several intensity of pain:
1., Reload in the same turn as it is played. Least painful.
2., Reload 1-5 turns. That is the most painful as the "wounds are fresh". :) I feel still the hours which are gone ...
by Uhu
Wed Jul 08, 2026 12:20 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

I can share my replays when I finished - or at least one big part is ready.
For me, my replays work, I also use them as I earlier said.





Thanks, mate – it’s always interesting to see how others play! Especially as you can edit the videos; the replay shows exactly how it really happened.


I ...
by Uhu
Thu Jul 02, 2026 11:25 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1



Plans for the next phase of operations:

1., Holding Moscow
...


You truly are a master of this mod Uhu. If you have some tips for Sealion it is most welcome. I fear it is beyond me without some detailed guidance...


Thank you for your kind words! Probably with random dice and less/far less ...
by Uhu
Tue Jun 30, 2026 9:02 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Plans for the next phase of operations:

1., Holding Moscow
...and not aiming to capture the Volga - Oka river region as in the winter I would have anyway to pull back to better defensible positions

2., Focusing all my main resources in the Northeast to take Leningrad
This would free up the Finns ...
by Uhu
Tue Jun 30, 2026 9:01 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

Turn 26 - Sevastopol.JPG
Turn 26 - Sevastopol.JPG (470.69 KiB) Viewed 9518 times
Turn 26 - El-alamein.JPG
Turn 26 - El-alamein.JPG (449.92 KiB) Viewed 9518 times
Turn 26 - England.JPG
Turn 26 - England.JPG (537.18 KiB) Viewed 9518 times
by Uhu
Tue Jun 30, 2026 8:50 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

turn 26 - Voronezh.JPG
turn 26 - Voronezh.JPG (572.12 KiB) Viewed 9520 times
Turn 26 - Rostov.JPG
Turn 26 - Rostov.JPG (536.74 KiB) Viewed 9520 times
Turn 26 - Grozny.JPG
Turn 26 - Grozny.JPG (555.91 KiB) Viewed 9520 times
by Uhu
Tue Jun 30, 2026 8:01 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

While I did not finish my last Italian campaign and also a few dozens turn away of ending BE 2.4 - Kursk save for Total victory, I could not resist and started playing the 2.5.1 from the little scenarios onward! :oops: :roll: 8) :lol:

First of all thank you again, McGuba for this wonderful mod and ...
by Uhu
Tue Jun 30, 2026 7:56 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

The best defense is attack - aka capturing England! Than they will not come. ;)


The harsher penalties make it more important to defend the Reich from bombing raids.

With 4 squadrons of Fw's, 2 squadrons of JU88G bomber destroyers and a squadron of Bf110G bomber destroyers, I thought i had ...
by Uhu
Tue Jun 23, 2026 4:03 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1716969

Re: Battlefield: Europe MOD v2.5.1

I just wonder how great this mod is. Mirroring this the time what was gone since it's start: 2014. 12 years gone since than, Kameraden! Also when I look for the last version 2.4, it is already 3 (?) years now. And we are still here. :)

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