If you look carefully at my Barbarossa build up for Army Group North, you can spot my SS Panzer Corps. It only has a different symbol.GaryChildress wrote:Great AAR! I don't suppose you could give us a bit of a preview of some SS units in action, maybe the process by which they are formed and what they look like in game.
The game mechanics were already explained in this AAR: viewtopic.php?t=18513 (first post):
This should explain it I hope.Elite Units
German SS units were “elite” because they were both composed by more fanatical troops than regular army units and because they got priority on equipment, manpower and training. It was often the later that contributed to their “eliteness”.
Russian “Guards” units were the elite units in the Russian army. They achieved their elite status through extraordinary performance on the battlefield.
29. German units can be “upgraded” to SS units by renaming them to include SS, which a space either before or after, in their new name. This upgrade follows the rules of a technology upgrade where the unit cannot be adjacent to an enemy unit and will not be able to move the turn of the upgrade. The cost of the upgrade, however, is 15 PPs for armor, mechanized and infantry corps and 10 PP garrisons and is quite a bit more than a technology upgraded. The upgrade results in an increase of 1 in attack, defense, shock, quality and survivability. Also, the image or counter for the upgraded unit will change to a SS version of the image or counter. There is a limit on the maximum number of SS units in play at any one time, which is 0 (1939 – 1940), 1 (1941), 3 (1942), 5 (1943), 8 (1944) and 10 (1945).
30. Soviet units that achieve an experience level of 75 (i.e., level 3), or higher, are promoted to a “Guards” unit. Once promoted they will never lose that status unless completely destroyed. There is no cost for this promotion; however Guards units do get an increase of 1 in attack, defense, shock, quality and survivability. Also, the image or counter for the promoted unit will change to a Guards version of the image or counter. There is a limit on the maximum number of Guards units in play at any one time, which is 0 (1939 – 1940), 2 (1941), 5 (1942), 8 (1943), 12 (1944) and 16 (1945). When at this limit no more units will be promoted until the limit increases or a Guards unit is destroyed.
31. A German, or Russian, unit must be in supply level 4 (or higher) to be converted, or promoted, to an elite unit.
32. The 1942, 1943 and 1944 scenarios were slightly updated by adding some, but not many, Guards and SS units.
Right now I only have one SS unit slot (1941), which I used to upgrade an experience level 4 panzer corps, which you will see in action next turn



























