Le Roi Soleil - Results

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ianiow
Lieutenant Colonel - Panther D
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Re: Le Roi Soleil - Results

Post by ianiow »

Box 3 mirror

ianiow (French 1661-69) 55%
lascar (Russian 1662-94) 65%

Nailbiter!
Last edited by ianiow on Thu Feb 23, 2017 9:24 pm, edited 1 time in total.
awesum4
Captain - Bf 110D
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Re: Le Roi Soleil - Results

Post by awesum4 »

Rex,

As Jomni reported on our second game I lost 6% he lost 51%, so I work that out as 9.5 points to 0.6. But the table has been filled in as 6.3 points to 5.9. Am I able to correct this myself or should I let you do it?

Andre
GDod
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Re: Le Roi Soleil - Results

Post by GDod »

Kelen2 wrote:Kelen2: Swedish 1676-1679
GDod: Danish 1678-1680

The Danes defended 3 woods, the centre packed with musketeers, and those on the flanks with mix forces of foot and horse. With no room to manoeuvre, and with little or no sight of the enemy the Swedes were compelled to advance into the woods resulting in a long and bloody up close and personal battle. The Danes were eventually victorious on their left, but isolated Swedish units fought on preventing the total collapse of their flank and gave the rest of their forces just enough time for their pikes to expel the musketeers, and for their superior horse to gain the advantage on the right.

An incredibly close game which ended in a Swedish victory.

losses,

Swedish 60%
Danish 64%

Kelen: (64%-60%)/10 = 0.4 + 6 = 6.4
GDod: 60/10 = 6.0

A Pyrrhic victory if there ever was one!
A very accurate account told in a clear summary of facts with the possible inclusion of "...the valiant Danes once again cocked it up enabling them to snatch defeat from certain victory." A brilliant turn around from a very capable general!
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
BrentBJ
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Re: Le Roi Soleil - Results

Post by BrentBJ »

Box 4
Youngr with Danish 1649-77 19%
BrentBJ with British 1661-85 45%

A fairly even game to start on open terrain then the Danish smashed a few British units and the cascading disruptions and exposed flanks wrecked a chunk of the British army leaving the Danes with large gaps to pour through.

regards
Brent
youngr
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Re: Le Roi Soleil - Results

Post by youngr »

BrentBJ wrote:Box 4
Youngr with Danish 1649-77 19%
BrentBJ with British 1661-85 45%

A fairly even game to start on open terrain then the Danish smashed a few British units and the cascading disruptions and exposed flanks wrecked a chunk of the British army leaving the Danes with large gaps to pour through.

regards
Brent
I got some fortunate combats on your left combining cavalry with infantry and thankfully managed to hold on your right where you had the advantage.
I think that's 6.0 + 2.6 = 8.6 for me,
and 1.9 for you.

The bloodiness of the battle is not really seen in the final score

Cheers
Richard
rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

rbodleyscott wrote:
SnuggleBunnies wrote:RBS - but my men would have seen enemy units approaching, if they had not appeared suddenly and attacked from "the edge of the world." Since we don't have line of sight beyond the map edge, reinforcements are marching invisibly forward until the turn they show up and strike.
True, but in reality it would take time for your army to react to the unexpected approach of the enemy. As the game has no built in delay for command and control, the only way to simulate the confusion that would occur is to have the flank marchers appear suddenly.

There is an easy solution to the danger of flank marches and that is not to deploy your troops right up to the map edge. The initial autodeployment never goes close to the map edge. As moving troops to fill up the gap between the original autodeployment and the map edge is often an attempt to take advantage of the "edge of the world effect" to protect a flank, it is only right that the "edge of the word effect" should sometimes come back and bite.
I disagree the reason one went wide was to match the opponents numbers the issue is the immediate ability to charge to contact on arrival, in this case my second and third line, if it was my engaged front line i would have tolerated it a bit better. I suggest this is still an anamoly as this has not occurred before, nor has it been allowed either for me or against me so just pointing out things that may need to be looked into that differ from either what your manual say's or what one has encountered in previous games
Last edited by rexhurley on Fri Feb 24, 2017 12:25 am, edited 1 time in total.
pantherboy
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Re: Le Roi Soleil - Results

Post by pantherboy »

Box1

Pantherboy (Spanish 1689-98) 12% / 9.0 pts
Kelen2 (German States 1689-98) 42% / 1.2 pts

Pantherboy (German States 1689-98) 15% / 10.0 pts
Kelen2 (Spanish 1689-98) 55% / 1.5 pts

Pantherboy (Swedish 1680-96) 3% / 9.7 pts
rexhurley (Russian 1695-98) 40% / 0.3 pts

