Search found 91 matches

by 1ang
Tue Jan 30, 2024 4:53 pm
Forum: Panzer Corps : Scenario Design
Topic: Birgeria's new PZC units
Replies: 1217
Views: 213154

Re: Birgeria's new PZC units

Birgeria wrote: Tue Jan 30, 2024 1:26 pm An ultimate version of the Autoblinda AB-43. This one has a longer and wider turret, and the main gun was a 47/40 cannon, same one on the M15/42 tank. I think just one prototype was built.

Thanks for what you ciao do Livorno Italia :D
by 1ang
Sun Dec 24, 2023 4:33 pm
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts - ANNOUNCEMENT!
Replies: 2232
Views: 605499

Re: Modern Conflicts 1.95 (RELEASED)

Image

Best wishes for a Merry Christmas to everyone :D
by 1ang
Sat Nov 04, 2023 4:27 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.40

Ciao,I don't want to be wrong but there is a problem with the editor
as seen from the 2 images
2-Immagine.jpg
2-Immagine.jpg (41.59 KiB) Viewed 3787 times
1Immagine.jpg
1Immagine.jpg (35.21 KiB) Viewed 3787 times
by 1ang
Tue Sep 19, 2023 2:08 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

? No, all Normandy is included, please look at Google map picture above. Ciao,I said this because on the other beaches you can see the sand while Juno and Sword seems normal costs Ok, but it is SAPA map, not mine. Ciao ok,which one you can download which one can you download if yes could you give m...
by 1ang
Mon Sep 18, 2023 6:34 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

I started a Big map Overlord scenario already (including Paris). You can take it over. Overlord.rar Ciao, because Juno and Sword beaches are not included :?: ? No, all Normandy is included, please look at Google map picture above. Ciao,I said this because on the other beaches you can see the sand w...
by 1ang
Thu Sep 14, 2023 10:15 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

I'm ready to do the Overlord script, but I have a question. Is it supposed to be a big map of France, all the way to Paris. Or just Normandy itself? I started a Big map Overlord scenario already (including Paris). You can take it over. Overlord.rar Ciao, because Juno and Sword beaches are not inclu...
by 1ang
Thu Aug 24, 2023 6:44 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

there is a problem with the USA unit DD Sherman I added the dd shermans in the D-DAY campaign and the game crashes but only English Americans it doesn't cause problems it only happens on dry land once you arrive on the beach in the next round by clicking on dd sherman it crashes how do i add a unit...
by 1ang
Thu Aug 24, 2023 3:44 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

there is a problem with the USA unit DD Sherman I added the dd shermans in the D-DAY campaign and the game crashes but only English Americans it doesn't cause problems it only happens on dry land once you arrive on the beach in the next round by clicking on dd sherman it crashes how do i add a unit ...
by 1ang
Tue Aug 15, 2023 11:14 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5386
Views: 1054993

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.20

phcas wrote: Mon Aug 14, 2023 3:44 am I am on holiday for one week now. I Will be back on the forum in 7 days.
CIAO,you are doing well we need a little rest happy holidays 8)
by 1ang
Fri Mar 10, 2023 10:50 am
Forum: Order of Battle Series
Topic: Try modding this! The Human Torpedo
Replies: 9
Views: 1942

Re: Try modding this! The Human Torpedo

Grazie! The English version of the Wikipedia article about The Raid on Alexandria (1941): https://en.wikipedia.org/wiki/Raid_on_Alexandria_(1941) The Raid on Alexandria was carried out on 19 December 1941 by Italian Navy divers of the Decima Flottiglia MAS, who attacked and disabled two Royal Navy ...
by 1ang
Mon Mar 06, 2023 2:39 pm
Forum: Order of Battle Series
Topic: Try modding this! The Human Torpedo
Replies: 9
Views: 1942

