Scenario 4: The Bear Unleashed
With a revision after the release of AK I expect this scenario to become a lot harder. It was this scenario that inspired me to ask for the ability to direct AI attacks. Imagine how it would be if the Russian planes and units would attack across the Elbe River intelligently.
Scenario 5: Liberate the Pest
Poland flag is part of purchase screen but no Polish unit is purchasable --> to be corrected in scenario design settings.
That's standard in all campaigns - you can only buy units from the main campaign nation. The Polish need to be included in the blend otherwise if they take a flag it won't register as being owned by the player.
I thought Patton was a US unit blocked by Soviets but this is a Soviet infantry unit named Patton's guards to destroy.
He has been captured so is considered part of the unit. It was made in the days before the new AI options so I will change it to create a "Patton" unit when the guard unit is destroyed. Then, perhaps, the player can escort him back to a zone...
Scenario 6: The city that saw war
Nice small map with a lot of units.
The key is to cross the river in order to outflank the SOviets but their IS2 is deadly!
Hopefully M-26 Pershing is purchasable!
The efile has graduated M-26 purchases. There weren't that many made and sent to the ETO. So, depending on the date, you can purchase 5, 8 and 10 strength M-26s. Of course, you can get experience for them and overstrength them.
Scenario 7: Chicken Kiev (DV)
Great scenario, sad the Enola Gay has not 255 strength value with 1 ammo only in order to launch the A-Bomb!
I made a conscious decision to make it clear this is not a possibility - no atomic weapons used. For many reasons.
I really like the text when the campaign is won, very funny!
Glad you liked it. I tried to make it plausible - sort of - and link it to today.
A great campaign, the sole one between US and Soviet troops so far BTW!
CONGRATS!!!
Thanks. It took ages to make and was fun (sometimes frustrating) to do.
Sounds
I also noted it is better tio install sound mod and only then the campaign, this is a best way to have more sounds in game.
Strange when we know the Sound mod is usually be the last one in other campaigns.
But the readme PDF file was clear: "Order of application in the GME: Massi’s Land Pack; then Real Sound Mod; then Red Dawn campaign data".
Yes, this will be corrected in Maelstrom, I hope.
Medals for leaders
Fine but the white background is nometimes annoying whereas there are medals without background --> it could be improved.
Maelstrom will correct this. I'll take a bit of a break from modding and get onto it later. Cheers.