Search found 10 matches
- Thu Jan 07, 2021 4:48 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: AI turn stuck on "Thinking"
- Replies: 12
- Views: 2103
Re: AI turn stuck on "Thinking"
There were instances where this was happening when there was some joystick, controller, pedals,.... (or their software) plugged into your PC. Good call, GabeKnight, and thanks. That would make sense, since the X52 Pro I have plugged in has a mouse function too including scroll wheel, so this may be...
- Thu Jan 07, 2021 12:05 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: AI turn stuck on "Thinking"
- Replies: 12
- Views: 2103
Re: AI turn stuck on "Thinking"
There is another odd thing happening: when I click on a saved game in the Save/Load screen it starts scrolling up or down the list, and I can only stop it by right clicking. There were instances where this was happening when there was some joystick, controller, pedals,.... (or their software) plugg...
- Thu Jan 07, 2021 9:41 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: AI turn stuck on "Thinking"
- Replies: 12
- Views: 2103
Re: AI turn stuck on "Thinking"
There is another odd thing happening: when I click on a saved game in the Save/Load screen it starts scrolling up or down the list, and I can only stop it by right clicking. There were instances where this was happening when there was some joystick, controller, pedals,.... (or their software) plugg...
- Tue Jan 05, 2021 4:45 pm
- Forum: Order of Battle Series
- Topic: FUTURE of ORDER OF BATTLE
- Replies: 103
- Views: 34968
Re: FUTURE of ORDER OF BATTLE
I remember reading someplace that they reduce the experience of imported cores for the sake of gameplay balance. Each campaign is meant to be played by itself and therefore is designed to present the player with a modicum of challenge. That initial balance would be upset were the player to be impor...
- Tue Jan 05, 2021 3:43 pm
- Forum: Order of Battle Series
- Topic: FUTURE of ORDER OF BATTLE
- Replies: 103
- Views: 34968
Re: FUTURE of ORDER OF BATTLE
All in all I support big campaigns, because I don't like the- loss of hard earned experience with core-importing in between - and leave with unfinished business behind I've just experienced this moving from Red Steel to Red Storm. All core units have lost approx. 2 stars, which is a big deal, when ...
- Tue Jan 05, 2021 3:41 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: AI turn stuck on "Thinking"
- Replies: 12
- Views: 2103
Re: AI turn stuck on "Thinking"
what can I do, please? Happens sometimes. No need to reinstall the game. Restarting the game and/or reloading the most recent savegame usually solves this issue. If not, try loading a savegame from some previous turns - and as last step try restarting the scen itself. Thanks, GabeKnight, that worke...
- Sat Dec 26, 2020 12:06 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: AI turn stuck on "Thinking"
- Replies: 12
- Views: 2103
Re: AI turn stuck on "Thinking"
I have the same problem. It is the Rzhev scenario in the Red Steel DLC. The AI plays out out the AI-controlled Soviet forces section but then gets stuck on "Thinking" before the Axis forces do their thing. I have tried verifying the integrity of the cache and have also uninstalled and rein...
- Mon Jul 31, 2017 2:51 pm
- Forum: Afghanistan '11: Tech Support
- Topic: Invisible units after 1.1.2
- Replies: 6
- Views: 4157
Re: Invisible units after 1.1.2
Actually just quitting and restarting the game solves the problem. Doesn't need the verification of game files.
- Mon Jul 31, 2017 7:25 am
- Forum: Afghanistan '11: Tech Support
- Topic: Invisible units after 1.1.2
- Replies: 6
- Views: 4157
Re: Invisible units after 1.1.2
No, haven't checked game or AV logs, but this problem has only surfaced after the latest patch.
Where are the game logs stored btw?
AV is KIS 17, so I imagine you've tested that to death.
Where are the game logs stored btw?
AV is KIS 17, so I imagine you've tested that to death.
- Sun Jul 30, 2017 4:40 pm
- Forum: Afghanistan '11: Tech Support
- Topic: Invisible units after 1.1.2
- Replies: 6
- Views: 4157
Invisible units after 1.1.2
Units disappearing after applying patch.
Units show up when scrolling though the list but are not visible on screen.
Verifying game files and restarting game works but only temporarily.
R
Units show up when scrolling though the list but are not visible on screen.
Verifying game files and restarting game works but only temporarily.
R