Search found 5 matches

by Izanagi
Wed Sep 18, 2024 1:16 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 127736

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

- Custodes... Custodes ...make them Well, if that's what you want, I'll add male Custodes, they're much stronger than Astartes. :) Wha? OH, lmao that stuff some people are complaining about because GW overwrote some older lore. I don't get what the big deal is over that tbh. GW changes their lore a...
by Izanagi
Sun Sep 15, 2024 1:35 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 127736

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Hello, I managed to beat the main campaign on Normal difficulty yesterday. A few more observations from playing: - Custodes infantry in general seem to be held back mainly by their lack of numbers. Because there are so few of them compared to Astartes, once their morale goes down from fighting a bit...
by Izanagi
Fri Sep 13, 2024 3:52 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 127736

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

I've been playing through the original campaign with this mod, and woof. Some of the missions are much easier or much more difficult. A few things I've noticed: - The early tutorial scenario where you have to assault a fortified position across a river is nearly impossible with the troops made avail...
by Izanagi
Fri May 22, 2020 9:52 am
Forum: Panzer Corps 2
Topic: Update suggestion: Range rings option
Replies: 4
Views: 1234

Re: Update suggestion: Range rings option

This would be a wonderful addition to the game! It'd be helpful for remembering which of my own units can hit the enemy from afar too, heh.
by Izanagi
Mon Jun 27, 2011 9:53 am
Forum: Panzer Corps Open Beta
Topic: First Impressions
Replies: 0
Views: 179

First Impressions

Going through the first non-tutorial campaign, the difficulty level feels just right, the animations are nice and smooth, the sprites very nice, and honestly, not a single flaw to be found, so far. Definitely liking the way this is turning out. Cheers on keeping the PG spirit alive and well.

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