Re: Try modding this! The Human Torpedo

Impresa di Alessandria notte 18/19 dicembre 1941

gli operatori dei 3 S.L.C.
Luigi Durand de la Penne
Emilio Bianchi
Antonio Marceglia
Spartaco Schergat
Vincenzo Martellotta
Mario Marino
http://www.ocean4future.org/savetheocean/archives/25689

https://it.wikipedia.org/wiki/Impresa_di_Alessandria
by 1ang
Sun Aug 14, 2022 6:36 pm
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts - ANNOUNCEMENT!
Replies: 2232
Views: 605499

Re: Modern Conflicts 1.8 (RELEASED)

thank Akkula, you for what you do and good work and good 15 August here in Italy is a holiday of August Ciao :D
by 1ang
Wed Jan 12, 2022 2:47 pm
Forum: Warhammer 40,000: Battlesector
Topic: to modify
Replies: 2
Views: 727

Re: to modify

GeekAbaddon wrote: Tue Jan 11, 2022 5:23 pm Unlikely to see Mods for this game anytime soon bud, as far as we know anyways.

Any suggestions can be made in Discord group (bit more activity than forums) for suggestions of QoL/Bug Fixes/Suggestions
Ciao GeekAbaddon,hope something comes out this game is too strong, thanks again :)
by 1ang
Wed Jan 12, 2022 2:41 pm
Forum: Warhammer 40,000: Battlesector
Topic: game saves ?
Replies: 2
Views: 652

Re: game saves ?

GeekAbaddon wrote: Tue Jan 11, 2022 5:22 pm C:\Users\XXXXX\Documents\Black Lab Games\Warhammer 40,000 Battlesector\Saves

Where X is your user/PC name, but basically look in your documents folder and blacklab etc
Ciao GeekAbaddon,great thank you :)
by 1ang
Sat Jan 08, 2022 9:19 pm
Forum: Warhammer 40,000: Battlesector
Topic: game saves ?
Replies: 2
Views: 652

game saves ?

you know in which folder the saves are located thanks :?:
by 1ang
Thu Jan 06, 2022 3:41 pm
Forum: Warhammer 40,000: Battlesector
Topic: to modify
Replies: 2
Views: 727

to modify

Ciao everyone, I haven't seen any tips sections for mods I hope you are fine here. I immediately say that this game is too strong. I am about to finish the campaign and after I would like to rewrite it by modifying some things I would like to be able to modify 3 things 1: to bring the attack strengt...
by 1ang
Tue Jan 04, 2022 2:23 pm
Forum: Warhammer 40,000: Battlesector
Topic: mission 13 I need your help
Replies: 5
Views: 1136

Re: mission 13 I need your help

Edmon wrote: Tue Jan 04, 2022 1:28 pm That's an ability you need to unlock.
ciao Edmon,that's why thank you good witch :)
by 1ang
Mon Jan 03, 2022 12:08 pm
Forum: Warhammer 40,000: Battlesector
Topic: mission 13 I need your help
Replies: 5
Views: 1136

Re: mission 13 I need your help

Hello, next to each gate is a little device like thing which you should be able to interact with if you stand a unit next to it. Let me know if that works out for you. ciao Edmon, yes i solved thanks i am czech the game and too loud on i would like to ask you a question in the game they talk about ...
by 1ang
Wed Dec 29, 2021 6:27 pm
Forum: Warhammer 40,000: Battlesector
Topic: mission 13 I need your help
Replies: 5
Views: 1136

Re: mission 13 I need your help

ok risolto
by 1ang
Wed Dec 29, 2021 11:16 am
Forum: Warhammer 40,000: Battlesector
Topic: mission 13 I need your help
Replies: 5
Views: 1136

mission 13 I need your help

Hi everyone, I don't know if this is the right section for my problem I can't open the gates I tried to go on with the mission using the units with the jump pack to climb over the gates I have reached 96% of the mission completion I have searched the length and breadth if I missed a nest but nothing...

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