Search found 21 matches

by Zipuli
Tue Aug 02, 2016 10:23 am
Forum: Order of Battle : World War II - Tech Support
Topic: Winter War bugs
Replies: 10
Views: 3507

Re: Winter War bugs

Lapland War: The secondary objective - capture Ivalo before the sovets - does not work. I captured the town all right, no soviets in sight, but "failed". Duh!
by Zipuli
Tue Aug 02, 2016 8:39 am
Forum: Order of Battle Series
Topic: Is Winter War better than Morning Sun?
Replies: 5
Views: 1717

Re: Is Winter War better than Morning Sun?

Yes it is better. Though there's only 1 scenario with very limited naval battle, if you are mostly into that. What you will have, is quite many defensive battles vs. quite a strong enemy, and the opportunity to use space properly to take advantage of the game's supply system against your enemy. And ...
by Zipuli
Sun Jul 31, 2016 2:58 pm
Forum: Order of Battle Series
Topic: Running out of requisition points towards end of campaign
Replies: 4
Views: 3011

Re: Running out of requisition points towards end of campaig

In my opinion the question is not about getting more points in general, but to lose less during playing. I also had some problems with the points especially after winter scenarios, but adjusting tactics helped a lot.
by Zipuli
Sun Jul 31, 2016 9:14 am
Forum: Order of Battle : World War II - Tech Support
Topic: Winter War bugs
Replies: 10
Views: 3507

Winter War bugs

Few bugs found on the way: - Lapland War: The Stukas that spawn in top left corner of the map are Soviet (should be german, obviously) - East Karelia: Due to artillery getting weaker, the secondary objective (40 damage, 10 turns) is not reachable - Raate Road: The supply truck secondary goal does no...
by Zipuli
Wed Apr 20, 2016 8:24 am
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Game question.
Replies: 11
Views: 4582

Re: Game question.

Any chance some of these enhancements pay a visit in Pike and Shot? I would love seeing Adolphus in the battlefield and some HRE states changing sides during campaign...
by Zipuli
Sat Feb 06, 2016 10:40 am
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Sengoku Jidai: Shadow of the Shogun Features
Replies: 38
Views: 33359

Re: Sengoku Jidai: Shadow of the Shogun Features

Generals and campaings look good. The time period is also interesting. Hopefully the armies don't go the Shogun: Total War way, with emphasis on number of unit types to make it interesting vs. historical accuracy.
by Zipuli
Sat Sep 12, 2015 4:00 pm
Forum: Pike & Shot
Topic: Campaigns - what next?
Replies: 3
Views: 1291

Campaigns - what next?

Enjoying PSC, now with the Le Roi Soleil content. Are there any plans on expanding the campaigns feature, and/or to add more campaigns, maybe as DLC? There are still a lot of turf to cover, hopefully the game keeps on expanding ;)
by Zipuli
Sat Aug 15, 2015 7:19 pm
Forum: Pike & Shot
Topic: Campaigns suggestion and feedback
Replies: 10
Views: 2881

Campaigns suggestion and feedback

Hello! The campaigns bring a lot of "game" to Pike and Shot, well done! There are a few things I noticed while playing the Swedish and Turkish war campaigns: - Autoresolved battles don't count as "victories" nor "defeats" in the final score - Province supply limit (poin...
by Zipuli
Sun Aug 02, 2015 2:26 pm
Forum: Scenario Design
Topic: Warlord's Battle of the Dunes
Replies: 1
Views: 1863

Warlord's Battle of the Dunes

A scenario well done, Warlord156!

It was very much fun to play, though relatively easy, and historically quite spot on! Keep up the good work!
by Zipuli
Fri Jul 31, 2015 9:55 am
Forum: Pike & Shot
Topic: Is no one excited about Pike and Shot Campaigns?
Replies: 40
Views: 9417

Re: Is no one excited about Pike and Shot Campaigns?

The Twitch stream preview of Campaigns looked promising. Too bad only English Civil War was shown ;)
by Zipuli
Thu Jul 30, 2015 12:12 pm
Forum: After Action Reports
Topic: Battle of Wittstock
Replies: 3
Views: 4881

Re: Battle of Wittstock

Part 3: With the casualties 14% on my side, I must not make a single error. Even one unit routing will mean my loss. On my left flank the Swedish Pike&Shot engage the first imperial ones. I concentrate musket fire against a single unit at a time on my right. If they are demoralized, the Hakkapel...
by Zipuli
Thu Jul 30, 2015 12:04 pm
Forum: After Action Reports
Topic: Battle of Wittstock
Replies: 3
Views: 4881

Re: Battle of Wittstock

Part II: I seize the initiative in the cavalry fight, with the veterans from the right engaging weaker foes head on and the more average cavalry moving to hit the imperial veterans in the flanks. But looking at the remaining turns, I see what the scenario designer had in mind. With no reinforcements...
by Zipuli
Thu Jul 30, 2015 11:49 am
Forum: After Action Reports
Topic: Battle of Wittstock
Replies: 3
Views: 4881

Battle of Wittstock

The third and last AAR from my Swedish battles against the imperials. This time we clash at Wittstock. This scenario lets you buy troops and then redeploy, nice! Looking at the map I decide to buy every unit on the right side - this is cannon, all the extra Pike&Shot and more cavalry to my right...
by Zipuli
Thu Jul 30, 2015 11:26 am
Forum: Pike & Shot
Topic: Playing for each side in battle?
Replies: 8
Views: 2934

Re: Playing for each side in battle?

I would agree, especially as some of the scenarios are very, very difficult as is, and playing the other side would present another unique challenge. For example, after taking a good flogging in the early 30 years war scenarios, I realized, that even losing, I was doing better than the side assigned...
by Zipuli
Wed Jul 29, 2015 9:56 pm
Forum: After Action Reports
Topic: Battle of Nördlingen
Replies: 3
Views: 5160

Re: Battle of Nördlingen

Even I was surprised!
by Zipuli
Wed Jul 29, 2015 9:55 pm
Forum: After Action Reports
Topic: Battle of Nördlingen
Replies: 3
Views: 5160

Re: Battle of Nördlingen

Part 3: With another tercio running from my accurate musketfire the way up the hill seems to be opening. I send the infantry forwards and also the rest of my cavalry to envelope the defenders on the hilltop. The cavalry uses the rocky slopes and with the imperial cuirassiers busy on both flanks, the...
by Zipuli
Wed Jul 29, 2015 9:40 pm
Forum: After Action Reports
Topic: Battle of Nördlingen
Replies: 3
Views: 5160

Re: Battle of Nördlingen

Part 2: The shooting game is on at the objective hill. My infantry is concentrating fire and imperial casualties are accumulating a lot quicker than mine. The light guns prove to be a problem, but giving them some musket attention disrupts them and the fire tones down, at least in accuracy. My right...
by Zipuli
Wed Jul 29, 2015 9:26 pm
Forum: After Action Reports
Topic: Battle of Nördlingen
Replies: 3
Views: 5160

Battle of Nördlingen

After the pyrrhic victory in Lützen - as described in my previous AAR - I took on Nördlingen. Knowing something about the history of 30 Years War, I expected this one to be unbeatable. Difficulty is the middle one. But something surprising happened... After assessing the battlefield with my staff, I...
by Zipuli
Wed Jul 29, 2015 5:56 pm
Forum: After Action Reports
Topic: Battle of Lützen
Replies: 2
Views: 4746

Re: Battle of Lützen

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