Search found 18 matches

by DEFCONwon
Wed Oct 21, 2020 11:20 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Estimated release for a patch for the latest update? If at all?
Replies: 3
Views: 2465

Re: Estimated release for a patch for the latest update? If at all?

Thank you!
I never saw a patch release announced, never saw a download and didn't see it on the steam store or community page. They addressed the very thing I needed.
Thanks again, that's a big help.
by DEFCONwon
Tue Oct 20, 2020 5:09 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Estimated release for a patch for the latest update? If at all?
Replies: 3
Views: 2465

Estimated release for a patch for the latest update? If at all?

Coming up on a month after the update broke some things in the game. Can we get an estimate of a patch release date, or at least confirmation that it's in the works? This month? This year? Any info is better than none. A little communication goes a LONG way.
by DEFCONwon
Tue Sep 29, 2020 1:46 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: UI is showing during simulation even turned off (SOLVED in patch)
Replies: 4
Views: 2054

Re: UI is showing during simulation even turned off

Thank you for acknowledging and saying so, and to Paulo who responded by email so quickly.
by DEFCONwon
Mon Sep 28, 2020 1:01 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: UI is showing during simulation even turned off (SOLVED in patch)
Replies: 4
Views: 2054

Re: UI is showing during simulation even turned off

Will there be another patch to address bugs from the dlc/patch like this? Or is the game to be left in its current state?
Assuming this issue came because of the update with photo mode, can it be rolled back in Steam?
by DEFCONwon
Thu Sep 24, 2020 3:42 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: UI is showing during simulation even turned off (SOLVED in patch)
Replies: 4
Views: 2054

UI is showing during simulation even turned off (SOLVED in patch)

I give orders, end turn to execute and the UI showing the ships and fighters remains in the upper left corner. I've turned it off in the menu options. Any thoughts before I uninstall/reinstall? Is there somewhere to manually set it right in the configuration? Having that ruins making videos of the a...
by DEFCONwon
Fri Sep 18, 2020 4:36 pm
Forum: Battlestar Galactica Deadlock
Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
Replies: 15
Views: 6685

Re: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability

The responsibility mainly lies with the developer to put out content that consumers want to spend their money on. I supported the game by buying it in the first place. Then by buying dlc that appeals to me. So far, I've got all of it. I got Anabasis just for the sake of support. I never play it. &qu...
by DEFCONwon
Wed Sep 09, 2020 5:55 pm
Forum: Battlestar Galactica Deadlock
Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
Replies: 15
Views: 6685

Re: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability

Starting with the Daybreak update, PC players will be able to create fleets with up to 10 ships, with two new fleet point tiers: 12K and 16K. Console players can create 8 ship fleets up to 12K fleet points. (The lower limits are due to hardware constraints on the base systems.) You might be wonderi...
by DEFCONwon
Fri Sep 04, 2020 4:05 pm
Forum: Battlestar Galactica Deadlock
Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
Replies: 15
Views: 6685

Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability

"Increase Fleet Caps The caps for fleet composition have been increased to 16k points and 10 ships for Skirmish, Multiplayer, and Operation Anabasis. Multiplayer includes two new fleet point tiers (12k and 16k) for matches." Unfortunate, I was hoping to get the campaign fleet points increa...
by DEFCONwon
Thu Aug 27, 2020 12:15 am
Forum: Battlestar Galactica Deadlock
Topic: Unlock all Ships early!
Replies: 29
Views: 25520

Re: Unlock all Ships early!

All I want is making use of the ships from the dlc to put them to more use. You hardly get any time with the Defender before the game is over, and all I care about is the campaign mode. This has been just right.
by DEFCONwon
Tue Aug 25, 2020 4:46 pm
Forum: Battlestar Galactica Deadlock
Topic: Unlock all Ships early!
Replies: 29
Views: 25520

Re: Unlock all Ships early!

Thanks! I've been wanting to be able to play the entire game with the other ships. I wish they would make this part of the game after your first playthrough. It would be good to have to save up to unlock them, but have them available to do so with.
by DEFCONwon
Tue May 05, 2020 8:34 pm
Forum: Battlestar Galactica Deadlock
Topic: Suggestion for update: After first play, unlock blueprints for core game & dlc
Replies: 5
Views: 2299

Suggestion for update: After first play, unlock blueprints for core game & dlc

...for subsequent playthroughs that is, not the first time you play the core game or a dlc pack. Unlock to buy, not just all wide open. I'd love to run a Defender for more than a few missions in Ghost Fleet to add to the replayability of the game. I only play the story mode, but would like to get mo...
by DEFCONwon
Thu Feb 06, 2020 1:14 pm
Forum: Battlestar Galactica Deadlock
Topic: Next update: let us turn the ships in placement phase
Replies: 6
Views: 2190

Re: Next update: let us turn the ships in placement phase

You usually jump in showing broadsides. All I want is 90 degrees, well make that 180. Hardly game breaking.
by DEFCONwon
Wed Feb 05, 2020 6:25 pm
Forum: Battlestar Galactica Deadlock
Topic: Next update: let us turn the ships in placement phase
Replies: 6
Views: 2190

Re: Next update: let us turn the ships in placement phase

We usually see the enemy forces’ location and position accordingly, so it isn’t blind. Might as well be able to set up facing how we want. It’s frustrating.
by DEFCONwon
Mon Feb 03, 2020 2:42 am
Forum: Battlestar Galactica Deadlock
Topic: Next update: let us turn the ships in placement phase
Replies: 6
Views: 2190

Next update: let us turn the ships in placement phase

Maybe it’s been discussed, but I don’t see why we can’t turn the ships, at least 90 degrees, in the initial placement phase. Small thing, would make a big difference.
by DEFCONwon
Wed Sep 04, 2019 7:58 pm
Forum: Battlestar Galactica Deadlock
Topic: Campaign and DLC
Replies: 4
Views: 2358

Re: Campaign and DLC

You need to start at the beginning for the campaign storylines. At the main menu, choose new campaign. You'll see a listing of options to play the base game, base game + broken alliance. Start there. Once you've played through that, then Sin & Sacrifice and you'll have the option to continue you...
by DEFCONwon
Fri Aug 09, 2019 5:41 pm
Forum: Game Ideas
Topic: More strategy games like BSG and Star Hammer?
Replies: 0
Views: 1737

More strategy games like BSG and Star Hammer?

Any chance of a Babylon 5 or other popular scifi franchises getting a game in the same style of BSG Deadlock and Star Hammer?
B5 would lend itself well to it.
by DEFCONwon
Fri Aug 09, 2019 5:19 pm
Forum: Battlestar Galactica Deadlock
Topic: Minor request for next update: switch off HUD elements during combat turn
Replies: 0
Views: 686

Minor request for next update: switch off HUD elements during combat turn

As in turn off HUD during the combat sequence after the planning sequence. More in line with how the replays look. Such as: DRADIS contact markers Station hit points Arming and Repairing when celestra is working on a ship launch indicators on the sides of ships when vipers/raptors are ordered to lau...

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