Thanks
Could use your file to fix the Iraq vs Persia mix up as well - _36
Search found 16 matches
- Fri Jun 06, 2025 9:54 pm
- Forum: Commander - Europe at War : Modders Corner
- Topic: German Flag Mod Updated
- Replies: 12
- Views: 11822
- Sun Apr 23, 2017 7:47 pm
- Forum: Order of Battle Series
- Topic: Kriegsmarine Sea Raiders typo
- Replies: 7
- Views: 1960
Re: Kriegsmarine Sea Raiders typo
Well guess my main problem was one of timing, going on full attack too soon, with too few ships and later not going to the exit points in time. Finally finished Surface Raiders after my 6th go. It cost me two Bismarck class BB and one destroyer, but two Hipper class CA and two destroyers made it to ...
- Sun Apr 23, 2017 1:57 pm
- Forum: Order of Battle Series
- Topic: Kriegsmarine Sea Raiders typo
- Replies: 7
- Views: 1960
Re: Kriegsmarine Sea Raiders typo
Well twice now in a row I have sunk enough RN Battleships, even more than 3, but I cannot disengage my fleet and they just wear me down with a mix of ships and TBs. Compared to the surface ship those TBs pack a hard punch and AA is practically useless. I get 3 damage on a regular basis on moving hea...
- Sun Apr 23, 2017 12:00 pm
- Forum: Order of Battle Series
- Topic: Kriegsmarine Sea Raiders typo
- Replies: 7
- Views: 1960
Re: Kriegsmarine Sea Raiders typo
Big typo in the sceanario objectives. Apparently we must destroy 3 battleships, not 2 as stated? Cost me the mission not noticing http://www.pbase.com/stecal/image/165328648/medium.jpg Was having difficulties with this one too. How did you get your ships in the Atlantic btw? Where does the Atlantic...
- Sun Apr 23, 2017 11:58 am
- Forum: Order of Battle Series
- Topic: Kriegsmarine bug - can't land seaplane on seaplane tender
- Replies: 26
- Views: 10181
Re: Kriegsmarine bug - can't land seaplane on seaplane tende
Yeah, was kind of strange not being to land my He59.
- Sat Apr 22, 2017 6:48 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: [Boardgame's counter MOD] Order of Battle Pacific
- Replies: 45
- Views: 25117
Re: [Boardgame's counter MOD] Order of Battle Pacific
PS - this counter style would look GREAT in Strategic Command WWII - War in Europe
We need you over there!
We need you over there!
- Sat Apr 22, 2017 6:45 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: [Boardgame's counter MOD] Order of Battle Pacific
- Replies: 45
- Views: 25117
Re: [Boardgame's counter MOD] Order of Battle Pacific
Why? :( Because, This Mod is not ended ; there are adjustments to be made but especially, it will be complete only when I can add it a personalized ground map, and it is not made possible by the engine of the game yet (although I was able to demonstrate that this engine could support it…). Generall...
- Sat Apr 22, 2017 6:35 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: [Boardgame's counter MOD] The Battle of Britain
- Replies: 17
- Views: 8736
Re: [Boardgame's counter MOD] The Battle of Britain
Just a show of support - don't give up!
Your work is better than that of the developers, great looking counters.
Your work is better than that of the developers, great looking counters.
- Fri Nov 18, 2016 7:45 am
- Forum: Order of Battle Series
- Topic: Finnish D21 vs H75 fighter stats question
- Replies: 0
- Views: 1362
Finnish D21 vs H75 fighter stats question
You can always argue about stats, but as I was starting the second scenario in the Winter War dlc (and choosing the first air doctrine specialty) I was thinking about buying a fighter unit. I was surprised that the H75 was less expensive than the D.21 and after looking at the stats I noticed that th...
- Mon Nov 14, 2016 1:35 pm
- Forum: Order of Battle Series
- Topic: Winter war my opinion!
- Replies: 6
- Views: 2133
Re: Winter war my opinion!
I like that units can still fight with depleted numbers and make considerable impact on enemy. I think this should be kept that way in the future, specially for fighters. Fighters with aces with strength one or two should be very very very difficult to shot down That is a very good suggestion. High...
- Sat Oct 03, 2015 3:31 pm
- Forum: Heroes of Normandie
- Topic: Panzer Girl Rogue poster...
- Replies: 7
- Views: 2678
Re: Panzer Girl Rogue poster...
:twisted: My wife is pretty petite, but her size and built hide the fact that she's as ferocious as a Tiger tank on the prowl! Ordered my little poster (S&H costing as much as the poster - ouch) and she's already stated her unequivocal opinion that it is beyond taste :D Of course that doesn't st...
- Sat Oct 03, 2015 5:16 am
- Forum: Heroes of Normandie
- Topic: Panzer Girl Rogue poster...
- Replies: 7
- Views: 2678
Re: Panzer Girl Rogue poster...
Thanks for the info.
Not the kind of wallpaper I was thinking of, but I like it none the less.
Might buy a poster, but it will certainly draw some strange looks from my wife
Lets what the shippibg damage is...
Still I'd love to see a hires digital version too
Not the kind of wallpaper I was thinking of, but I like it none the less.
Might buy a poster, but it will certainly draw some strange looks from my wife
Lets what the shippibg damage is...
Still I'd love to see a hires digital version too
- Fri Oct 02, 2015 4:17 pm
- Forum: Heroes of Normandie
- Topic: Panzer Girl Rogue poster...
- Replies: 7
- Views: 2678
Panzer Girl Rogue poster...
...please release a high res version.
That's a brilliant pin up, and I just have to turn it into a wall paper!

That's a brilliant pin up, and I just have to turn it into a wall paper!
- Thu Jul 30, 2015 10:32 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: LOW FRAME RATE DURING AI TURN
- Replies: 36
- Views: 10229
Re: LOW FRAME RATE DURING AI TURN
Yeah, the spinning flag is off. I meant the capture point flags, should have made it more clear. :mrgreen: Thanks though. You know I am playing on two systems, a notebook and a desktop. I'd understand if the notebook drops a frame, it is a lightweight literally - i5 5200u and hd5500, but the desktop...
- Thu Jul 30, 2015 9:57 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: LOW FRAME RATE DURING AI TURN
- Replies: 36
- Views: 10229
Re: LOW FRAME RATE DURING AI TURN
So checking the option to pause AI calculations during animations didn't improve things? Tried this during Bataan and it seems to improve the experience, you still notice frame drops because of the flag animation (imho something that might just as well be a setting itself), but at least the unit an...
- Wed Jul 29, 2015 4:17 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: LOW FRAME RATE DURING AI TURN
- Replies: 36
- Views: 10229
Re: LOW FRAME RATE DURING AI TURN
i7 4790k, 780GTX oc ed, 16gb, Win7 64bit Graphics should be a cakewalk, it is the CPU. During the AI turn I can notice the cooling kicking in, which means the CPU load is increasing (I try to run a silent rig). During Midway for example the fps would drop during the IJN ASW cycle, hardly something t...