Search found 18 matches

by PanzerPip
Mon Mar 27, 2017 12:28 pm
Forum: News & Announcements
Topic: A new story begins... Panzer Corps 2 has been announced!
Replies: 60
Views: 94727

Re: A new story begins... Panzer Corps 2 has been announced!

Dear All, This community having the chance for feedback in a stage of early involvement is great, thanks for that to Slitherine. 1. Some thoughts on lessons learned: Since Panzer General, I have seen many 3D projects come and go. Not a sinlge of these 3D projects has ever reached the fame of its 2D ...
by PanzerPip
Fri Nov 25, 2016 8:23 am
Forum: Panzer Corps : Scenario Design
Topic: Total Realism Mod and Danzig 1939 campaign Updated to 1.26
Replies: 68
Views: 36951

Re: Total Realism Mod and Danzig 1939 campaign Updated to 1.

Hello,

I tried to download the Danzig 1939 mod but on sendspace it says "sorry, the file you requested is not available." You need all three of them, right?

Greets,
Pip
by PanzerPip
Thu Nov 24, 2016 1:59 pm
Forum: Panzer Corps : Scenario Design
Topic: [Design Mod Project] PAZIFIK KORPS - Release
Replies: 167
Views: 78257

Re: [Design Mod Project] PAZIFIK KORPS - Release

Hello everyone, after playing the Battlefield Europe mod a lot, I needed some distraction from the tough setting and so I installed the Pazifik Korps mod from DMP. It looks great especially with regards to the well done campaign and briefings really bringing in a lot of atmosphere. Concerning the ga...
by PanzerPip
Tue Nov 22, 2016 8:49 am
Forum: Panzer Corps
Topic: A Heretical Question
Replies: 9
Views: 3272

Re: A Heretical Question

What I also liked to play before Panzer Corps (more strategic/economic/political games):
- Hearts of Iron III
- Europa Universalis
- Civilization
by PanzerPip
Mon Nov 21, 2016 1:41 pm
Forum: Panzer Corps : AAR's
Topic: AAR Battlefield Europe 1.7
Replies: 1
Views: 1574

Re: AAR Battlefield Europe 1.7

First let me pay tribute to the creator of the BF mod, Mc Guba. This mod is not simply a scenario but a whole new game combining splendid ideas with historic accuracy. I tend to say that this mod actually brings Panzer General/Panzer Corps to the purpose it was born for. The scale of the units in my...
by PanzerPip
Mon Oct 31, 2016 2:13 pm
Forum: Panzer Corps : AAR's
Topic: AAR Battlefield Europe 1.7
Replies: 1
Views: 1574

AAR Battlefield Europe 1.7

Difficulty: General (AI set at lv. 2) 0. Introduction: It took me a couple of years to get to the point where trying out mods became an option. Due to the description and several AARs I knew for sure that the BF Europe mod would be the queen of all Panzer Corps scenarios to me so far. And I am not d...
by PanzerPip
Wed Oct 19, 2016 2:15 pm
Forum: Panzer Corps : Scenario Design
Topic: [Mod] Amulet Mod - Units/Graphics/Sound Mod
Replies: 191
Views: 95081

Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Dear All, is there anybody who ever combined the mods AMULET 2.0 and Battlefield: Europe v 1.7 having advice for me? :idea: After playing the AMULET 2.0 mod with grand campaign a lot know, I decided to have a look at the BF: Europe 1.7 mod, which turns out to be a masterpiece bringing fun from chris...
by PanzerPip
Thu Aug 18, 2016 8:54 am
Forum: Panzer Corps
Topic: Panzer Corps Priorities - Your Opinions
Replies: 128
Views: 28907

Re: Panzer Corps Priorities - Your Opinions

Dear all, 1 For me a big issue in campaign gaming: possibility to leave behind and equip unit transports in the unit inventory This would be essential for me since e.g. an armored vehicle unit transport is very expensive and makes unit replacement of even basic infantry very expensive. I would e.g. ...
by PanzerPip
Thu Aug 18, 2016 8:03 am
Forum: Panzer Corps : Scenario Design
Topic: [Mod] Amulet Mod - Units/Graphics/Sound Mod
Replies: 191
Views: 95081

Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

I played the amulet mod a lot now and startet a new grand campaign for it - I do not detect any issues. Only after a while i built up a very devastating army so I have to adjust the game balance a bit in favor of the allies since some of the elite units are so powerful making it too easy otherwise. ...
by PanzerPip
Thu Aug 18, 2016 7:48 am
Forum: News & Announcements
Topic: The Hour of the Wolf is nearing!
Replies: 9
Views: 41868

Re: The Hour of the Wolf is nearing!