Pantherboy (Russian 1695-98) 45% / 7.8 pts
rexhurley (Swedish 1680-96) 63% / 4.5 pts
cromlechi
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Re: Le Roi Soleil - Results

Post by cromlechi »

Swedish 1697-1698 cromlechi (50%) v Ulsisgrunt Danish 1681-1698 (61%)

Mirror match posted.
ianiow
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Re: Le Roi Soleil - Results

Post by ianiow »

Box3 mirror

ianiow (French 1670-90) 19%
hidde (Austrian 1689-90) 44%

The French could roll up the Austrian right flank faster than the Austrians could roll up the French right flank.
rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

Results recorded to here
rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

awesum4 wrote:Rex,

As Jomni reported on our second game I lost 6% he lost 51%, so I work that out as 9.5 points to 0.6. But the table has been filled in as 6.3 points to 5.9. Am I able to correct this myself or should I let you do it?

Andre
Done I got lost in the swarm of postings and a tired brain
rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

LFDLM wrote:Box4 round 2 :
LFDLM (49-88 Dutch) : 61% : (30/10) = 3
Doyley50 (80-96 Swedish) 30% : 6 + (61-30/10) = 9.1

Both rounds :
LFDLM : 3 + 7.4 = 10.4
Doyley50 : 4.7 + 9.1 = 13.8

Doyley50 wins ! Well played :)

__________________________________

Well, at this moment (for both games) :

LFDLM : 0 + 9.4 = 9.4
TheGrayMouser : 10.5 + 2.7 = 13.2

LFDLM :4.7 + 7 = 11.7
Youngr : 7.6 + 5 = 12.6

LFDLM : 3 + 7.4 = 10.4
Doyley50 : 4.7 + 9.1 = 13.8

9.4 + 11.7 + 10.4 = 31.5

I hope I did not make any mistake.
Hi you dont need to worry about posting the total scores the spreadsheet does that automatically you only need to post the game scores so it can be recorded thanks
shawkhan2
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Re: Le Roi Soleil - Results

Post by shawkhan2 »

Just fought an interesting battle with Hidde.
My French (1670-1690) thought the battle was won over Hidde's Imperial Austrians (1689-1690) mainly due to our superior cavalry being in position to overwhelm and outflank his Left when lo and behold a truly massive cavalry flanking march arrived behind my forces. A quick decisive victory was turned into a chaotic dogfight attacking from all directions . Finally ground him down enough to win but this was one of my hardest won victories.
Final Butcher's Bill: My French 41% to Hidde's Austrians 64%
6+ 2.3=8.3 for Shawkhan, 4.1 for Hidde.

I think the hard fought battles ten times as much fun as the walkovers.
Luck plays such a huge part in these battles, a winning strategy can result in disaster through random chance as almost happened to me in this one.
Kelen2
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Re: Le Roi Soleil - Results

Post by Kelen2 »

Looks like a fair number of unexpected flank marches are occurring. Looks like that is definitely something I'm going to have to start factoring in in my set up.
SnuggleBunnies
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Re: Le Roi Soleil - Results

Post by SnuggleBunnies »

Box 2

SnuggleBunnies French: 54%
The Grumpy Doge Imperialist: 65%

SnuggleBunnies: 7.1
Doge: 5.4

... I think those points are correct... This is the battle with the unexpected flank attack. I only recovered by writing off my left flank for lost and charging all along the line. The superior French impact capability did the rest.
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rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

Kelen2 wrote:Looks like a fair number of unexpected flank marches are occurring. Looks like that is definitely something I'm going to have to start factoring in in my set up.
The point of having a scenario type "Fair and Open Battle" is presumably that, to have flank marches appear in a vast majority of games would suggest that this is not Fair and Open as I was intending in the event setup..........
rexhurley
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Re: Le Roi Soleil - Results

Post by rexhurley »

Results recorded
awesum4
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Re: Le Roi Soleil - Results

Post by awesum4 »

I think the large number of flank marches is possibly because we are using large armies and lots of the terrain is mountains or woods.......it seems more likely that forces would travel in several columns as the army increases in size, and as it becomes more difficult to move through the countryside.

I am enjoying the different terrain types (I mostly play in agricultural) and the armies I wouldn't normally use or play against, possible flank marches just add another variable.
pantherboy
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Re: Le Roi Soleil - Results

Post by pantherboy »

If you want to avoid so many flank marches than set the map to very large. Remember also that fighting someone who has a flank march coming means that they are fighting you with a handicap until said forces arrive. Just take the time to examine their disposition and gauge whether they are smaller than usual otherwise if they do have a flank march than it must be rather small.
GDod
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Re: Le Roi Soleil - Results

Post by GDod »

Flank marches aren't my problem pantherboy... routing JUST ONE of your units is a bigger problem! :D
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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