I have reinstalled GME and then both Redux Mod 1.3 and SS-GTPG, now the situation looks better, I can hear most of the new units sounds, but still there are some errors, I guess for some compatibility problems between the two mods. However it is really not a big deal, great mods to play with! Thank you guys for the support
[Axis Campaign] SS-GTPG v1.14 (17-04-15)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Litlle update
I have reinstalled GME and then both Redux Mod 1.3 and SS-GTPG, now the situation looks better, I can hear most of the new units sounds, but still there are some errors, I guess for some compatibility problems between the two mods. However it is really not a big deal, great mods to play with! Thank you guys for the support
I have reinstalled GME and then both Redux Mod 1.3 and SS-GTPG, now the situation looks better, I can hear most of the new units sounds, but still there are some errors, I guess for some compatibility problems between the two mods. However it is really not a big deal, great mods to play with! Thank you guys for the support
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Still, most of the sounds you're hearing are from vanilla game, not from the sound mod.
So you're hearing only a half dozen sounds from Redux.
Does it make a difference? I believe it does, but I'm suspect.

So you're hearing only a half dozen sounds from Redux.
Does it make a difference? I believe it does, but I'm suspect.
Re: SS-GTPG Grand Campaign (v1.0 beta 09/06/12)
SS-GTPG Grand Campaign v1.0 beta - 70 scenario's 09/06/12 update:
Download: http://www.gamefront.com/files/21820025 ... -06-12.rar
Mirror: http://speedy.sh/9Uf2h/SS-GTPG-v1.0-09-06-12.rar
The Sound Mod is integrated in SS-GTPG and shouldn't be loaded seperately into GME!
How to install?
Extract the rar file into your GME mods folder and eventually overwrite the previous version.
How to play?
Load the mod into GME, start a new game, chose more campaigns and you'll find SS-GTPG in the list.
A huge thanks to VPaulus to finish the sounds/gfx for this mod. He also added insignia to the finnish and slovakian units!
I did two minor changes to Narvik (aux destroyer that didn't appear) and Dunkirk (added few more french units)
Please report if there are any further sound and scenario issues. Thank you.
Download: http://www.gamefront.com/files/21820025 ... -06-12.rar
Mirror: http://speedy.sh/9Uf2h/SS-GTPG-v1.0-09-06-12.rar
The Sound Mod is integrated in SS-GTPG and shouldn't be loaded seperately into GME!
How to install?
Extract the rar file into your GME mods folder and eventually overwrite the previous version.
How to play?
Load the mod into GME, start a new game, chose more campaigns and you'll find SS-GTPG in the list.
A huge thanks to VPaulus to finish the sounds/gfx for this mod. He also added insignia to the finnish and slovakian units!
I did two minor changes to Narvik (aux destroyer that didn't appear) and Dunkirk (added few more french units)
Please report if there are any further sound and scenario issues. Thank you.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta 09/06/12)
Hello
I have come to the Kursk scenario, having really good time with your campaign so far.
Currently I am not able to see both unit card and info card for the SS Pzwerfer 42 and SS Sturmpanzer IV... their Heer counterparts are in and I can see the cards, while the SS ones are currently listed in the purchase menu but I can't see any picture... the strange fact is that I have looked at them with the equipment editor and actually they do not seem to be in the game (only the Wehrmacht ones are listed), but then I should not be able to see them purchasable in the game, or not?
I have come to the Kursk scenario, having really good time with your campaign so far.
Currently I am not able to see both unit card and info card for the SS Pzwerfer 42 and SS Sturmpanzer IV... their Heer counterparts are in and I can see the cards, while the SS ones are currently listed in the purchase menu but I can't see any picture... the strange fact is that I have looked at them with the equipment editor and actually they do not seem to be in the game (only the Wehrmacht ones are listed), but then I should not be able to see them purchasable in the game, or not?
Re: SS-GTPG Grand Campaign (v1.0 beta 09/06/12)
Those units are only available for Heer as you said. I also checked if the SS variants are somewhere but i didn't find them either.Andrea69 wrote:Hello
I have come to the Kursk scenario, having really good time with your campaign so far.
Currently I am not able to see both unit card and info card for the SS Pzwerfer 42 and SS Sturmpanzer IV... their Heer counterparts are in and I can see the cards, while the SS ones are currently listed in the purchase menu but I can't see any picture... the strange fact is that I have looked at them with the equipment editor and actually they do not seem to be in the game (only the Wehrmacht ones are listed), but then I should not be able to see them purchasable in the game, or not?
The problem you describe, i haven't encountered before. I don't know if it would help if i entered the SS units.
https://www.facebook.com/NikivddPanzerCorps
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https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta 09/06/12)
Have you tried purchasing them? I know in some of the earlier beta versions there was no picture or unit card but if you bought the unit, it showed up in your core.Andrea69 wrote:Hello
I have come to the Kursk scenario, having really good time with your campaign so far.
Currently I am not able to see both unit card and info card for the SS Pzwerfer 42 and SS Sturmpanzer IV... their Heer counterparts are in and I can see the cards, while the SS ones are currently listed in the purchase menu but I can't see any picture... the strange fact is that I have looked at them with the equipment editor and actually they do not seem to be in the game (only the Wehrmacht ones are listed), but then I should not be able to see them purchasable in the game, or not?
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Patch 1: http://www.sendspace.com/file/5k5cqb
Extract inside the SS-GTPG v1.0 folder.
Changes will take effect in the NEXT scenario (not after loading a savegame) and the game MUST run with Panzer Corps v1.05b!
If you do not have this version, get it here: http://www.rudankort.me/PanzerCorps105b.zip
Changes:
Added: SS Panzer 35(t), SS Sturmpanzer II and IV, SS Panzerwerfer 42. New entries were made in the e-file and efx file.
Extract inside the SS-GTPG v1.0 folder.
Changes will take effect in the NEXT scenario (not after loading a savegame) and the game MUST run with Panzer Corps v1.05b!
If you do not have this version, get it here: http://www.rudankort.me/PanzerCorps105b.zip
Changes:
Added: SS Panzer 35(t), SS Sturmpanzer II and IV, SS Panzerwerfer 42. New entries were made in the e-file and efx file.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Thanks nikivdd
I already have 1.05b, otherwise I should restart the campaign... I always keep a last turn save game for every scenario, so it will be easy to apply the patch.
I already have 1.05b, otherwise I should restart the campaign... I always keep a last turn save game for every scenario, so it will be easy to apply the patch.
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Applied the patch and I see the new cards, but now there are also double entries in the purchase menu for ss pzwerfer42 and sturmpanzer IV (one with visible card and one not). That's really strange...
In a previous version I saw a SS Tiger III-E100 unit, which now has been removed (only the heer one is still in); is this intended?
Navigating with the equipment editor I also noticed a double entry for the soviet T44-100.
In a previous version I saw a SS Tiger III-E100 unit, which now has been removed (only the heer one is still in); is this intended?
Navigating with the equipment editor I also noticed a double entry for the soviet T44-100.
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
I have no idea how to solve the double entries because i didn't find those units in the e-file in the first place. The update only adds the 4 units, nothing more, nothing less.Andrea69 wrote:Applied the patch and I see the new cards, but now there are also double entries in the purchase menu for ss pzwerfer42 and sturmpanzer IV (one with visible card and one not). That's really strange...
In a previous version I saw a SS Tiger III-E100 unit, which now has been removed (only the heer one is still in); is this intended?
Navigating with the equipment editor I also noticed a double entry for the soviet T44-100.
I will add the Tigers in the next update. Perhaps the double T-44 is a normal and SE variant.
Btw, do you run any other mod when playing this one?
https://www.facebook.com/NikivddPanzerCorps
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https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Yes, the strange is just that you cannot find these units in the efile... it seems a problem like with the "nupl" utility for the old PG
but in the end of the day I think is related to saved games...
when there will be a 2.0 I'll start a new campaign and I guess these problems will disappear.
Besides this one, I use only Massi land mod
when there will be a 2.0 I'll start a new campaign and I guess these problems will disappear.
Besides this one, I use only Massi land mod
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Should work perfectly with Massi's mod.Andrea69 wrote:Yes, the strange is just that you cannot find these units in the efile... it seems a problem like with the "nupl" utility for the old PGbut in the end of the day I think is related to saved games...
when there will be a 2.0 I'll start a new campaign and I guess these problems will disappear.
Besides this one, I use only Massi land mod
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Hello
Discovered a bug in the campaign flow; with a DV at Sevastopol you go directly to Dieppe2, while according the campaign chart you should have Stalingrad.
I did not notice this at once, and now I am already at Kursk and no trip at all to Stalingrad
Discovered a bug in the campaign flow; with a DV at Sevastopol you go directly to Dieppe2, while according the campaign chart you should have Stalingrad.
I did not notice this at once, and now I am already at Kursk and no trip at all to Stalingrad
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
I checked the campaign file and haven't found a bug. The campaign file is from 01/06/12 18:49Andrea69 wrote:Hello
Discovered a bug in the campaign flow; with a DV at Sevastopol you go directly to Dieppe2, while according the campaign chart you should have Stalingrad.
I did not notice this at once, and now I am already at Kursk and no trip at all to Stalingrad

