david53 wrote:gozerius wrote:The big problem is the buffer zone. A cleverly placed minimum sized piece can almost guarantee that no other terrain can be placed on that side. Each terrain piece occupies a set space, but the buffer zone increases the area it blocks significantly. A minimum sized piece of terrain, 4MU by 6MU covers about 12 MU by 14MU with its buffer zone.
But you get 3,4,5 or 6 to move it? how fair is that....
On a 3 or 4 you can move it 6 MU, which is only half the with of the buffer zone. Not very significant.
On a 5 12 MU which is significant
On a 6 you can't move it, but you can remove it, so if none of your terrain falls where it would have been blocked, you have harmed yourself by reducing the amount of terrain on the table. That is a significant risk.
So only a 5 is really any use if you want to increase the influence of terrain on the game. On the other hand, if you want to decrease the influence of terrain, both a 5 and a 6 are useful. How fair is that?