Search found 7 matches

by Munin320
Sat Oct 23, 2021 12:45 pm
Forum: Warhammer 40,000: Battlesector
Topic: Warhammer 40,000: Battlesector - v1.0.6 Update
Replies: 1
Views: 1491

Re: Warhammer 40,000: Battlesector - v1.0.6 Update

some weird things that might or might not be bugs: * Gargoyle corpses may (keep) float(ing) in the air despite the square having no scenery to lie on top of, which looks rather funny; maybe a unit being in the square is one trigger, not sure. * the max points for the mission should be given on the C...
by Munin320
Tue Jun 16, 2020 7:42 pm
Forum: Panzer Corps 2: Tech Support
Topic: Lua scripting
Replies: 4
Views: 819

Lua scripting

Hi there,

did you use an existing Unreal plug-in to add Lua scripting or did you do your own?
Nowadays I prefer to do as much as possible in Lua so I'm very interested in how other Unreal-using coders did it :-)


TIA!
by Munin320
Fri Feb 08, 2019 11:28 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: [1.2.1]crash on start-up
Replies: 2
Views: 2094

Re: [1.2.1]crash on start-up

After updating to 1.2.2 it works, but will re-install to see if there's anything different.

Thanks for your help
by Munin320
Thu Jan 31, 2019 1:12 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: [1.2.1]crash on start-up
Replies: 2
Views: 2094

[1.2.1]crash on start-up

Hi there, the game worked fine before but after the latest update it crashes on start-up. Error log says: Loading world ... DataManager.hpp:84: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &__cdecl proxy::core::DataManager<class std::basic_string<char,s...
by Munin320
Fri Oct 12, 2018 8:59 pm
Forum: Aggressors: Tech Support
Topic: 2 types of crashes
Replies: 7
Views: 4685

Re: 2 types of crashes

<< Also please use only the latest available version when play >> Same in 1.04 and 1.05 - after max. 3 turns the game hangs and after two clicks crashes. << Can you please forward me the save file you are playing? >> There's no save - I just start a game, any game as whatever faction, play for max 3...
by Munin320
Sat Sep 29, 2018 9:58 pm
Forum: Aggressors: Tech Support
Topic: 2 types of crashes
Replies: 7
Views: 4685

2 types of crashes

Hi, both happen with Slitherine version 1.0 and 1.02. 1. Right now the game is unplayable on that machine because of this one: Every time after 1-3 turns the game will hang when the message "Please wait. The map is updating..." is displayed, clicking once will display the OS "busy&quo...
by Munin320
Wed Feb 21, 2018 8:01 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Sanctus Reach v1.1.7 Beta Available
Replies: 1
Views: 1416

Re: Sanctus Reach v1.1.7 Beta Available

Here's what I could fix from the error log created after updating file: Core\Anim\MissImpact.fxf error: Unknown Tag in %FX_2: EMIT_30> EMIT_30> -> EMIT_20> error: Unknown Tag in %FX_2: EMIT_30< EMIT_30< -> EMIT_20< file: data\ui\EndBattle.txt error: Missing font calsonsmall calsonsmall -> caslonsmal...

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