Search found 29 matches

by omistaja
Fri Jan 23, 2026 6:38 pm
Forum: Order of Battle Series
Topic: can artillery attack ships??
Replies: 12
Views: 751

Re: can artillery attack ships??

I also like other examples like that AA guns can only protect ground units and not ships or planes. Or that gunboats and destroyers deal more damage to ground targets than cruisers and battleships (because they were really used for coastal targets) I think that AA guns can protect the ships, but if...
by omistaja
Tue Jan 06, 2026 8:49 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa 5.5
Replies: 9
Views: 1227

Re: multiplayer map Mediterranean and North Africa 5.4

The mobile mines, saharianas, can be fun :D Maybe just add one or a few more city hexes to Tripoli, Benghazi and Tobruk. I would like to hide both infantry and the AT gun there.. And maybe the airports in Africa could be away from the naval gun fire? Although I know it's hard to place in Tobruk, but...
by omistaja
Tue Jan 06, 2026 3:24 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa 5.5
Replies: 9
Views: 1227

Re: multiplayer map Mediterranean and North Africa 5.4

This is very good scenario, I played 5.2 version, I think it was fairly balanced already (I have to try 5.4.) We had long battle with Farancius. The map is huge, you have to decide where to concentrate your power. Air, Naval and land forces are all needed. Lot of action is happening in the fog of wa...
by omistaja
Tue Oct 07, 2025 9:35 am
Forum: Order of Battle : World War II - Scenario Design
Topic: community tournament 1
Replies: 18
Views: 2084

Re: Tournament anyone?

1. FrancoisPhilidor
2. redStick
3. VonKing
4. Faranicius
5. mkultra
6. drewqueens
7. omistaja
by omistaja
Thu Mar 27, 2025 7:43 pm
Forum: News & Announcements
Topic: Website Downtime
Replies: 19
Views: 43188

Re: Website Downtime

Now multiplayer OoB is working :!:
by omistaja
Thu Mar 27, 2025 7:40 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Are the servers down? 25th March 2025
Replies: 9
Views: 2824

Re: Are the servers down? 25th March 2025

It works right now, just before the maintenance should start :D
by omistaja
Tue Mar 25, 2025 3:52 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Are the servers down? 25th March 2025
Replies: 9
Views: 2824

Re: Are the servers down? 25th March 2025

Hopefully they will fix this one before the servers go down again..
down.png
down.png (36.74 KiB) Viewed 2786 times
by omistaja
Tue Jun 04, 2024 11:08 am
Forum: Order of Battle Series
Topic: OoB Tournament - ye olde connection timeout
Replies: 3
Views: 668

Re: OoB Tournament - ye olde connection timeout

This is first time I see a message about this tournament :( I see now that announcement. Maybe next time there would be a message also in OoB forum before the start or have I just missed it?
by omistaja
Wed Mar 13, 2024 12:08 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer
Replies: 172
Views: 40594

Re: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer

Hi, Have been waiting for the new tournament, now I read Karis' advices for Russia Campaign. Seems very challenging and long battle, but I'm willing to take a try. I have played OoB quite a lot, so I feel confident as Napeleon that I can capture the Moscow.. But I can also play the soviets side, if ...
by omistaja
Fri Aug 04, 2023 7:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2822
Views: 620460

Re: Erik's campaigns & mods

Erik2 wrote: Fri Aug 04, 2023 5:58 pm
JDINO wrote: Thu Aug 03, 2023 1:54 pm Erick it says post is deleated
Wich post?
I haven't deliberatly deleted any posts...
Maybe he means that Micromod link doesn't work, as the address is still to version 4.16?
by omistaja
Mon Jun 12, 2023 8:02 am
Forum: Multiplayer Beta
Topic: OoB - Multiplayer Open Beta Tournament
Replies: 48
Views: 11026

Re: OoB - Multiplayer Open Beta Tournament

The score page says this, maybe there is wrong end date also in game file?

