Search found 10 matches

by ydmatrix2
Tue Jun 16, 2020 8:42 pm
Forum: Field of Glory: Empires
Topic: Faction unit roster
Replies: 18
Views: 4859

Re: Faction unit roster

Is there any list of recruitable units by faction/ethnic? The only full and "official" source I'm aware of is the game files themselves - look for "units.csv" file in the game directory. You can import it into Google Docs / Excel (the file uses Semicolon as the separator charact...
by ydmatrix2
Mon Jun 08, 2020 4:10 pm
Forum: Field of Glory: Empires
Topic: Master Armorsmith improves ally (client-state) units instead of my own
Replies: 4
Views: 1010

Re: Master Armorsmith improves ally (client-state) units instead of my own

Surt wrote: Mon Jun 08, 2020 3:54 pm So your saying that by standing next to a master blacksmith I et upgrades to my units?
That's the whole point of the "master" buildings. Each has its own custom effect on military units. Check the guide for the custom effects of Master Armorsmith, Master Fletcher and Stable Master.
by ydmatrix2
Mon Jun 08, 2020 1:21 pm
Forum: Field of Glory: Empires
Topic: Master Armorsmith improves ally (client-state) units instead of my own
Replies: 4
Views: 1010

Master Armorsmith improves ally (client-state) units instead of my own

I parked some heavy infantry in a region to benefit from the upgrades of the Master Armorsmith present there (playing as Judea). However, the AI of my client-state Elam has parked some units there, and their are benefitting from these upgrades. This is rather annoying since these upgrades are a very...
by ydmatrix2
Mon Jun 08, 2020 12:53 pm
Forum: Field of Glory: Empires
Topic: Suggestion: Reset timer on regional effects of Decisions when re-applied (Deification Decree, Furious Slavers, etc.)
Replies: 3
Views: 756

Suggestion: Reset timer on regional effects of Decisions when re-applied (Deification Decree, Furious Slavers, etc.)

Several decisions apply negative or positive regional modifiers, with timers. As and example - the "Gods of Old" decision can apply a positive "Deification Degree" modifier, and a decision to free slaves (Freedmen laws?) can apply a "Furious Slavers" negative modifier. ...
by ydmatrix2
Mon Jun 08, 2020 11:30 am
Forum: Field of Glory: Empires - Tech Support
Topic: Amphora Fabrica finishes constuction - but does not appear in the region
Replies: 2
Views: 1154

Amphora Fabrica finishes constuction - but does not appear in the region

Playing the 310BCE campaign as Judea (also have the DLC). 1. Region finished constructing the Amphora Fabrica - there is a message confirming that 2. However, the building does not appear in the region list of completed buildings. 3. Instead, it appears in the list of Ag buildings that can be drawn ...
by ydmatrix2
Sun Jun 07, 2020 7:47 pm
Forum: Field of Glory: Empires
Topic: Province Training Ground XP bonus
Replies: 5
Views: 1617

Re: Province Training Ground XP bonus

How does it work for multiple TGs in a Province, especially for Province-unique units :?: Answer from a thread on Steam , by the developer: You won't see the exact XP value but you can see the XP level a unit will have if it is recruited in your province, by mousing over the lightning symbol in the...
by ydmatrix2
Sun Jun 07, 2020 6:35 pm
Forum: Field of Glory: Empires
Topic: Suggestion: Include Manpower in the Just Conquered / Being Pacified region penalties
Replies: 1
Views: 580

Suggestion: Include Manpower in the Just Conquered / Being Pacified region penalties

When the nation is still developing, and manpower is a limiting factor - it's possible, before a war, to recruit many units going into a per-turn negative on manpower (while having enough in stock to last a few turns a least) and then conquer several enemy regions returning you back to positive per ...
by ydmatrix2
Sun Jun 07, 2020 4:21 pm
Forum: Field of Glory: Empires
Topic: Able to recruit Indian War Elephants in Egypt (as Judea) - is that as intended?
Replies: 2
Views: 639

Able to recruit Indian War Elephants in Egypt (as Judea) - is that as intended?

Currently playing as Judea in the 310BC campaign (although do also have the DLC). * Controlling provinces in both Egypt and the Indus area. * Able to recruit both types of elephants (War Elephants and Indian War Elephants) in Aegyptus Superior province (as well as in Persis and Indus Inferior). Is t...
by ydmatrix2
Sun Jun 07, 2020 11:08 am
Forum: Field of Glory: Empires
Topic: Suggestion: Provincial building construction - Sequential instead of Parallel
Replies: 8
Views: 1793

Re: Suggestion: Provincial building construction - Sequential instead of Parallel

I thought about that too and I wonder in which case this should not be the default option, to always tackle one building at a time Thanks for the quick answer. Will an (unintended?) consequence of making this a default behaviour be making the AI more effective at managing their provinces as well? A...
by ydmatrix2
Sat Jun 06, 2020 12:46 pm
Forum: Field of Glory: Empires
Topic: Suggestion: Provincial building construction - Sequential instead of Parallel
Replies: 8
Views: 1793

Suggestion: Provincial building construction - Sequential instead of Parallel

After playing a few games, I see as one of the greatest benefits of managing regions as part of a province the provincial resource pooling - especially construction (infrastructure). Instead of, say, 5 regions each slowly building they own building, in parallel, over multiple turns - it is much more...

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