Search found 470 matches

by glaude1955
Sat Jul 11, 2026 10:07 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps Toolkit v2.0.4.2 (24/07/26)
Replies: 78
Views: 4337

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

Oups, It's true, I've been using the Bigunits from Battlefield Europe for a long time.
by glaude1955
Sat Jul 11, 2026 9:00 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps Toolkit v2.0.4.2 (24/07/26)
Replies: 78
Views: 4337

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

"The BigUnit preview remains fixed at:

256 × 256 pixels"

The size of the Bigunits files is 240x165.
by glaude1955
Sat Jul 11, 2026 8:53 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps Toolkit v2.0.4.2 (24/07/26)
Replies: 78
Views: 4337

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

You are very fast.
Thanks for getting it done.

Yves
by glaude1955
Sat Jul 11, 2026 8:47 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps Toolkit v2.0.4.2 (24/07/26)
Replies: 78
Views: 4337

Re: Panzer Corps Equipment Viewer v1.4.0 (11/07/26)

Wehrmacht_Inf.png
Wehrmacht_Inf.png (24.05 KiB) Viewed 1241 times
The hardest part is isolating just one section of the graphic.

mgarnett managed to do it in his Equipment/FX/Campaign Editor.

If you could include the full image to start with, that would be great.

Yves
by glaude1955
Sat Jul 11, 2026 5:54 am
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps Toolkit v2.0.4.2 (24/07/26)
Replies: 78
Views: 4337

Re: Panzer Corps Equipment Viewer v1.2.1 (10/07/26)

Great, thanks for this excellent tool.

Would it be possible to include the "Units" image in addition to the "Bigunits" one?
I’m attaching a screenshot showing what you could do, provided it doesn't involve too much work.

Best regards,
Yves
Editeur.png
Editeur.png (303.97 KiB) Viewed 1296 times
by glaude1955
Mon Jan 12, 2026 7:20 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1700329

Re: Battlefield: Europe MOD v2.4

Press Ctrl+alt+Shift+C to enter a cheat code.

Enter turns x ( x means an integer number)

Adds x to scenario turn count. Can be negative.
by glaude1955
Sun Nov 30, 2025 3:02 pm
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 104
Views: 56749

Re: UW2 - United States Armed Forces at Word War 2

Thanks to Nikivdd for the translations.
A real pleasure!

Yves
by glaude1955
Fri Nov 28, 2025 3:16 pm
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 104
Views: 56749

Re: UW2 - United States Armed Forces at Word War 2

Merci Cw58, cela fonctionne à merveille.

Thanks Cw58, it works perfectly. :D
by glaude1955
Fri Nov 28, 2025 8:25 am
Forum: Panzer Corps : Scenario Design
Topic: UW2 - United States Armed Forces at Word War 2
Replies: 104
Views: 56749

Re: UW2 - United States Armed Forces at Word War 2

bondjamesbond wrote: Wed Nov 26, 2025 10:39 pm


P.s.
In this forum any even the dumbest idiot can switch off my replies with pictures if they are so much in the way - as I have already switched off some to not see their snotty stories )
Hello,

Could you please tell us how to proceed?
by glaude1955
Tue Nov 18, 2025 9:48 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5 ?
Replies: 2
Views: 891

Re: Battlefield: Europe MOD v2.5 ?

Thank you for your reply.
Enjoy your hollidays!
Best regards
Yves
by glaude1955
Mon Nov 10, 2025 10:59 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5 ?
Replies: 2
Views: 891

Battlefield: Europe MOD v2.5 ?

Hello McGuba,

When do you plan to release version 2.5 of your excellent mod?

Yves
by glaude1955
Mon Aug 25, 2025 9:18 am
Forum: Panzer Corps : Scenario Design
Topic: [France] Opération Charlemagne campaign
Replies: 27
Views: 8367

Re: [France] Opération Charlemagne campaign

Hello Nico,
I can't wait to discover your French campaign.
Best regards,
Yves

Bonjour Nico,
Je piaffe d'impatience de découvrir ta campagne française
Amitiès
Yves
by glaude1955
Sat Jan 04, 2025 8:23 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1700329

Re: Battlefield: Europe MOD v2.4

To overcome these problems, you can also give each hexagon a colored perimeter.
LayerMarkers.png
LayerMarkers.png (21.36 KiB) Viewed 5910 times
by glaude1955
Fri Aug 09, 2024 4:11 pm
Forum: Panzer Corps : Scenario Design
Topic: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Replies: 732
Views: 164095

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Hello,
Interesting mod.
Is there a download link?
Yves
by glaude1955
Sun Jun 09, 2024 9:33 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1700329

Re: Battlefield: Europe MOD v2.4

Personally I use the Karl-Gerät to weaken the fortress and I occupy the area with 3 infantry.
A rotation is necessary to always have a 10 STR unit on the hexagon.
The first unit will be placed on the hexagon, the second will be the one that has just given way and the third will be replenished and ...
by glaude1955
Tue May 28, 2024 5:32 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1700329

Re: Battlefield: Europe MOD v2.4

These are border markers
by glaude1955
Wed May 01, 2024 2:13 pm
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5718
Views: 1375191

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.90

Hello to the entire PHCAS mod team,
Thank you for your wonderful mod.
I'm currently playing the GC DLC and I'm surprised not to receive any bonus units.
I arrived at the Reims scenario of GC40 (after doing GC39) and I still don't have any bonus units!
Have you changed the process?
Yves
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