Search found 10 matches
- Tue Jun 16, 2020 8:42 pm
- Forum: Field of Glory: Empires
- Topic: Faction unit roster
- Replies: 18
- Views: 4859
Re: Faction unit roster
Is there any list of recruitable units by faction/ethnic? The only full and "official" source I'm aware of is the game files themselves - look for "units.csv" file in the game directory. You can import it into Google Docs / Excel (the file uses Semicolon as the separator charact...
- Mon Jun 08, 2020 4:10 pm
- Forum: Field of Glory: Empires
- Topic: Master Armorsmith improves ally (client-state) units instead of my own
- Replies: 4
- Views: 1010
Re: Master Armorsmith improves ally (client-state) units instead of my own
That's the whole point of the "master" buildings. Each has its own custom effect on military units. Check the guide for the custom effects of Master Armorsmith, Master Fletcher and Stable Master.
- Mon Jun 08, 2020 1:21 pm
- Forum: Field of Glory: Empires
- Topic: Master Armorsmith improves ally (client-state) units instead of my own
- Replies: 4
- Views: 1010
Master Armorsmith improves ally (client-state) units instead of my own
I parked some heavy infantry in a region to benefit from the upgrades of the Master Armorsmith present there (playing as Judea). However, the AI of my client-state Elam has parked some units there, and their are benefitting from these upgrades. This is rather annoying since these upgrades are a very...
- Mon Jun 08, 2020 12:53 pm
- Forum: Field of Glory: Empires
- Topic: Suggestion: Reset timer on regional effects of Decisions when re-applied (Deification Decree, Furious Slavers, etc.)
- Replies: 3
- Views: 756
Suggestion: Reset timer on regional effects of Decisions when re-applied (Deification Decree, Furious Slavers, etc.)
Several decisions apply negative or positive regional modifiers, with timers. As and example - the "Gods of Old" decision can apply a positive "Deification Degree" modifier, and a decision to free slaves (Freedmen laws?) can apply a "Furious Slavers" negative modifier. ...
- Mon Jun 08, 2020 11:30 am
- Forum: Field of Glory: Empires - Tech Support
- Topic: Amphora Fabrica finishes constuction - but does not appear in the region
- Replies: 2
- Views: 1154
Amphora Fabrica finishes constuction - but does not appear in the region
Playing the 310BCE campaign as Judea (also have the DLC). 1. Region finished constructing the Amphora Fabrica - there is a message confirming that 2. However, the building does not appear in the region list of completed buildings. 3. Instead, it appears in the list of Ag buildings that can be drawn ...
- Sun Jun 07, 2020 7:47 pm
- Forum: Field of Glory: Empires
- Topic: Province Training Ground XP bonus
- Replies: 5
- Views: 1617
Re: Province Training Ground XP bonus
How does it work for multiple TGs in a Province, especially for Province-unique units :?: Answer from a thread on Steam , by the developer: You won't see the exact XP value but you can see the XP level a unit will have if it is recruited in your province, by mousing over the lightning symbol in the...
- Sun Jun 07, 2020 6:35 pm
- Forum: Field of Glory: Empires
- Topic: Suggestion: Include Manpower in the Just Conquered / Being Pacified region penalties
- Replies: 1
- Views: 580
Suggestion: Include Manpower in the Just Conquered / Being Pacified region penalties
When the nation is still developing, and manpower is a limiting factor - it's possible, before a war, to recruit many units going into a per-turn negative on manpower (while having enough in stock to last a few turns a least) and then conquer several enemy regions returning you back to positive per ...
- Sun Jun 07, 2020 4:21 pm
- Forum: Field of Glory: Empires
- Topic: Able to recruit Indian War Elephants in Egypt (as Judea) - is that as intended?
- Replies: 2
- Views: 639
Able to recruit Indian War Elephants in Egypt (as Judea) - is that as intended?
Currently playing as Judea in the 310BC campaign (although do also have the DLC). * Controlling provinces in both Egypt and the Indus area. * Able to recruit both types of elephants (War Elephants and Indian War Elephants) in Aegyptus Superior province (as well as in Persis and Indus Inferior). Is t...
- Sun Jun 07, 2020 11:08 am
- Forum: Field of Glory: Empires
- Topic: Suggestion: Provincial building construction - Sequential instead of Parallel
- Replies: 8
- Views: 1793
Re: Suggestion: Provincial building construction - Sequential instead of Parallel
I thought about that too and I wonder in which case this should not be the default option, to always tackle one building at a time Thanks for the quick answer. Will an (unintended?) consequence of making this a default behaviour be making the AI more effective at managing their provinces as well? A...
- Sat Jun 06, 2020 12:46 pm
- Forum: Field of Glory: Empires
- Topic: Suggestion: Provincial building construction - Sequential instead of Parallel
- Replies: 8
- Views: 1793
Suggestion: Provincial building construction - Sequential instead of Parallel
After playing a few games, I see as one of the greatest benefits of managing regions as part of a province the provincial resource pooling - especially construction (infrastructure). Instead of, say, 5 regions each slowly building they own building, in parallel, over multiple turns - it is much more...