Search found 46 matches
- Thu Feb 01, 2007 11:59 pm
- Forum: Rules Questions
- Topic: Some new questions
- Replies: 1
- Views: 742
Another game happened tonight, Olivier's Tatars won against Vincent's Later Hungarians. A few question occurred during the game: 1) a unit of armoured cavalry in a single line is shot at by bows from its flank. If the shooters had long bows, would the + POA apply ? 2) a cavalry BG was charged in the...
- Sat Jan 27, 2007 1:33 am
- Forum: Rules Questions
- Topic: Some new questions
- Replies: 1
- Views: 742
Some new questions
Olivier and I played a game on Thursday The late republican Romans completely crushed the Early Germans (lost 2 out of 11 to 14 out of 14). MF warbands were routed in a single bound in each case. Pursuit and charges often reduced moves for the germans, leading to delays in the attacks. The fact that...
- Sat Jan 27, 2007 1:07 am
- Forum: Rules Questions
- Topic: Miss charging
- Replies: 4
- Views: 1540
I think that undrilled troops are already in trouble with the current budget system. Adding the proposed cohesion drop would be very extreme IMO. Remember that some LF can trigger charges since they are shooters. 2 such consecutive moves and the undrilled would end up fragmented before contacting th...
- Sat Jan 27, 2007 12:59 am
- Forum: Rules Questions
- Topic: Egypt Saved from Sea People Menace
- Replies: 16
- Views: 3387
- Sun Jan 21, 2007 12:50 am
- Forum: Rules Questions
- Topic: Egypt Saved from Sea People Menace
- Replies: 16
- Views: 3387
Here is a photo of the initial position where a slide after a full move allowed to evade a charge http://img249.imageshack.us/img249/2072/slideevadep18sj.th.jpg Please note the small bar next to the unit which is the normal move distance of the unit. Here is the photo after the move, the bar has bee...
- Fri Jan 19, 2007 10:47 pm
- Forum: Rules Questions
- Topic: GENERALS
- Replies: 46
- Views: 8416
2. Complex Moves. I see this a bit differently but then its not what I feel that matters!! BGs run on general orders from deployment until they need a change. So they can do simple things they would do under local command and where local intiative would suffice. Only when something unusual is neede...
- Fri Jan 19, 2007 6:53 pm
- Forum: Rules Questions
- Topic: Egypt Saved from Sea People Menace
- Replies: 16
- Views: 3387
- Fri Jan 19, 2007 12:12 am
- Forum: Rules Questions
- Topic: Egypt Saved from Sea People Menace
- Replies: 16
- Views: 3387
Re: Egypt Saved from Sea People Menace
4) The restricted zone is 1 base width, but the ZOI is defined in MUs. Why not use the same definition of ZOI for restricted zone? It just simplifies things (or just go for the 2 MU infantry ZOI for the restricted zone). Worth considering. It would give another advantage to cavalry armies which ben...
- Thu Jan 18, 2007 11:38 pm
- Forum: Rules Questions
- Topic: GENERALS
- Replies: 46
- Views: 8416
1. Would the testers like us to charaterise generals more than just IC/FC/TC? From a KISS principle, IC/FC/TC may be enough, on the other hand more varied general could be fun and allow closer simulations in some cases. 2. Would testers like to see more restrictions on what BG can do without genera...
- Thu Jan 18, 2007 4:49 pm
- Forum: Rules Questions
- Topic: GENERALS
- Replies: 46
- Views: 8416
What do people think of such a more complex but richer definition of generals? I am in favour of it. I like Jose's proposals. In order to simplify things, you may create some standard type of generals for quick play (e.g. the current TC, FC, IC type) but having more tools to model the general is a ...
- Tue Jan 16, 2007 10:38 pm
- Forum: Rules Questions
- Topic: game 4
- Replies: 42
- Views: 8280
Not sure I liket he no bonus for troops in melee. There are lots f examples of Roman generals fighting in combat even though theu are battlefield managers in style. They definitely had a positive effect on th troops whent hey did. The difference as I red it is that they went in when there was a cri...