ROUND #2 Ends 07:00 UTC 12-06-2023
Two Bridges
Started: 07:15 UTC 12-06-2023
Currently playing
by omistaja
Fri Jun 09, 2023 8:36 am
Forum: Multiplayer Beta
Topic: OoB - Multiplayer Open Beta Tournament
Replies: 48
Views: 11026

Re: OoB - Multiplayer Open Beta Tournament

As this is a beta tournament, maybe on next round pairings could be little fixed based on activity, please :D
by omistaja
Fri Jun 02, 2023 1:43 pm
Forum: Multiplayer Beta
Topic: Updated MP maps
Replies: 22
Views: 7225

Re: Updated MP maps

Erik2 wrote: Fri Jun 02, 2023 7:22 am Added more German units to the first wave and added a small second wave. The larger map should compensate for this as the Germans have longer distances to their objectives.
But the battle ends if just two HQ are captured, seems too easy to deploy all germans to attack to middle from the east?
by omistaja
Fri May 19, 2023 7:52 am
Forum: Multiplayer Beta
Topic: OoB - Multiplayer Open Beta Tournament
Replies: 48
Views: 11026

Re: OoB - Multiplayer Open Beta Tournament

Shards wrote: Wed May 17, 2023 2:41 pm Instruction for getting the Open Beta are here: https://www.slitherine.com/forum/postin ... t&p=998303
Hi, instructions link doesn't work?

I joined with the help of this:
https://www.slitherine.com/forum/viewtopic.php?t=111719
by omistaja
Mon Feb 27, 2023 5:50 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: OoB Open Tournament - February 2023
Replies: 148
Views: 36067

Re: OoB Open Tournament - February 2023

How did Weizhinaihe get his score so high. I took the American base on turn 8 ending the game with only 104 points total as the result of that match. Should I have been fighting longer keeping other bases occupied instead of taken the HQ so fast? Just wondering what would work better... Our battle ...
by omistaja
Mon Feb 27, 2023 5:10 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: OoB Open Tournament - February 2023
Replies: 148
Views: 36067

Re: OoB Open Tournament - February 2023

Ahem... The American force seems so weak so I make many attempts to find effective strategy for defending, but I seem to have exploited a bug according to @Shards, I'm sorry for that. :( It's finally over, that was not fun battle to play.. Maybe there is another bug in this scenario? It looks that ...
by omistaja
Wed Feb 22, 2023 1:42 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: OoB Open Tournament - February 2023
Replies: 148
Views: 36067

Re: OoB Open Tournament - February 2023

I think this method is quite feasible, and so does AdmiralYamamoto's.👍 BTW, I had intended to reply to your message after completing the turn, but I forgot after the stressful game( ╯□╰ ) So, good luck too and hope the game would make you feel less cold :D Well, your deploying turn with medical jee...
by omistaja
Sun Feb 19, 2023 10:30 am
Forum: Order of Battle : World War II - Multiplayer
Topic: OoB Open Tournament - February 2023
Replies: 148
Views: 36067

Re: OoB Open Tournament - February 2023

One solution could be 3 brackets for the first battle: 1st for those who have finished their tournaments 2nd for those who have their first tournament 3rd for those who have abandoned battle (after 2-3 finished tournament one could me moved back to 1st bracket. I think this is not unfair, as the rul...
by omistaja
Mon Feb 06, 2023 2:43 pm
Forum: Order of Battle Series
Topic: Winter Wars - East Karelia (S09) - 40 arty kills in 10 turns
Replies: 10
Views: 1685

Re: Winter Wars - East Karelia (S09) - 40 arty kills in 10 turns

For now I toned it down to 15 for the next patch. Which is significantly easier since people above posted that right now you have to adjust the whole playstyle and probably buy extra arty to get another free one in the end, which seems over the top. I know it's too late, but this commander should h...
by omistaja
Thu Jan 26, 2023 2:14 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Bye Points for Tournament Games
Replies: 9
Views: 4186

Re: Bye Points for Tournament Games

The main issue with a fixed score is that it encourages you to wait until the very last turn before entering the base, which you'll spend going around trying to pick off all the last stragglers of your enemy. That's not very fun if you're on the other side :) Generally the maps are designed to give...

Go to advanced search