Search found 9 matches
- Tue Jul 30, 2019 11:44 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Random generated maps
- Replies: 1
- Views: 4286
Random generated maps
Hi, I just wanted to ask if there is some specific reason as to why the maps randomly generated for campaigns or skirmishes are so terribly unsuitable for large battles. They're covered in forests and rough ground with often very little flat terrain. But the bigger issue is that armies are forced to...
- Fri May 05, 2017 5:10 pm
- Forum: Pike & Shot
- Topic: A few questions about the campaign
- Replies: 6
- Views: 2681
A few questions about the campaign
For the past few days I've been playing quite some campaigns in Pike and Shot, and frankly, I haven't enjoyed it very much for the reasons I'll specify below. 1. It seems to me that every time I invade an enemy province they get local reinforcements, and yet when they invade me I always seem to get ...
- Sun Sep 25, 2016 8:58 am
- Forum: Pike & Shot
- Topic: Portraits of leaders at different times.
- Replies: 1
- Views: 1044
Portraits of leaders at different times.
There's not Louis XIV in the game which is funny since you have a whole expansion about him. When you play with France in that era you get Louis XIII which is just wrong and annoying. Also the Dutch have Maurice for all eras and other nations have such issues as well I imagine, I just haven't notice...
- Fri Sep 16, 2016 3:08 pm
- Forum: Pike & Shot
- Topic: Missile units less effective at close range
- Replies: 1
- Views: 954
Missile units less effective at close range
I've noticed that the swedish salvo gets worse ranged damage the closer it gets which seems odd to me. Is this true and if so why? How would I mod this?
- Thu Sep 15, 2016 5:57 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Creating an Imjin War battle in the editor
- Replies: 9
- Views: 2533
Re: Creating an Imjin War battle in the editor
And is there any way to increase the chance for disruption without increasing the amount of casualties and without reducing unit quality?
- Thu Sep 15, 2016 5:13 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Creating an Imjin War battle in the editor
- Replies: 9
- Views: 2533
Re: Creating an Imjin War battle in the editor
Ok, thank you very much. Now, I'm not sure if I ought to make a new post for a new question or if I can just ask it here. Anyway. How would I go about increasing the amount of casualties caused by firearms and increase the chance for a volley to disrupt an enemy unit. I know how to edit certain unit...
- Thu Sep 15, 2016 3:55 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Creating an Imjin War battle in the editor
- Replies: 9
- Views: 2533
Re: Creating an Imjin War battle in the editor
Well if I make a copy of that campaign and then create and save a battle in the editor it doesn't show that battle in the historical campaign list. The campaign itself is shown and I can play any pre made scenarios but not any that I made.
- Thu Sep 15, 2016 7:39 am
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Creating an Imjin War battle in the editor
- Replies: 9
- Views: 2533
Re: Creating an Imjin War battle in the editor
And what's the difference between the two?
- Wed Sep 14, 2016 6:25 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Creating an Imjin War battle in the editor
- Replies: 9
- Views: 2533
Creating an Imjin War battle in the editor
So how exactly do I do this? The default units are sengoku jidai. If I try to create a copy of the Imjin campaign it just doesn't detect it even after I change it's name in the txt file. I've tried all sorts of copying over squad files and such but I just can't manage to get Imjin war units into the...