Search found 9 matches

by rebel1233
Tue Jul 30, 2019 11:44 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Random generated maps
Replies: 1
Views: 4286

Random generated maps

Hi, I just wanted to ask if there is some specific reason as to why the maps randomly generated for campaigns or skirmishes are so terribly unsuitable for large battles. They're covered in forests and rough ground with often very little flat terrain. But the bigger issue is that armies are forced to...
by rebel1233
Fri May 05, 2017 5:10 pm
Forum: Pike & Shot
Topic: A few questions about the campaign
Replies: 6
Views: 2681

A few questions about the campaign

For the past few days I've been playing quite some campaigns in Pike and Shot, and frankly, I haven't enjoyed it very much for the reasons I'll specify below. 1. It seems to me that every time I invade an enemy province they get local reinforcements, and yet when they invade me I always seem to get ...
by rebel1233
Sun Sep 25, 2016 8:58 am
Forum: Pike & Shot
Topic: Portraits of leaders at different times.
Replies: 1
Views: 1044

Portraits of leaders at different times.

There's not Louis XIV in the game which is funny since you have a whole expansion about him. When you play with France in that era you get Louis XIII which is just wrong and annoying. Also the Dutch have Maurice for all eras and other nations have such issues as well I imagine, I just haven't notice...
by rebel1233
Fri Sep 16, 2016 3:08 pm
Forum: Pike & Shot
Topic: Missile units less effective at close range
Replies: 1
Views: 954

Missile units less effective at close range

I've noticed that the swedish salvo gets worse ranged damage the closer it gets which seems odd to me. Is this true and if so why? How would I mod this?
by rebel1233
Thu Sep 15, 2016 5:57 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Creating an Imjin War battle in the editor
Replies: 9
Views: 2533

Re: Creating an Imjin War battle in the editor

And is there any way to increase the chance for disruption without increasing the amount of casualties and without reducing unit quality?
by rebel1233
Thu Sep 15, 2016 5:13 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Creating an Imjin War battle in the editor
Replies: 9
Views: 2533

Re: Creating an Imjin War battle in the editor

Ok, thank you very much. Now, I'm not sure if I ought to make a new post for a new question or if I can just ask it here. Anyway. How would I go about increasing the amount of casualties caused by firearms and increase the chance for a volley to disrupt an enemy unit. I know how to edit certain unit...
by rebel1233
Thu Sep 15, 2016 3:55 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Creating an Imjin War battle in the editor
Replies: 9
Views: 2533

Re: Creating an Imjin War battle in the editor

Well if I make a copy of that campaign and then create and save a battle in the editor it doesn't show that battle in the historical campaign list. The campaign itself is shown and I can play any pre made scenarios but not any that I made.
by rebel1233
Thu Sep 15, 2016 7:39 am
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Creating an Imjin War battle in the editor
Replies: 9
Views: 2533

Re: Creating an Imjin War battle in the editor

And what's the difference between the two?
by rebel1233
Wed Sep 14, 2016 6:25 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Creating an Imjin War battle in the editor
Replies: 9
Views: 2533

Creating an Imjin War battle in the editor

So how exactly do I do this? The default units are sengoku jidai. If I try to create a copy of the Imjin campaign it just doesn't detect it even after I change it's name in the txt file. I've tried all sorts of copying over squad files and such but I just can't manage to get Imjin war units into the...

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