AKRebels New PzCorps Units - GER Vehicles

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AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - New units added in the first post

Jagdpanzer 38 (10,50 cm StuH 42 L/28)(Hetzer)
Jagdpanzer 38 Befehlswagen (7,50 cm PaK 39 L48)(Hetzer)
Jagdpanzer 38 Bergepanzer 38 (frühe/späte Ausf.)(Hetzer)
Jagdpanzer 38 Flammpanzer 38 (Hetzer)
Jagdpanzer 38 Flammpanzer 38 (mit Pz 38t Turm)(Hetzer)
Jagdpanzer 38 Panzerschlepper (mit Pz I Turm)(Hetzer)
Jagdpanzer 38 Panzerschlepper (mit Pz III Turm)(Hetzer)
Jagdpanzer 38 Selbstfahrlafette (15cm s.I.G 33-2)(Sf)(Hetzer)

viewtopic.php?p=783645#p783645

DOWNLOAD Update ---> http://www.mediafire.com/file/v4plj253a ... v2.151.rar <--- DOWNLOAD
Anduril
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Re: AKRebels New PzCorps Units - Vehicles

Post by Anduril »

Many thanks for the excellent units. :)
Sorry for my bad scoolenglish
https://www.designmodproject.de/
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - bigunits added in the first post

viewtopic.php?p=783645#p783645
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - New units added in the first post

Bergepanzer 38(t)

viewtopic.php?p=783645#p783645
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - New units added in the first post

Sturmpanzer 38(t) Ausf. H (15.0 cm siG 33)(Grille)
Sturmpanzer 38(t) Ausf. M (15.0 cm siG 33)(Grille)
Panzerkampfwagen T-25 (t) (Skoda)

viewtopic.php?p=783645#p783645
Ballermann
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Re: AKRebels New PzCorps Units - Vehicles

Post by Ballermann »

Many thanks.
Sorry, for my bad school english...
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

by Ballermann » 03 Jun 2019 17:25
Many thanks.
With pleasure
I am still a big fan of the classic Panzer General. Slitherine has revived the old retro game with Panzer Corps. The possibilities offered by the game to expand through self-made units or UI graphics make the game so interesting and unbeatable for me. I hope that many players will enjoy this wonderful game for a long time and that the community will not break in with subsequent games. Creating other units of mine should inspire and motivate others. Since researching and creating new units sometimes takes a lot of time, I would be very happy if there were other players who would support me in publishing and expanding with sounds, animations, UI graphics as well as new units etc. , Perhaps through the skills of the individual another great mod could emerge which I could not cope with in a reasonable time today.
nono hard et heavy
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Re: AKRebels New PzCorps Units - Vehicles

Post by nono hard et heavy »

AKRebel wrote: Mon Jun 03, 2019 6:39 pm
by Ballermann » 03 Jun 2019 17:25
Many thanks.
With pleasure
I am still a big fan of the classic Panzer General. Slitherine has revived the old retro game with Panzer Corps. The possibilities offered by the game to expand through self-made units or UI graphics make the game so interesting and unbeatable for me. I hope that many players will enjoy this wonderful game for a long time and that the community will not break in with subsequent games. Creating other units of mine should inspire and motivate others. Since researching and creating new units sometimes takes a lot of time, I would be very happy if there were other players who would support me in publishing and expanding with sounds, animations, UI graphics as well as new units etc. , Perhaps through the skills of the individual another great mod could emerge which I could not cope with in a reasonable time today.
Hello Mr AKRebel.
Built from a Kondi skin for the German Order of Battle units, here is a Panzer 35(t) with a SS Das Reich camouflage. Unless you place your units in DCS (but I'm not sure the masks match), I don't see how to apply camouflage to your new units. I'll try later, when I have some free time.
Greetings and continue your fantastic work.
Panzer_35(t)_2nd SS Das Reich.png
Panzer_35(t)_2nd SS Das Reich.png (21.41 KiB) Viewed 3551 times
nono hard et heavy
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Re: AKRebels New PzCorps Units - Vehicles

