Search found 28 matches
- Fri Jan 12, 2024 12:12 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Unlock all Ships early!
- Replies: 29
- Views: 25086
Re: Unlock all Ships early!
Is there a way to increase the fleet cap limit in the campaign? I really wish I could have slightly bigger fleets in the campaign even if the game isn't balanced for it. It's actually pretty easy. Find your officers in both save games and increase their "CommandPointSpecialisationRank" va...
- Fri Jan 12, 2024 11:30 am
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock - Dev Diary #28 'Daybreak'
- Replies: 2
- Views: 2574
Re: Battlestar Galactica Deadlock - Dev Diary #28 'Daybreak'
Considering the game was at the end of its life it was a mistake to not allow larger fleets in the campaigns and not allow modern ships in the campaigns. It doesn't need to be balanced. It could be an option with a warning that the game is not balanced around it. Games are about having fun. Balance ...
- Sat Mar 05, 2022 8:09 am
- Forum: Battlestar Galactica Deadlock
- Topic: [Feature request] Autocam :: Focus switch time
- Replies: 1
- Views: 1943
- Fri Jan 28, 2022 2:48 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock - Dev Diary #27 'Captain's Hand'
- Replies: 1
- Views: 2875
Re: Battlestar Galactica Deadlock - Dev Diary #27 'Captain's Hand'
Right so some of these decisions for the final update were wrong and very unfortunate. Another small update should be released to address them. Without some of these things the game has no long term replayability. Many people like myself play the game just for the campaigns. A game setting should be...
- Sun Jan 23, 2022 10:12 am
- Forum: Battlestar Galactica Deadlock
- Topic: Mod ideas? Another official update?
- Replies: 0
- Views: 1617
Mod ideas? Another official update?
Just wondering if there is a modding scene for this game. It's clear there are alot of ideas for tweaks to the game and some of them are small tweaks. Like increase Fleet cap in Campaign. Skirmish mode enemy Fleet randomizer. Fully unlocked Blueprints (including Modern Ships) for Campaign. Another c...
- Sun Jan 23, 2022 9:55 am
- Forum: Battlestar Galactica Deadlock
- Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
- Replies: 15
- Views: 6410
Re: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
Is it possible to create mods that do these things we want?
I'm really annoyed they haven't released a small update for these small requests. It wouldn't be hard for them to do probably.
I'm really annoyed they haven't released a small update for these small requests. It wouldn't be hard for them to do probably.
- Sun Mar 21, 2021 1:58 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock 2???
- Replies: 2
- Views: 3653
Re: Battlestar Galactica Deadlock 2???
Cool idea
- Sun Mar 21, 2021 1:57 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Is there any way limit the deployment "altitude" difference?
- Replies: 2
- Views: 2534
Re: Is there any way limit the deployment "altitude" difference?
They just updated it recently so maybe it's not finished. This annoys me as well. What's also annoying is that altitude is important but we can't see our weapons vertical firing arcs. Only shows us the horizontal.
- Sat Feb 20, 2021 11:47 am
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock - v1.5.112 Update
- Replies: 7
- Views: 4310
Re: Battlestar Galactica Deadlock - v1.5.112 Update
Also, Mercury is underwhelming. I don't like the turret placements of the Mercury. In the show it packs a punch from the broadsides and the front side, but in the game its weapons are too focused on the front and its weak on the broadside. As for fighters, it should be better than Jupiter not the sa...
- Sat Feb 20, 2021 11:46 am
- Forum: Battlestar Galactica Deadlock
- Topic: What would you like to see in BSG Deadlock that's currently missing? - Megathread
- Replies: 29
- Views: 11830
Re: What would you like to see in BSG Deadlock that's currently missing? - Megathread
It's strange to me that in a game where vertical positioning is so important to your turret range, the firing range arc is only displayed horizontally. Please add a vertical arc to the firing range of guns. Or if possible, represent firing ranges as a full 3d cone. That would be best. Also PLEASE ad...
- Sat Feb 20, 2021 11:43 am
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock - Ghost Fleet Offensive is out on console
- Replies: 2
- Views: 2909
Re: Battlestar Galactica Deadlock - Ghost Fleet Offensive is out on console
Please add Valkyrie to Ghost Fleet.
- Sat Feb 20, 2021 11:42 am
- Forum: Battlestar Galactica Deadlock
- Topic: Unlock all Ships early!
- Replies: 29
- Views: 25086
Re: Unlock all Ships early!
No one knows?
- Sat Feb 20, 2021 11:38 am
- Forum: Battlestar Galactica Deadlock
- Topic: New feature request: vertical firing angles/cones
- Replies: 1
- Views: 1834
New feature request: vertical firing angles/cones
It's strange to me that in a game where vertical positioning is so important to your turret range, the firing range arc is only displayed horizontally. Please add a vertical arc to the firing range of guns. Or if possible, represent firing ranges as a full 3d cone. That would be best. Also PLEASE ad...
- Sat Feb 20, 2021 11:31 am
- Forum: Battlestar Galactica Deadlock
- Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
- Replies: 15
- Views: 6410
Re: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
They should add an option to increase fleet sizes in campaign. Even if it's not balanced. Just slap a warning label on it.
I was really disappointed about that.
I was really disappointed about that.
- Sat Feb 20, 2021 11:25 am
- Forum: Battlestar Galactica Deadlock
- Topic: Colonial Squadrons fly into their own Debris Mines !?!!?
- Replies: 2
- Views: 2353
Re: Colonial Squadrons fly into their own Debris Mines !?!!?
Yeah this is really annoying.
- Sat Feb 20, 2021 11:21 am
- Forum: Battlestar Galactica Deadlock
- Topic: Battlestar Galactica Deadlock - v1.5.112 Update
- Replies: 7
- Views: 4310
Re: Battlestar Galactica Deadlock - v1.5.112 Update
Can you please put an option for bigger fleets in the Battlestar Deadlock campaigns? Even if unbalanced. Just slap a warning label on it. Hate that multiplayer got it but not campaign. :cry: I'd also really like to be able to turn engines off and stop moving. Risky but useful. Always having to move ...
- Sat Feb 20, 2021 11:11 am
- Forum: ICBM
- Topic: ICBM - v1.00.06 Update
- Replies: 1
- Views: 2199
Re: ICBM - v1.00.06 Update
These updates should be posted on the Steam page.
- Thu Nov 19, 2020 7:33 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Unlock all Ships early!
- Replies: 29
- Views: 25086
Re: Unlock all Ships early!
Is there a way to increase the fleet cap limit in the campaign? I really wish I could have slightly bigger fleets in the campaign even if the game isn't balanced for it.
- Thu Nov 19, 2020 7:25 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Co-Op Games vs Computer broken by latest update?
- Replies: 1
- Views: 1388
Re: Co-Op Games vs Computer broken by latest update?
Oh boy I hope not.
- Fri Oct 16, 2020 9:44 am
- Forum: Battlestar Galactica Deadlock
- Topic: What would you like to see in BSG Deadlock that's currently missing? - Megathread
- Replies: 29
- Views: 11830
Re: What would you like to see in BSG Deadlock that's currently missing? - Megathread
Mercury is underwhelming. I don't like the turret placements of the Mercury. In the show it packs a punch from the broadsides and the front side, but in the game its weapons are too focused on the front and its weak on the broadside. As for fighters, it should be better than Jupiter not the same ( s...