Search found 35 matches

by wyldman68
Mon Jun 27, 2011 5:39 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

@Logan: You missed the last part of the sentence from the national museum: "Pilots of the Bf 109G found it increasingly difficult to fly against more capable aircraft such as the P-51D Mustang." First I need to thank you for quoting another person. That statement has nothing to do with wh...
by wyldman68
Mon Jun 27, 2011 1:48 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 93175

This will be must last reply to the bug thread, sorry. So if you want to move my post so be it, I just wanted to make sure it was seen. Yes, I am a grognard. Some people take the definition as Old Grumpy and complain all the time. The actual definition is Napoleon's Old Guard who earned the right to...
by wyldman68
Mon Jun 27, 2011 12:37 am
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 93175

This is a beer and pretzel game. Just think that the other tanks penetrated your lines and rallied at the city in your rear. Actually, don't let the AI in the rear. Your problem is solved. This AI is dumb and the supply rules could be re-worked. We have to live with it until a new Panzer add on gam...
by wyldman68
Mon Jun 27, 2011 12:31 am
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

The motorization of a G and f model was exactly equal. 0.46 hp / kg. Calculate yourself: F-4: empty weight 2080kg, flight weight 2890 kg, and 1350 HP max. = 0.4671 hp/kg, means a usage load of 810kg G-6: empty weight 2250kg, flight weight 3200 kg , and 1475 hp = 0.4609 hp/kg, means a usage load of ...
by wyldman68
Sun Jun 26, 2011 8:19 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 93175

Grr, not really a bug, just bad game implementation. Seems if one lousy unit runs into an obscure city deep behind lines in the D-Day scenario, then allies get to infinitely spam infinite units out of that city. I wonder how these tanks and stuff just materialize out of thin air. Shouldn't there be...
by wyldman68
Sun Jun 26, 2011 7:21 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

@Wyldman: One more thought if the German Tanks were so great and the Shermans were so awful, why did Germany lose WW2? Because the total number of built Tiger tanks was around 100:1 compared to the number of allied tanks built. 6000 Panther 1350 Tiger 500 Tiger II So thats not even 8.000 heavy tank...
by wyldman68
Sun Jun 26, 2011 6:56 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

So just from that I would say the G was an overall improvement on the F. There should be Tacbomber and Fighter version of this craft. To simulate the optional equipment possibilities which also heavily impacted on flight capabilities. Reading the info from Wiki made you think that. Good. Ignoring m...
by wyldman68
Sun Jun 26, 2011 2:33 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

One more thought if the German Tanks were so great and the Shermans were so awful, why did Germany lose WW2? Battle of the Bulge should have been a German cake walk.
by wyldman68
Sun Jun 26, 2011 1:58 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

Re: American tanks GD

M4A3E2 M4A3E2(76) Have ground defense of 22 That is a typo, it should be 12. Similar tanks below it are 11 and above it are 13 Shermans are not invincible! A Tiger is 23 GD Sherman is no where near that! Please fix these Shermans Also Close defense of 5 is way too high. Sherman tanks are now better...
by wyldman68
Sun Jun 26, 2011 1:42 pm
Forum: Panzer Corps Open Beta
Topic: Surrender in the game is not working right IMHO
Replies: 18
Views: 3534

This is the most absurd game rule I've ever seen as it is not even close to reality. I would like the game to at least be somewhat realistic, even for a beer and pretzel game. dumb de dumb dumb dumb dumb. Who came up with this rule? Bad game design. A unit needs a vacant hex to retreat. Period. Fun...
by wyldman68
Sun Jun 26, 2011 1:40 pm
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

1.) BF109G has less initiative than 109F....I dont think this is quite a good idea in terms of balancing and I also would not think so from a historical viewpoint as the G model was though to be the culmination point of development. It does not even cost less or so....so why would one want to buy a...
by wyldman68
Sun Jun 26, 2011 3:47 am
Forum: Panzer Corps Open Beta
Topic: RC3 balance thread
Replies: 89
Views: 10993

Re: American tanks GD

M4A3E2 M4A3E2(76) Have ground defense of 22 That is a typo, it should be 12. Similar tanks below it are 11 and above it are 13 Shermans are not invincible! A Tiger is 23 GD Sherman is no where near that! Please fix these Shermans Also Close defense of 5 is way too high. Sherman tanks are now better...
by wyldman68
Sun Jun 26, 2011 3:41 am
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 93175

When the 8.8 flak targets the Russian planes, it's a bit confusing when there are also friendly forces in the same hexes. The biggest image in each of the target hexes remains those friendly forces. I know this is not new, but seeing it where three adjacent hexes were occupied by both thumbnail pla...
by wyldman68
Sat Jun 25, 2011 3:05 pm
Forum: Panzer Corps Open Beta
Topic: Second Impression
Replies: 5
Views: 1078

Re: Second Impression

4. Missing units I miss following units german: -Fieseler Fi 156 Storch (English: Stork) in service from 1939-1945 -V-Weapons V-2 rocket (Aggregat-4) from 1944 (should be like a strategic bomber, just 1 shoot. But ground based like atrillery, maybe big range) -Fieseler Fi 103, better known as the V...
by wyldman68
Sat Jun 25, 2011 2:59 am
Forum: Panzer Corps Open Beta
Topic: Units Walking/Driving On Water Again
Replies: 13
Views: 2531

Looks like the lake is frozen, because of the snow. Troops can move across ice.
by wyldman68
Wed Jun 22, 2011 3:30 pm
Forum: Panzer Corps Open Beta
Topic: Campaigns
Replies: 1
Views: 595

I thought this at first also, but after restarting the campaign this is not a problem. Just remember, that don't get your planes reduced just to try and get some experience like PG/PG2. And upgrading equipment is not that bad. Also setup your attacks with artillery and Level Bombers, to suppress the...
by wyldman68
Tue Jun 21, 2011 8:03 pm
Forum: Panzer Corps Open Beta
Topic: Air unit speed
Replies: 23
Views: 16857

I would not use top speed, cruising speed should be used.

And if my memory is correct the Me163 had an endurance of something like 7.5 minutes and then it glided back to earth.
by wyldman68
Tue Jun 21, 2011 12:52 pm
Forum: Panzer Corps Open Beta
Topic: RC2 thoughts
Replies: 13
Views: 2579

Re: RC2 thoughts

The P51D is way underrated. I mean, how in the world can a P38, Hurricane, etc. have a higher air attack than this superb fighter? That's not even to mention the P47, with a rating of 27????? The Matilda 2 is just about indestructible. In the invasion of England, I had one hold out against half my ...
by wyldman68
Mon Jun 20, 2011 5:24 pm
Forum: Panzer Corps Open Beta
Topic: Can you run it? System requirements test thread
Replies: 7
Views: 2107

2 PCs

Intel E5300 2.6 GHZ
1 GB Value RAM
ATI 4670 Video

Athlon II 640 3 GHZ
4 GB Corsair RAM
nVidia 460 GTX

Runs great on both PCs.
by wyldman68
Mon Jun 20, 2011 3:41 am
Forum: Panzer Corps Open Beta
Topic: RC2: Monitor refresh rate problem - SOLVED
Replies: 11
Views: 3052

I have never had any problem with mouse lag using version 11 drivers, I also go to Guru3d, but I always do my own testing. Must be something with a CRT. You know the service life for CRTs are 3-5 years usually and I don't know anyone still manufacturing them for the last 3 or 4 years. And yes I have...

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