Italian campaign

A forum to discuss custom scenarios, campaigns and modding in general.

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Uhu
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Post by Uhu »

There will be also a switch feature for several italian units... :lol:
(Assault/AT guns, AA/AT gun...)
nikivdd wrote:
Uhu wrote:In the semi-historic version, there will be an upgrade path for L3/33 (-L3/35-L3/35/Flame), for the M40/13-M41/14, for the Semovente assault gun series (75/18-75/34-...), and...maybe...for the late war italian inf units. :)
bebro wrote:Played two more scns - more fun :)

One question though: did you consider setting up upgrade paths for cheaper upgrades quasi "within the family"?

For example, I thought it would be nice for L33 > L35 tankette series, or the M11 > M13 medium tanks since two were closely related. Didn't check more units...but those upgrades seem to cost full money. Or is it intentional to make everything a tad more difficult?
Wonderful. Gives me less job to adjust the original equipment file, thanks :)
nikivdd
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Post by nikivdd »

Uhu wrote:There will be also a switch feature for several italian units... :lol:
(Assault/AT guns, AA/AT gun...)
nikivdd wrote:
Uhu wrote:In the semi-historic version, there will be an upgrade path for L3/33 (-L3/35-L3/35/Flame), for the M40/13-M41/14, for the Semovente assault gun series (75/18-75/34-...), and...maybe...for the late war italian inf units. :)
Wonderful. Gives me less job to adjust the original equipment file, thanks :)
I already have the feeling you are going to drill me like Patton thru those scenario's ;)
I'm looking forward to it.
Uhu
Colonel - Fallschirmjäger
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Post by Uhu »

Uhu wrote: I don't want to say a release date, but I hope in one week, it will be ready.
I fell in the trap of inexperienced game developers: I gave a release date. :D
So, for those who are waiting for the Italian Campaign 2.0 - we are working hard on it with nikivdd but there is still much to do. Ther first 6 scenarios are already done but the campaign will consists about 20 or even a few more scenarios.
VPaulus
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Post by VPaulus »

Take your time. No rush. :)
jaggy
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Post by jaggy »

Hi, nikivdd. I've just completed the stock Panzer Corps campaign twice. Bought DLC '39, '40 & '41, which updated the patch to 1.05. Your Italian campaign is v0.62 for Panzer Corps v1.04, so can I run your campaign with patch 1.05 installed via GME? Thanks in advance.
VPaulus
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Post by VPaulus »

jaggy wrote:Hi, nikivdd. I've just completed the stock Panzer Corps campaign twice. Bought DLC '39, '40 & '41, which updated the patch to 1.05. Your Italian campaign is v0.62 for Panzer Corps v1.04, so can I run your campaign with patch 1.05 installed via GME? Thanks in advance.
I think I can answer for Nico.
You've to install using the official mods setup.
It means you've to create a folder (if it doesn't exist already), in Documents\My Games\Panzer Corps\Mods.
Because you're a happy user using RSM Redux (:wink:), you activate only the sound mod through GME.
This is the only way to have Niki's mod with its custom units playing with sound.
I would also take a look at other Niki's campaign, GTPG Campaign, which is still a WIP, but you can already played it.
jaggy
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Post by jaggy »

Whoa, VPaulus, I'm glad I asked before installing niki's campaign! I just assumed that it could be installed via GME but I guess Patch 1.05 has changed all that. :( Thanks for the clear instructions, I'm setting it up now. :D
nikivdd
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Post by nikivdd »

jaggy wrote:Whoa, VPaulus, I'm glad I asked before installing niki's campaign! I just assumed that it could be installed via GME but I guess Patch 1.05 has changed all that. :( Thanks for the clear instructions, I'm setting it up now. :D
@VPaulus Thanks for answering :) Don't know why, somehow i'm no longer getting the replies of this thread in my mailbox. Perhaps i should go into the first window and save again.

