Search found 6 matches

by 3Form
Wed Mar 03, 2021 10:11 pm
Forum: Field of Glory II: Medieval
Topic: Front picture as wallpaper, please
Replies: 5
Views: 2616

Re: Front picture as wallpaper, please

They posted one on their Facebook a while ago:
by 3Form
Thu Feb 25, 2021 4:32 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: Mirrored Rearguard Battle - Reinforcements not mirrored
Replies: 1
Views: 397

Mirrored Rearguard Battle - Reinforcements not mirrored

Hi again, just trying my hand at some rearguard battles and set up a mirrored match (as that seems to make the most sense). First wave of reinforcements have arrived in both games, unfortunately (for me) they are vastly different. Is this working as designed as I would expect them to perhaps be also...
by 3Form
Wed Feb 24, 2021 6:53 pm
Forum: Field of Glory: Empires
Topic: MP game reliable opponents wanted!!
Replies: 14
Views: 2269

Re: MP game reliable opponents wanted!!

Would that we could do everything through open source, not for profit platforms but alas. These kind of chat/messenger/VoIP applications tend to come and go, but in the mean time Discord is pretty much the standard right now. There are over 400 players in the Field of Glory server so not a bad place...
by 3Form
Wed Feb 24, 2021 12:44 pm
Forum: Field of Glory: Empires
Topic: MP game reliable opponents wanted!!
Replies: 14
Views: 2269

Re: MP game reliable opponents wanted!!

I'd consider asking around in the Discord! https://discord.gg/CWr8sM8N

Personally I have not tried FoGE in multiplayer yet but would be up for giving it a shot.
by 3Form
Mon Feb 22, 2021 12:29 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: Issue with Player Force Selection on Advance Guard Battle Type
Replies: 3
Views: 668

Re: Issue with Player Force Selection on Advance Guard Battle Type

Thanks - turns out once the fog of war lifted my opponent had auto deployed too. Perhaps I'm just a bit slow to pick things up :) . I'm guessing with Advance Guard it's meant to be a meeting engagement and the points system means letting players pick where on the map they deploy could allow for some...
by 3Form
Mon Feb 22, 2021 10:30 am
Forum: Field of Glory II: Medieval Tech Support
Topic: Issue with Player Force Selection on Advance Guard Battle Type
Replies: 3
Views: 668

Issue with Player Force Selection on Advance Guard Battle Type

Hi there, yesterday I created a challenge with the 'Advance Guard' battle type and with player force selection (rather than auto). There was a phase to purchase units and whilst it was possible to do so, it was not possible to move the units to new positions (they appeared at the edge of the map whe...

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