Search found 472 matches

by glaude1955
Tue Sep 15, 2026 6:28 am
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts : World War III campaigns
Replies: 645
Views: 161383

Re: Modern Conflicts : World War III campaigns

Hello Immeror,
No problem at all with sharing it with the Panzer Corps community.
I would be happy if it helped resolve a problem.
However, I haven't received any feedback from the members affected by the issue...
Yves

Bonjour Immeror,
Aucun soucis pour partager avec la communauté Panzer Corps.
Je ...
by glaude1955
Sat Sep 05, 2026 10:17 am
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts : World War III campaigns
Replies: 645
Views: 161383

Re: Modern Conflicts : World War III campaigns

2) After that, I’m going to try to figure out why some players can't access the main menu file used to launch the custom campaigns.
It might be related to screen resolution. I had previously noticed a graphical bug that could shift icons out of place if the resolution wasn't set correctly; perhaps ...
by glaude1955
Sat Jul 11, 2026 10:07 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Replies: 187
Views: 12561

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

Oups, It's true, I've been using the Bigunits from Battlefield Europe for a long time.
by glaude1955
Sat Jul 11, 2026 9:00 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Replies: 187
Views: 12561

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

"The BigUnit preview remains fixed at:

256 × 256 pixels"

The size of the Bigunits files is 240x165.
by glaude1955
Sat Jul 11, 2026 8:53 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Replies: 187
Views: 12561

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

You are very fast.
Thanks for getting it done.

Yves
by glaude1955
Sat Jul 11, 2026 8:47 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Replies: 187
Views: 12561

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

Wehrmacht_Inf.png
Wehrmacht_Inf.png (24.05 KiB) Viewed 2584 times
The hardest part is isolating just one section of the graphic.

mgarnett managed to do it in his Equipment/FX/Campaign Editor.

If you could include the full image to start with, that would be great.

Yves
by glaude1955
Sat Jul 11, 2026 5:54 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Replies: 187
Views: 12561

Re: Panzer Corps Equipment Viewer v1.2.1 (10/07/26)

Great, thanks for this excellent tool.

Would it be possible to include the "Units" image in addition to the "Bigunits" one?
I’m attaching a screenshot showing what you could do, provided it doesn't involve too much work.

Best regards,
Yves
Editeur.png
Editeur.png (303.97 KiB) Viewed 2639 times
by glaude1955
Mon Jan 12, 2026 7:20 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4270
Views: 2000502

Re: Battlefield: Europe MOD v2.4

Press Ctrl+alt+Shift+C to enter a cheat code.

Enter turns x ( x means an integer number)

Adds x to scenario turn count. Can be negative.
by glaude1955
Sun Nov 30, 2025 3:02 pm
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 107
Views: 60449

Re: UW2 - United States Armed Forces at Word War 2

Thanks to Nikivdd for the translations.
A real pleasure!

Yves
by glaude1955
Fri Nov 28, 2025 3:16 pm
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 107
Views: 60449

Re: UW2 - United States Armed Forces at Word War 2

Merci Cw58, cela fonctionne à merveille.

Thanks Cw58, it works perfectly. :D
by glaude1955
Fri Nov 28, 2025 8:25 am
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 107
Views: 60449

Re: UW2 - United States Armed Forces at Word War 2

bondjamesbond wrote: Wed Nov 26, 2025 10:39 pm


P.s.
In this forum any even the dumbest idiot can switch off my replies with pictures if they are so much in the way - as I have already switched off some to not see their snotty stories )
Hello,

Could you please tell us how to proceed?
by glaude1955
Tue Nov 18, 2025 9:48 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5 ?
Replies: 2
Views: 932

Re: Battlefield: Europe MOD v2.5 ?

Thank you for your reply.
Enjoy your hollidays!
Best regards
Yves
by glaude1955
Mon Nov 10, 2025 10:59 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5 ?
Replies: 2
Views: 932

Battlefield: Europe MOD v2.5 ?

Hello McGuba,

When do you plan to release version 2.5 of your excellent mod?

Yves
by glaude1955
Mon Aug 25, 2025 9:18 am
Forum: Panzer Corps : Scenario Design
Topic: [France] Opération Charlemagne campaign
Replies: 27
Views: 8567

Re: [France] Opération Charlemagne campaign

Hello Nico,
I can't wait to discover your French campaign.
Best regards,
Yves

Bonjour Nico,
Je piaffe d'impatience de découvrir ta campagne française
Amitiès
Yves
by glaude1955
Sat Jan 04, 2025 8:23 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4270
Views: 2000502

Re: Battlefield: Europe MOD v2.4

To overcome these problems, you can also give each hexagon a colored perimeter.
LayerMarkers.png
LayerMarkers.png (21.36 KiB) Viewed 6155 times
by glaude1955
Fri Aug 09, 2024 4:11 pm
Forum: Panzer Corps : Scenario Design
Topic: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Replies: 732
Views: 170327

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Hello,
Interesting mod.
Is there a download link?
Yves
by glaude1955
Sun Jun 09, 2024 9:33 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4270
Views: 2000502

Re: Battlefield: Europe MOD v2.4

Personally I use the Karl-Gerät to weaken the fortress and I occupy the area with 3 infantry.
A rotation is necessary to always have a 10 STR unit on the hexagon.
The first unit will be placed on the hexagon, the second will be the one that has just given way and the third will be replenished and ...
by glaude1955
Tue May 28, 2024 5:32 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4270
Views: 2000502

Re: Battlefield: Europe MOD v2.4

These are border markers

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