Search found 14 matches
- Tue Dec 08, 2020 1:55 am
- Forum: News & Announcements
- Topic: PBEM server maintenance notice (Monday November 23)
- Replies: 5
- Views: 2142
Re: PBEM server maintenance notice (Monday November 23)
I haven't played Pike and Shot Campaigns Multiplayer for about a month. When I last played, I would get email notifications that it was my turn, when the game ended, when challenges were accepted, etc. I started two multiplayer games today (Dec 7) and have received no email notifications.
- Fri May 22, 2020 11:54 am
- Forum: Pike & Shot
- Topic: Starting Side of Map in Multiplayer Skirmish?
- Replies: 2
- Views: 815
- Thu May 21, 2020 6:20 pm
- Forum: Pike & Shot
- Topic: Starting Side of Map in Multiplayer Skirmish?
- Replies: 2
- Views: 815
Starting Side of Map in Multiplayer Skirmish?
Hello, all, This question came up after several open battle multiplayer skirmish games in Pike and Shot Campaigns between myself and a friend: How can you tell what side of the map you are starting on in a multiplayer skirmish (open battle) game? Specifically, I'm talking about when you're in the fo...
- Sun Jul 25, 2010 1:59 am
- Forum: Field of Glory : Tech Support
- Topic: LF and LH trapped against edge of board?
- Replies: 9
- Views: 1403
I'm not savvy enough to have done the screen capture, so have to describe as best I can. It's happened several times to me. I can say that the units did not run out of MPs. On eone occasion, the unit only evaded back one hex and hit the edge, and then stopped. It's not just evading to that point and...
- Sat Jul 24, 2010 4:20 pm
- Forum: Field of Glory : Tech Support
- Topic: LF and LH trapped against edge of board?
- Replies: 9
- Views: 1403
LF and LH trapped against edge of board?
Since the recent updates, I've noticed that evading LH and LF stop when they hit the last hex row on the board edges (left and right), and tend to therefore get run down from behind by their pursuers, even if there is clear space all around that they could have continued down. Anyone else notice thi...
- Thu Jul 01, 2010 1:48 am
- Forum: Field of Glory : Tech Support
- Topic: V 1.28 opening screen links
- Replies: 0
- Views: 447
V 1.28 opening screen links
It may just be because I have the Matrix version, but I noticed that upon updating to V 1.28, on the startup box, the old link (clicking on the Slitherine icon) to this website and these forums is now gone. The only links now lead to the completely useless Matrix forums and website. :( In a future u...
- Thu Jul 01, 2010 1:41 am
- Forum: Field of Glory : Tech Support
- Topic: Errors in 1.28 release
- Replies: 11
- Views: 2013
- Wed Jun 30, 2010 4:50 pm
- Forum: Field of Glory : Tech Support
- Topic: v1.28 Error and Non-auto update
- Replies: 10
- Views: 1545
- Wed Jun 30, 2010 1:06 pm
- Forum: Field of Glory : Tech Support
- Topic: v1.28 Error and Non-auto update
- Replies: 10
- Views: 1545
v1.28 Error and Non-auto update
Here is my story: When logging in to the multiplayer this morning to get the next turn in an ongoing game, I got the dreaded "you need to update your game [to version 1.28] to access multiplayer." 1. So, I start the game over and click on "auto-update". It runs for a bit, but the...
- Tue May 18, 2010 11:35 am
- Forum: Field of Glory : Tech Support
- Topic: Weird LF Charge & Response
- Replies: 15
- Views: 2250
Impact vs Melee Adds to the Confusion
"A battle group contacted to their rear at the start of a melee combat by an enemy battle group, usually automatically turns to fight any opponents at the instant of combat." Blathergut cited the above rule. I've seen that rule as well, but in my experience, I don't think I've ever seen a ...
- Fri May 14, 2010 10:27 pm
- Forum: Field of Glory : Tech Support
- Topic: Future Version Question: Hotseat DAG play capability?
- Replies: 2
- Views: 758
- Fri May 14, 2010 1:42 am
- Forum: Field of Glory : Tech Support
- Topic: Future Version Question: Hotseat DAG play capability?
- Replies: 2
- Views: 758
Future Version Question: Hotseat DAG play capability?
Hello, Unless I'm missing something, human vs human play (face to face, or "hotseat") seems only possible with historical or custom scenarios. D.A.G. games seem only playable via multiplayer online or vs AI. Are there plans to expand D.A.G. play to include human v human in "hotseat&qu...
- Sat May 08, 2010 12:18 am
- Forum: Field of Glory : Tech Support
- Topic: Skirmisher changes
- Replies: 4
- Views: 1107
Post 1.26 oddities in LF/LH evasion
In the midst of a post v1.26 patch SOA game (Later Granadine v Later German), I've noticed the tendency of skirmish units to engage in melee more. But on another note, an anomally in evasion has also been repeated, or at least I have seen it. I'd like to know if anyone else has noticed something lik...
- Fri May 07, 2010 12:56 pm
- Forum: Field of Glory : Tech Support
- Topic: Uploading Instance
- Replies: 28
- Views: 4753
Same Here
Just recently (in the past 12 hours) started getting the same error cycle when sending Multiplayer turn. Thus far, despite error messages, they have been processed.