hammy wrote: Something that stops troops that evaded from comming straight back into the fray would IMO be a very good thing.
I'd be very concerned that such a mechanism would break the historical representation quite badly. (Although I do wonder exactly what you mean by "straight back into the fray")
IMO they way to curb the current over effectiveness of skirmishers is through a number of changes that have already been suggested - 1MU less on their movement, restrict wheels to 90 degrees, +1 on CT when testing for being shot at (wholly or majority) by skirmishers. I think these sorts of changes, which can subtly add up to quite a difference, are a better approach in this case to mitigating the over effectiveness whilst retaining a good historical representation, than looking for a drastic "magic bullet" solution. *
All that said, most of what I say above really applies to LH, LF, as ever, are a different beast and I'd be quite comfortable with something more drastic for them.
* Caveat - within the concept of FoG v2 that is, which is, I believe, not going to be a major overhaul. If there were more of a blank page I'd probably look for something more radical