Post by nono hard et heavy »

nono hard et heavy wrote: Mon Jun 03, 2019 7:46 pm
AKRebel wrote: Mon Jun 03, 2019 6:39 pm
by Ballermann » 03 Jun 2019 17:25
Many thanks.
With pleasure
I am still a big fan of the classic Panzer General. Slitherine has revived the old retro game with Panzer Corps. The possibilities offered by the game to expand through self-made units or UI graphics make the game so interesting and unbeatable for me. I hope that many players will enjoy this wonderful game for a long time and that the community will not break in with subsequent games. Creating other units of mine should inspire and motivate others. Since researching and creating new units sometimes takes a lot of time, I would be very happy if there were other players who would support me in publishing and expanding with sounds, animations, UI graphics as well as new units etc. , Perhaps through the skills of the individual another great mod could emerge which I could not cope with in a reasonable time today.
Hello Mr AKRebel.
Built from a Kondi skin for the German Order of Battle units, here is a Panzer 35(t) with a SS Das Reich camouflage. Unless you place your units in DCS (but I'm not sure the masks match), I don't see how to apply camouflage to your new units. I'll try later, when I have some free time.
Greetings and continue your fantastic work.
Panzer_35(t)_2nd SS Das Reich.png
After 5 minutes, this is your unit with camo
Panzer_35(t)_2nd SS Das Reich your unit.png
Panzer_35(t)_2nd SS Das Reich your unit.png (24.05 KiB) Viewed 3550 times
nono hard et heavy
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Re: AKRebels New PzCorps Units - Vehicles

Post by nono hard et heavy »

nono hard et heavy wrote: Mon Jun 03, 2019 7:53 pm
nono hard et heavy wrote: Mon Jun 03, 2019 7:46 pm
AKRebel wrote: Mon Jun 03, 2019 6:39 pm
With pleasure
I am still a big fan of the classic Panzer General. Slitherine has revived the old retro game with Panzer Corps. The possibilities offered by the game to expand through self-made units or UI graphics make the game so interesting and unbeatable for me. I hope that many players will enjoy this wonderful game for a long time and that the community will not break in with subsequent games. Creating other units of mine should inspire and motivate others. Since researching and creating new units sometimes takes a lot of time, I would be very happy if there were other players who would support me in publishing and expanding with sounds, animations, UI graphics as well as new units etc. , Perhaps through the skills of the individual another great mod could emerge which I could not cope with in a reasonable time today.
Hello Mr AKRebel.
Built from a Kondi skin for the German Order of Battle units, here is a Panzer 35(t) with a SS Das Reich camouflage. Unless you place your units in DCS (but I'm not sure the masks match), I don't see how to apply camouflage to your new units. I'll try later, when I have some free time.
Greetings and continue your fantastic work.
Panzer_35(t)_2nd SS Das Reich.png
After 5 minutes, this is your unit with camo
Panzer_35(t)_2nd SS Das Reich your unit.png
After another 5 minutes, I retouched your image of the Panzer 35(t) with paint.net. I selected adjustment then black and white. I applied the camouflage with Dwight Camo Sprayshop. Here is the result. You can compare the two.
Panzer_35(t)_2nd SS Das Reich your unit1.png
Panzer_35(t)_2nd SS Das Reich your unit1.png (21.61 KiB) Viewed 3546 times
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Hello nono hard et heavy Thank you for your support. I myself only work with Paint.net. With the program Dwight Camo Sprayshop I have not yet gained so much experience. What I understand is that the final result is affected by the black and white contrast. I once did a test in which I changed the original as follows. Brightness to +30, contrast +15, plus mode black and white after the result looks like this, for example. Here are the DCS templates.

