PHCAS Mod 1
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: The PHCAS Mod v122
I have a question. Will it be possible to start a .MP3 sound file at some point in a scenario?
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- Sergeant First Class - Panzer IIIL
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Re: The PHCAS Mod v122
So far i know,phcas wrote:I have a question. Will it be possible to start a .MP3 sound file at some point in a scenario?
only at Mission Start, and of the End from a scenario (Decisive Victory, Marginal Victory and for Loss).
Sorry, for my bad school english...
Re: The PHCAS Mod v122
Update v112 online
New Gamestart Movie intro
Updated scenario's (Norway)
"Torpedo mode" for S-Boot now
New Gamestart Movie intro
Updated scenario's (Norway)
"Torpedo mode" for S-Boot now
- Attachments
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- nor_he115.png (89.42 KiB) Viewed 5549 times
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- nor_cruis.png (88.42 KiB) Viewed 5549 times
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- 1.jpg (73.96 KiB) Viewed 5549 times
Re: The PHCAS Mod v122
BETTER THAN EVER, i love that one 

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- Master Sergeant - U-boat
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Re: The PHCAS Mod v122
I agree. A very impressive update - this mod just keeps on getting better and better!T2_2112 wrote:BETTER THAN EVER, i love that one
Richard
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- Master Sergeant - Bf 109E
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Re: The PHCAS Mod v122
Hey PHCAS.. played v122 and loved it. Per your request, I had played the first four. The only thing I saw was that in scenario 4 (France) there were several message windows came up (starting in turn 2) that only had the word "text". I completed the scenario with a decisive victory.
Thanks again for this mod with all your unique units. I enjoyed....
Thanks again for this mod with all your unique units. I enjoyed....
Re: The PHCAS Mod v122
okiemcguire wrote:Hey PHCAS.. played v122 and loved it. Per your request, I had played the first four. The only thing I saw was that in scenario 4 (France) there were several message windows came up (starting in turn 2) that only had the word "text". I completed the scenario with a decisive victory.
Thanks again for this mod with all your unique units. I enjoyed....
Thanks everyone. Thanks for testplay Okiemcguire. I am busy with the France scenario, so the "tekst" messages will be gone the next update.
I need a little time now to fix a few things. I am renaming al ingame pictures becausse it needs a system to go on, it will save me a lot of time later by making the next scenarios. Next update pictures will be renamed. Not interesting for you but it need to be done for me. I am also making my own .gif movie animations now. A lot of work by watching color or colorized wwII movies and make .gif files out of it.
Soon I will go on with the PC Campaign scenarios.
Greetings PHCAS.
Re: The PHCAS Mod v122
Update v113 online now.
Lot of new French stuff in the Low Countries and France. More French units. French Navy arrived in Norway, Low Countries and France. Some new gif animations. Das Reich will arrive in the Low Country scenario. Reworked scenarios:
Poland
Norway
Low Countries
France
Greetings PHCAS
Lot of new French stuff in the Low Countries and France. More French units. French Navy arrived in Norway, Low Countries and France. Some new gif animations. Das Reich will arrive in the Low Country scenario. Reworked scenarios:
Poland
Norway
Low Countries
France
Greetings PHCAS
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- Master Sergeant - U-boat
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Re: The PHCAS Mod v122
Thanks for the latest update. 
I noticed that in the last few updates there has been no campaigns file. I was wondering, is this now being incorporated into the updates themselves, rather than separately

I noticed that in the last few updates there has been no campaigns file. I was wondering, is this now being incorporated into the updates themselves, rather than separately

Richard
Re: The PHCAS Mod v122
Yes it is. I make the campaigns in the mod now. But if you want to play the unmodded campaign, just copy the original campaignfiles in the game again. It is than still possible to use all the new units in your campaigns.Richard1 wrote:Thanks for the latest update.
I noticed that in the last few updates there has been no campaigns file. I was wondering, is this now being incorporated into the updates themselves, rather than separately
Greetings PHCAS
Re: The PHCAS Mod v122
As a little preview of the next update.
Copy this files into the Data folder. The Low Country scenario map has now 10 extra hexes on top. This means that there is more of the Netherlands on the map now and also the Dutch army you have to fight! Bigger map, more units more chalence.
Can be played in the Campaign or as stand alone.
Copy this files into the Data folder. The Low Country scenario map has now 10 extra hexes on top. This means that there is more of the Netherlands on the map now and also the Dutch army you have to fight! Bigger map, more units more chalence.
Can be played in the Campaign or as stand alone.
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Data.rar
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- Master Sergeant - U-boat
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Re: The PHCAS Mod v122
Thanks for the clarification.phcas wrote:Yes it is. I make the campaigns in the mod now. But if you want to play the unmodded campaign, just copy the original campaignfiles in the game again. It is than still possible to use all the new units in your campaigns.Richard1 wrote:Thanks for the latest update.
I noticed that in the last few updates there has been no campaigns file. I was wondering, is this now being incorporated into the updates themselves, rather than separately
Greetings PHCAS

Richard
Re: The PHCAS Mod v122
GC 1939 start with a 109E4, not present as an upgrade till scn 4, is this intended?.
Re: The PHCAS Mod v122
No it's not intended. It will be changed in coming updates. Thank you.Hanny wrote:GC 1939 start with a 109E4, not present as an upgrade till scn 4, is this intended?.
(Remember first priority for me has the PzC campaign now. GC stand still for the moment but will go on later)
Greetings PHCAS
Re: The PHCAS Mod v122
now i fell really dumb...
I was playing the GC with your mod and, it was strange, my old laptop dying...you know.
suggestion, make it clear on your opening page. I reloaded GC and some of your file are active , so far it makes the GC interesting.
For sure i will try it with the regular campaign, thanks for your hard work.
best of luck M-A.
I was playing the GC with your mod and, it was strange, my old laptop dying...you know.
suggestion, make it clear on your opening page. I reloaded GC and some of your file are active , so far it makes the GC interesting.
For sure i will try it with the regular campaign, thanks for your hard work.
best of luck M-A.
Re: PHCAS Mod v122
Update v114 online now
The Low Country scenario map has now 10 extra hexes on top. This means that there is more of the Netherlands on the map now and also the Dutch army you have to fight! Bigger map, more units more chalence.
New units added rework on the scenarios Poland/Norway/Low Countries/France
Greetings PHCAS
The Low Country scenario map has now 10 extra hexes on top. This means that there is more of the Netherlands on the map now and also the Dutch army you have to fight! Bigger map, more units more chalence.
New units added rework on the scenarios Poland/Norway/Low Countries/France
Greetings PHCAS
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- Master Sergeant - U-boat
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Re: PHCAS Mod v122
Thanks, your welcomeRichard1 wrote:Thank you, PHCAS for another nice update.![]()
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Greetings PHCAS
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Re: PHCAS Mod v122
Update v1.15 online now
lot of new units. Rework of the first scenarios again. Start rework of Germany scenario. 88mm flak has artillery function added and more.
Greetings PHCAS
lot of new units. Rework of the first scenarios again. Start rework of Germany scenario. 88mm flak has artillery function added and more.
Greetings PHCAS
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- Master Sergeant - U-boat
- Posts: 521
- Joined: Wed Apr 22, 2009 8:56 pm
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