
While movement is calculated from the airport

the actual movement is calculated from the position of the plane. result in this case, the plane is one hex short.
Moderator: Panzer Corps 2 Moderators
always happens when the plane is on the opposite side of the airport than the target and the target is at max range. u are 1 short then. doesn't happen very often.
I noticed this as well, and when I tried to fix it, I was surprised to discover that there are no Spanish skins in the camo library.JudgeAlfie wrote: ↑Tue Jan 17, 2023 6:28 pm Both the 250th Azul Infanterie and 18th Azul Infanterie will have their models break if you change the camo on them.
What's worse is that neither unit has the ability to revert to it's original model (Spanish soldiers with 3 MP40s, spanish markings on their helmets and camo sprigs on their helmets) and will instead forever use a German soldier model with 3 MP40s and german markings on their helmet, with the camo 'sprigs' now just being gross boxes of whatever colour the uniform is.
Could we please get a fix for this to allow both the Azul units to revert to their correct model? I think the problem is that once you change the camo the game cannot figure out what the 'default' camo of the unit is since it's a different model and then it completely breaks.
Impossible. 6th Army only showed up once in this scenario after Stanlingrad. Load your game from the start of Zaporzhia and run it again, if you really have got the right save then there will be a message event during it telling you that the 6th Army survivors are resting and refitting. What you described sounds like game does not think you have the proper token and triggered the kill unit action for that, resulting in those units showed up in Destroyed unit tab and only leave their wrecks and bodies at where they were.SirAllan wrote: ↑Wed Jan 25, 2023 11:56 am 6th Army not showing up in Operation Roland possible bug?
First of all I did save 6th Army at Stalingrad and I believe to have used them in another operation before.
But cant use them in Operation Roland.
When I deploy my force in Operation Roland, I can see a lot of units (6th Army) but they are somekind of faded out, so I dont have acces to them at all or the AI, cant even click on them.
So this must be a bug or what am I missing and how can it be fixed?
during the Zaporizhia scenario the game checks the number of the SMG tokens. if different from 1 the 6th army will not return.
A known one, it is supposed to have been solved together with AO44 release update.RVallant wrote: ↑Wed Feb 01, 2023 10:06 pm I have a tech issue, which is weird as I'm running a decent rig.
Basically, I get horrific slowdown sometimes if I select a plane, plane movement shows up and I move to the edges of the map. The framerate just tanks for whatever reason.
Is this a known issue, or just something I'm having?
Better, but not fixed. Try this workaround: https://www.slitherine.com/forum/viewto ... ty#p986687
it´s the same button, top right corner of the screen to activate/deactivate.Retributarr wrote: ↑Wed Apr 19, 2023 11:08 am FIXING or Resetting "Sequential Turn
If i inadvertently and or unintentionally activated a trigger-button to initiate simultaneous-play-action of both sides to occur at the same time... then i request that another "Trigger-Button" to be made available in order to deactivate or reverse the inadvertent triggering of this simultaneous-play-action!.
Thank's for the "Reply!", i appreciate the tip... but i as yet have never noticed this button at the "top right corner of the screen"... i will try to find it, i hope i find it.Grondel wrote: ↑Wed Apr 19, 2023 11:16 amit´s the same button, top right corner of the screen to activate/deactivate.Retributarr wrote: ↑Wed Apr 19, 2023 11:08 am FIXING or Resetting "Sequential Turn
If i inadvertently and or unintentionally activated a trigger-button to initiate simultaneous-play-action of both sides to occur at the same time... then i request that another "Trigger-Button" to be made available in order to deactivate or reverse the inadvertent triggering of this simultaneous-play-action!.
sers,
Thomas