- Tue Jan 16, 2007 8:59 pm
- Forum: Rules Questions
- Topic: game 4
- Replies: 42
- Views: 8280
I tend to use the generals as described by Simon in his post. With experience, I think that one IC is a necessity if you play an undrilled army. The extra +1 on CMT and the wide control area are useful to help in maneuvering the opponent's flanks and exploit any opportunity. With a drilled army, a s...
- Mon Jan 15, 2007 6:06 pm
- Forum: Rules Questions
- Topic: Cheese Attempts
- Replies: 3
- Views: 1297
Re: Cheese Attempts
I got a positive answer to that one in another post.petedalby wrote:2. Can a General make a double move if he's on his own?
I think he's got to be with a BG or BL. But why not?
- Sun Jan 14, 2007 5:57 pm
- Forum: Rules Questions
- Topic: game 4
- Replies: 42
- Views: 8280
Re: game 4
About the 800 pts seeming small, I'd agree, but only from the basis of one battle so far. On the table the armies looked a bit thin. Once we've got the rules sorted, I suspect our informal games will quite quickly become 1000pts. I have a different feeling. In my games with Olivier, we found out th...
- Sat Jan 13, 2007 6:36 pm
- Forum: Rules Questions
- Topic: After game questions
- Replies: 25
- Views: 4792
Some photos of the game with Olivier and attached queries/remarks. 1) shooting gap http://img109.imageshack.us/img109/9504/shootinggapgj0.th.jpg In the above photo, can the right archer element (the one next to the dice) shoot at the chariot? The gap between the left element and the javelinmen to th...
- Sat Jan 13, 2007 5:55 pm
- Forum: Rules Questions
- Topic: Accessibility, first impressions
- Replies: 9
- Views: 2096
Not that I'm suggesting it's at that point now. Au contraire, as I said in my first feedback, I feel it's much, much simpler than DBM, and overall very logical. But I see that it has the potential to get to that point. Perhaps it is even necessary to get to that point, simply to make competition fa...
- Sat Jan 13, 2007 1:36 pm
- Forum: Rules Questions
- Topic: Battle Group composition clarification
- Replies: 6
- Views: 1565
Re: Battle Group composition clarification
The stated points (which may be 800 or something else) is an absolute maximum. The alternative makes more work for list checkers and really makes only a psychological difference to the players. It would also be a throw-back to old WRG rules. Fine with me. I guess we'll keep going slightly over occa...
- Sat Jan 13, 2007 1:11 pm
- Forum: Rules Questions
- Topic: Battle Group composition clarification
- Replies: 6
- Views: 1565
Re: Battle Group composition clarification
This is a pet hate of wargamers, who always want to squeeze out the last ounce of advantage. But in reality, what is even 10 points here or there to the chances of victory? I agree. BTW, what is the convention about budget? * 800 points is an absolute maximum * budget may be depassed by less than t...
- Sat Jan 13, 2007 1:06 pm
- Forum: Rules Questions
- Topic: v4.06
- Replies: 22
- Views: 4333
4.06 p28: Charges by skirmishers: light horse must pass a CMT to charge unbroken non skirmishers (unless in flank). They used to be allowed to charge fragmented troops. Is this deliberate? Can I suggest that all paragraph are given an automatic numbering? It would make crossreferencing much easier. ...
- Sat Jan 13, 2007 12:59 pm
- Forum: Rules Questions
- Topic: Battle Group composition clarification
- Replies: 6
- Views: 1565
Re: Battle Group composition clarification
Finally, in rereading this section, I finally noticed the statement that BGs should originally have an even number of bases. What is the justification for this? If the intention is to have each BG deployed in even ranks, stipulating an even number of bases does not enforce this, and it would be pos...