Icon / Mask
ImageImage

Example
ImageImage
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - New units added in the first post

Panzerkampfwagen 38(t) - Abarten - Munitionspanzer 38(t) Ausf.B

http://www.slitherine.com/forum/viewtop ... 45#p783645
nono hard et heavy
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Re: AKRebels New PzCorps Units - Vehicles

Post by nono hard et heavy »

AKRebel wrote: Tue Jun 04, 2019 5:33 pm Hello nono hard et heavy Thank you for your support. I myself only work with Paint.net. With the program Dwight Camo Sprayshop I have not yet gained so much experience. What I understand is that the final result is affected by the black and white contrast. I once did a test in which I changed the original as follows. Brightness to +30, contrast +15, plus mode black and white after the result looks like this, for example. Here are the DCS templates.

Icon / Mask
ImageImage

Example
ImageImage
Hello AKRebel.
The result is very good. You have to play with the different parameters in paint.net to make a camouflage visually interesting. I participate in the Soldberg mod and I must admit that your units are very successful. That's why I incorporate them into his mod and add a historical camouflage. Thank you for your work and making it available. I'll send you a screenshot of the Soldberg mod with your camouflaged units when I have a little time.
Greetings from France.
Bruno (my first name).
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Hello Bruno, thanks for your feedback. I am very curious about the disguised units of you. Greetings from Germany
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

Update - New units added in the first post

Aufklärungspanzer 38 D (2,00 KwK 30 L55)(Hetzer)

http://www.slitherine.com/forum/viewtop ... 45#p783645
AKRebel
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Re: AKRebels New PzCorps Units - Vehicles

Post by AKRebel »

nono hard et heavy
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Re: AKRebels New PzCorps Units - GER Vehicles

Post by nono hard et heavy »

Hello.
With the mask, the big unit of the panzer 35(t), Kondi's skins (graciously offered) and modified to fit Panzer Corps, here are 9 camouflages of the panzer 35(t). Kondi's camouflage is historical. Thanks to AKRebek and Kondi for their work.
3 units.
Panzer_35(t)_AKR_dakpzdiv15_land_41.png
Panzer_35(t)_AKR_dakpzdiv15_land_41.png (22.91 KiB) Viewed 3387 times
Panzer_35(t)_AKR_dakpzdiv21_land_41.png
Panzer_35(t)_AKR_dakpzdiv21_land_41.png (21.38 KiB) Viewed 3387 times
Panzer_35(t)_AKR_fall_blau_land_1.png
Panzer_35(t)_AKR_fall_blau_land_1.png (22.75 KiB) Viewed 3387 times
nono hard et heavy
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Re: AKRebels New PzCorps Units - GER Vehicles

Post by nono hard et heavy »

3 units
Panzer_35(t)_AKR_fall_blau_land_2.png
Panzer_35(t)_AKR_fall_blau_land_2.png (22.19 KiB) Viewed 3386 times
Panzer_35(t)_AKR_fall_blau_land_3.png
Panzer_35(t)_AKR_fall_blau_land_3.png (22.12 KiB) Viewed 3386 times
Panzer_35(t)_AKR_pzdiv4_land_41.png
Panzer_35(t)_AKR_pzdiv4_land_41.png (21.75 KiB) Viewed 3386 times
nono hard et heavy
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Re: AKRebels New PzCorps Units - GER Vehicles

Post by nono hard et heavy »

3 units and this is the nd for today
Panzer_35(t)_AKR_pzdiv4_land_dust_41.png
Panzer_35(t)_AKR_pzdiv4_land_dust_41.png (22.06 KiB) Viewed 3385 times
Panzer_35(t)_AKR_pzdiv10_land_41.png
Panzer_35(t)_AKR_pzdiv10_land_41.png (21.9 KiB) Viewed 3385 times
Panzer_35(t)_AKR_pzdiv10_land_dust_41.png
Panzer_35(t)_AKR_pzdiv10_land_dust_41.png (22.43 KiB) Viewed 3385 times
AKRebel
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Re: AKRebels New PzCorps Units - GER Vehicles

Post by AKRebel »

Update - New units added in the first post

new unit - Panzerschlepper 38 D (Dampfschlepper 20t)
bigunit - Flammpanzer 38 (mit Pz 38t Turm)(Hetzer)

http://www.slitherine.com/forum/viewtop ... 45#p783645
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