Looks good. The game seems to use square instead of hex? This could be the classic tabletop-40k implementation on a more tactical squad level whereas the marvelous Armaggedon hex-game was designed 40k-epic style including war titans, super heavy tanks and all that mighty stuff. Although in the first...
by PanzerPip
Fri Jun 10, 2016 7:52 am
Forum: Panzer Corps : Scenario Design
Topic: [Mod] Amulet Mod - Units/Graphics/Sound Mod
Replies: 191
Views: 95081

Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Dear All, Playing and being a fan of Panzer General since 1994, having played Panzer Corps original and grand campaigns, Allied Corps, Africa Corps and Soviet Corps, yesterday I thought about changing game physics and taking into consideration a mod. So I installed the very recommended AMULET Mod. F...
by PanzerPip
Fri Feb 12, 2016 11:12 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Your favourite units
Replies: 12
Views: 8631

Re: Your favourite units

Hey there,

I just started the basic Armageddon Campaign comming from Panzer Korps. I had to get used to the different rules here and there.

In the beginning some of my favorite units are:

Bombard
Ogrin soldiers
Leman Russ (the one costing 750)
Salamander Command vehicle

BR Pip
by PanzerPip
Wed Jan 27, 2016 12:46 pm
Forum: Panzer Corps
Topic: Panzer Corps: Soviet Corps Release Date
Replies: 40
Views: 14480

Re: Panzer Corps: Soviet Corps Release Date

Dear all, I am so looking forward to this. The release is much earlier than I expected. Sorry for not Beta testing but wife and job keep me quite busy and the rest of the time I still didn’t know where to begin replaying again and again all the great content you have already produced. Panzer Corps c...
by PanzerPip
Wed Dec 23, 2015 11:54 am
Forum: Panzer Corps
Topic: How many hours did you put into Panzer Corps so far?
Replies: 54
Views: 17471

Re: How many hours did you put into Panzer Corps so far?

I invested round about 500 hours. Including Panzer General I that would be 1.500 I guess. It was worth every second. I will play more.
by PanzerPip
Wed Dec 23, 2015 11:49 am
Forum: Panzer Corps
Topic: GC 42-43 West: Core Unit and prestige problem after Nazaire
Replies: 10
Views: 6864

Re: GC 42-43 West: Core Unit and prestige problem after Naza

Sorry for the delay. Since during Christmas holidays I am back on the battle field: Thanks for the valuable feedback to all of you!
by PanzerPip
Fri Jun 05, 2015 10:56 am
Forum: Panzer Corps
Topic: GC 42-43 West: Core Unit and prestige problem after Nazaire
Replies: 10
Views: 6864

Re: GC 42-43 West: Core Unit and prestige problem after Naza

Thank you so much for the information. Ok. Challenge accepted ;-)

Then I will redo it from Nazaire on with a new unit selection because I didn't choose my best team for other units to gain some experience.
by PanzerPip
Fri Jun 05, 2015 8:48 am
Forum: Panzer Corps
Topic: GC 42-43 West: Core Unit and prestige problem after Nazaire
Replies: 10
Views: 6864

GC 42-43 West: Core Unit and prestige problem after Nazaire

Dear all, I couldn't find any answer to the question asked hereinafter in the forum so far so I am opening a new thread as putting so much time in my GC this is of high importance for me. I played all GC scenarios until East 43 and now instead of finishing the East 44 and 45 GCs decided to go for th...
by PanzerPip
Fri Mar 20, 2015 11:56 am
Forum: Panzer Corps
Topic: What Was the First Computer Wargame You Played?
Replies: 136
Views: 38373

Re: What Was the First Computer Wargame You Played?

Hi all,
I was starting with Panzer General in 1994 as soon as we owned our first family computer.
Last summer I discovered Pancer Corps as epic remake. Grats and thanks for that game! I am loving it. My girlfriend doesn't that much. ;-)
Greets and have a nice weekend,
Pip

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