The Hammy argument of such and such happened in the UK at the top tier is a BAD argument for a host of reasons, among them:
- UK is not sole location
- Top players are anomalies not norm
Hammy's isn't a bad argument, it is simply a logical answer to the original argument.
I have been following this discussion with interest and my thoughts are that adding BG's can make an army hard to break if you pick the right army (i.e. one with lot's of skirmishers in it) and on the face of it this can lead to armies with a composition of lot's of skirmishers with a few strike BG's to pack the punch.
This can lead to unrewarding games when there is an army mismatch, which causes a lot of people to complain that these type of armies are dominating tournament play and something needs to be done about them. The logical counter position to this of course, is that the majority of tournaments in the UK are won by armies with 12-14 BG's as Hammy has pointed out. The most recent IWF was won by an army with 12 BG's in it.
Of course these are two of the extreme views and reality lies somewhere in the middle. It is likely that the top players would win with whatever type of army they chose to use as they generally pick a better army and use it better than a mid-table type person. There are some people who turn up to tournaments and their first aim is to not lose - picking an unbreakable army is a good first step to achieving this and a large BG type army can be, on the face of it, an easy way to accomplish this. Of course, there are those who would also succesfully argue that an army of many BG's is more brittle, tends to be of lower quality and one break can ensure a chain reaction.
It also stands to reason that if you bring an army that can't deal with a particular troop type then you can hardly complain afterwards that when you face such an army it is not fair. Given that there are large amounts of Light Horse and Light Foot lurking about, it would therefore make sense to pick an army that can deal with them.
I think the bottom line is that if many types of army are perceived to be popular / powerful / unbeatable then the game as it stands is fairly balanced. I like the scoring system as it stands and the continuing arguments back and forth would seem to indicate that no change is required.