I started to try to reply to some of Spike's latest wild theories and then just gave up.
Why are my theories so wild? Dan's quips about "case law" are pretty absurd. Similarly, the "everybody plays it this way" is just groupthink that might support interpretation, but cannot support wholly creating new rules and/or ignoring the explicit rules. I submit that my questions about the impact sequence cite particular rules, explore fairly basic scenarios, and seek legitimate clarity.
Now that you have laid out the impact phase, you will see that my "wild-eyed" view matches yours for the most part.
When a charge is declared any BGs that will be contacted by the charge are the targets of the charge. Note that at this point the only possible targets are those that are within charge reach and that can be contacted with the enemy BGs in the possition that they are currently in.
Agreed.
Now all CMTs for BGs that might not charge or that might be forced to charge or for skirmishers that wish to stand in the open are made. The CTs for fragmented targets are rolled and any rout moves are made.
Got it.
If a BG routs a series of CTs and additional possible routs may occur. A routing BG may also 'reveal' additional charge targets if it does so these additional targets react to the charge in the normal way.
Agreed. Note that the "revealed" targets must be within normal move distance of the charging unit.
At this point after charge declarations and all tests any BGs that are not the target of a charge but that have a charge passing through their ZoI can if they wish make an interception charge.
OK.
Then interceptions move followed by evades.
Still with you.
Any new targets revealed by any evades now have to react. This means another set of evades, CMTs, CTs, rout moves etc.
Yes. But again, "target" still means BGs within the charging unit's normal move.
If all the targets of a charge have now evaded out of reach then chargers have to make a VMD roll (note that if the targets rout there is no VMD which to be honest is a bit odd). If the VMD brings in new targets then ...
Now we disagree. This "new target" concept is not in the rules and deviates substantially from the sequence of play.
Any new targets revealed by any evades now have to react. This means another set of evades, CMTs, CTs, rout moves etc.
Even if you can swallow this new (and unwritten) segment of the play sequence, where do the rules support this subset of available charge responses?
According to this, the extended charge path creates new targets (including troops that might have had an intercept option because they were NOT targets of the charge) that do not fit the definition of target stated on pg. 52.
Moreover, if the VMD expands the charge and its targets, where do the rules strike any added interceptions of this new charge path? Pg. 62 merely says that "If an enemy battle group attempts to charge through the ZOI of a battle group that is not itself a target of any charge this turn, that battle group has the option of making an interception charge on the chargers."
If you hold that the VMD converts outliers into charge targets, why don't you recognize ZOI's that cover the extended charge path even though they did not cover the original charge path?
Eventually chargers contact their targets and you resolve impacts.
If any BGs break at impact then you resolve CTs and then make rout and pursuit moves.
Any BGs charged by pursuers then get to react and if contact is made then you have another round of impacts
If any BGs break at impact then you resolve CTs and then make rout and pursuit moves.
repeat......
The rout and pursuit portions are not really in dispute. They do not address the results of basic charges and the VMD.
Spike