@Jaggy: have fun playing the campaign!
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
jaggy
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Post by jaggy »

@niki - Thanks. Have installed this game to "\My Games\Panzer Corps\Mods". Started the campaign tutorial on the island of Elba but noticed there is no movement sound for the Italian bomber Br-20. Am I missing a step or something? For the other units, infantry, arty, armour, fighter aircraft, the movement sounds work fine. Thanks in advance.
nikivdd
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Post by nikivdd »

jaggy wrote:@niki - Thanks. Have installed this game to "\My Games\Panzer Corps\Mods". Started the campaign tutorial on the island of Elba but noticed there is no movement sound for the Italian bomber Br-20. Am I missing a step or something? For the other units, infantry, arty, armour, fighter aircraft, the movement sounds work fine. Thanks in advance.
The Br-20 is defined in the efx file, perhaps it is not present in the sound mod or even smth else. We'll have to wait for VPaulus' reply on that one :).
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
jaggy
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Post by jaggy »

Hi, niki. I just installed VPaulus' Redux Real Sound Hotfix and the revised efx.pzdat has enabled the Br-20 aircraft movement sound. :mrgreen: Great tutorial, it looks like its an excellent campaign. By the way, whenever I press the "F5" key to view the strategic mode, it displays in the zoomed-in view mode after a short delay but for the zoomed-out view mode, it takes quite a while for it to appear. Is this normal? Thanks.
Last edited by jaggy on Wed Dec 21, 2011 3:44 pm, edited 1 time in total.
nikivdd
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Post by nikivdd »

jaggy wrote:Hi, niki. I just installed VPaulus' Redux Real Sound Hotfix and the revised efx.pzdat has enabled the Br-20 aircraft movement sound. D :mrgreen: Great tutorial, it looks like its an excellent campaign. By the way, whenever I press the "F5" key to view the strategic mode, it displays in the zoomed-in view mode after a short delay but for the zoomed-out view mode, it takes quite a while for it to appear. Is this normal? Thanks.
I'm no technical engineer but perhaps it is related to the video card? Or the fact there are custom units and also with the sound mod loaded, that takes a hump of memory i think.
VPaulus
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Post by VPaulus »

jaggy wrote:Hi, niki. I just installed VPaulus' Redux Real Sound Hotfix and the revised efx.pzdat has enabled the Br-20 aircraft movement sound. :mrgreen: Great tutorial, it looks like its an excellent campaign. By the way, whenever I press the "F5" key to view the strategic mode, it displays in the zoomed-in view mode after a short delay but for the zoomed-out view mode, it takes quite a while for it to appear. Is this normal? Thanks.
I've tested that in the first map, and do delay here, jaggy.
jaggy
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Post by jaggy »

@niki - I've tested the first tutorial with Redux Real Sound disabled via GME and the zoomed out F5 problem still remains. Not to worry, its a minor problem. :)

@VPaulus - I just can't get used to the vanilla sounds of Panzer Corps! :mrgreen:
Uhu
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Regions of operations in Italian Campaign 2.0

Post by Uhu »

Hello to all Panzer commanders,
(Or here rather carro armato commanders! 8) )

To give some information about the Italian Campaign 2.0, here are some details - there will more to come.

Development status: about 50% finished
Release date: in 2 months

Regions of operations:
- East Africa
- Spain
- Albania
- France
- North Africa
- Greece
- Crete
- Ukraine
- Malta
- Caucasus
- Gibraltar
- England
- and as alternative path: Morocco, Sicily, Italy

(Of course, who make many DVs will see only all of the battlefields. ;) )
VPaulus
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Post by VPaulus »

Thanks Uhu.
Please keep us informed. :)
nikivdd
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Post by nikivdd »

VPaulus wrote:Thanks Uhu.
Please keep us informed. :)
He's doing a hell of a job :)
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Uhu
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Post by Uhu »

WE are doing a hell of a job! :)
nikivdd wrote:
VPaulus wrote:Thanks Uhu.
Please keep us informed. :)
He's doing a hell of a job :)
Uhu
Colonel - Fallschirmjäger
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Re: Italian campaign

Post by Uhu »

Information about the making and release of IC 2.0 will be continued in the new topic:

Italian Campaign 2.0 - (semi-historical)
http://slitherine.com/forum/viewtopic.php?f=147&t=32748
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