Thanks nehi, for reporting. Here is the link for the corrected script (updated in opening post too)
https://drive.google.com/open?id=1AxOtb ... o_Wivkx6qt
300+ clicks for V6 since upload. Not bad.
Moderators: Slitherine Core, The Lordz






it seems very odd, havent u run 1914 scenario instead of potzblitz 2nd time?guuzidi wrote: ↑Sat Oct 27, 2018 8:15 pm My second quick test was to run the Entente campaign and... first concern. Immidiately a couple of events pops up including "USA surrenders" and "Serbia surrenders". As a consequence, in my first turn, there is no Serbia state at all and I am forced to use only Russian forces. Serbian units just disappeared.
ive got like no issues, dont say such critical, but...guuzidi wrote: ↑Sun Oct 28, 2018 1:58 pm Hi!
I have tried to run the Entente campaign few times after my last post - the same effect (the Potblitz campaign has been chosen, so I beleive, that is not the case). Serbian units dissappeared, Serbia falls and Russia entry to Entente alliance with first turn.
As I said before, CP campaign run without complications. But I notice some serious problem after 16 turn of my game. After end of my turn the game freeze. It takes place suddenly, when AI moves are processing (last information on the screen is about naval AI moves). The map automatically "jump" into the turkish region (russo-turkish border near Sarikamish), I hear the characteristic sound of turning of sheets of paper - like the event pops up - and... the game turns off. It is very likely that in the next turn Turkey should join the war. Maybe this is some kind of bug related with Turkey entry war?
I don't know if it matters, but I am using the steam version of the game.
Thanks in advance for your professional help.