Second i did a quick play (with cheat codes) to get to Sevastopol, and there was no problem to go to Stalingrad after DV/MV
https://www.facebook.com/NikivddPanzerCorps
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https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Hmm... time to start a new campaign, I think, there must be something wrong with my previous saved games
My apologies for this "fake" bug.
My apologies for this "fake" bug.
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
No problem at all! I had a nice adrenaline rushAndrea69 wrote:Hmm... time to start a new campaign, I think, there must be something wrong with my previous saved games
My apologies for this "fake" bug.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
Well, I just discovered that playing Panzer Corps too much may drive you to stupidity...
In fact there is absolutely no bug even in my saved campaign, I confused the Stalingrad scenario with the Caucasus one which I actually played! Sorry, no words...
In fact there is absolutely no bug even in my saved campaign, I confused the Stalingrad scenario with the Caucasus one which I actually played! Sorry, no words...
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flakfernrohr
- Colonel - Ju 88A

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Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
This phenomenon is known as a "brain fart". Common when dabbling in modding and extended/indepth PzC play.Andrea69 wrote:Well, I just discovered that playing Panzer Corps too much may drive you to stupidity...
In fact there is absolutely no bug even in my saved campaign, I confused the Stalingrad scenario with the Caucasus one which I actually played! Sorry, no words...
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
links are dead can anybody re-upload this mod
Re: SS-GTPG Grand Campaign (v1.0 beta/ patch1 18-06-12)
That anybody would be me. This mod is outdated due to all the patches that came out in the meantime, but i can offer an alternative.dule wrote:links are dead can anybody re-upload this mod
GTPG v1.10 + Total elite mod = SS-GTPG v1.10: http://www.sendspace.com/file/z6v834
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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