Thanks for keeping this going!Akkula wrote:Thanks for your support guys!.
I hope not to disappoint you
Eastern Front: Soviet Storm v1.96b (Link Fixed)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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Cataphract88
- Master Sergeant - U-boat

- Posts: 521
- Joined: Wed Apr 22, 2009 8:56 pm
- Location: London
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Richard
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rubyjuno
- Master Sergeant - Bf 109E

- Posts: 460
- Joined: Mon Sep 21, 2015 1:18 pm
- Location: Northumberland
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
I had a quick look at it but decided to try the campaign first. I'll have a go at the scenario when I have the timeglaude1955 wrote:Hello Rubyjuno,
Try the scenario in 99 turns, it's a wonder.
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
New campaign is coming....




Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Akkula wrote:New campaign is coming....

Oh this is great news not have to wait ))) I want to fight for mother Russia ))) I Hope the mission of Sebastopol this time fixed ?
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Axis campaign. Why else would the Pz4 have move and attack icons?Akkula wrote:New campaign is coming....
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
BiteNibbleChomp wrote:Axis campaign. Why else would the Pz4 have move and attack icons?Akkula wrote:New campaign is coming....
- BNC
Also I am working on many other aspects of the mod. In fact is the larger update I ever made for this project.
Some of the new features:
- Axis mini-campaign
- More than 50 new units
- Many fixes for the campaign and The Great Patriotic War
- A LOT of new sounds (courtesy of Gaurav251)
- Many graphics improvements for units (even reworks) and more.....
An example of some little details for the terrian, Operation Iskra. I think this lake frozen spots are much better than the "A" marker:

Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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glaude1955
- Master Sergeant - Bf 109E

- Posts: 465
- Joined: Tue Sep 01, 2015 6:55 am
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Superb improvement.
I can not wait to see the release of the mod.
One question:
Only a mini Axis campaign?
Will we have after that a scenario of 99 turns?
Yes, i know, I become greedy!
Regards
Yves
I can not wait to see the release of the mod.
One question:
Only a mini Axis campaign?
Will we have after that a scenario of 99 turns?
Yes, i know, I become greedy!
Regards
Yves
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guille1434
- Major-General - Jagdtiger

- Posts: 2856
- Joined: Sun Jul 01, 2012 5:32 pm
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Super-Excellent!
Maybe you can use a mobile command unit for the Red Army...
Maybe you can use a mobile command unit for the Red Army...
- Attachments
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- Sov_Zis-5_Staff_Truck.png (21.9 KiB) Viewed 7510 times
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- Sov_Zis-5_Staff_Truck(alt).png (23.27 KiB) Viewed 7510 times
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Woahhh, that would greedy indeedglaude1955 wrote:Superb improvement.
I can not wait to see the release of the mod.
One question:
Only a mini Axis campaign?
Will we have after that a scenario of 99 turns?
Yes, i know, I become greedy!
Regards
Yves
Interesting!. Already grabbed!.guille1434 wrote:Super-Excellent!
Maybe you can use a mobile command unit for the Red Army...
I will think in a way to use (maybe some special assignment or condition for decisive victory).
Thanks a lot Guille, fantastic unit as alwways.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Some more screenshots:

Here you can see my new Soviet Naval Infantry icons:


Here you can see my new Soviet Naval Infantry icons:

Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
New icon for the naval nets on the Baltic. (The Great Patriotic War scenario).

Testing the big scenario updates now......

Testing the big scenario updates now......
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
The naval nets looks very good.Akkula wrote:New icon for the naval nets on the Baltic. (The Great Patriotic War scenario).
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Hi, me again,
Okay I downloaded the soviet storm mod and the Massi tiles, now I am stuck. I can't figure this crap out. I tried to extractt he soviet storm file according to the instructions and it gave me the box with errors. Second, no clue on how to place the massi tiles into the graphics folder without overwriting the original graphics tiles.
Any help?
Okay I downloaded the soviet storm mod and the Massi tiles, now I am stuck. I can't figure this crap out. I tried to extractt he soviet storm file according to the instructions and it gave me the box with errors. Second, no clue on how to place the massi tiles into the graphics folder without overwriting the original graphics tiles.
Any help?
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Thanks Intenso!. Compliments coming from good modders like you are always encouragingIntenso82 wrote:The naval nets looks very good.Akkula wrote:New icon for the naval nets on the Baltic. (The Great Patriotic War scenario).
demyansk wrote:Hi, me again,
Okay I downloaded the soviet storm mod and the Massi tiles, now I am stuck. I can't figure this crap out. I tried to extractt he soviet storm file according to the instructions and it gave me the box with errors. Second, no clue on how to place the massi tiles into the graphics folder without overwriting the original graphics tiles.
Any help?
Hello Demyansk,
Follow the Readme.txt instructions:
- Place the Soviet Storm and Massis folders into MODS.
- Run GME
- DIsable ALL mods.
- Apply Massis mod FIRST
- Apply Soviet Storm SECOND. You will receive a warning message, click OVERWRITE.
- Run the game.
You should be fine if you follow those steps in that order.
Please let me know if you encounter more problems.
Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Hi Akkula, thanks for quick response, when you say place in the Mods folder, do I extract the files into the folder or do I place them in mods folder by copy and paste or dragging without extracting?
This is where I get confused with the winrar files and extracting.
Then it's run game, start it up- just move those files to the right in the game window?
I just get mixed up on the entire extraction process, since my Italian campaign tiles are all messed up as well.
Thanks
This is where I get confused with the winrar files and extracting.
Then it's run game, start it up- just move those files to the right in the game window?
I just get mixed up on the entire extraction process, since my Italian campaign tiles are all messed up as well.
Thanks
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
You have to extract the folders from the RARs into the MODS folder in your PzC game. Then they should be available in the list of the GME.
Best regards,
Akkula.
Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Hi akkula
hi, is the forest terrain like a village hex?
it always gives me the winrar diagnostics box with all the extractions as errors. I try to extract the file into the mods and this is what i get. I also tried winzip and 7zip and same problems
I was able to extract it into two different folders on the desktop and then I copied and pasted into the MODS folder. I still can't figure out why my address would be different? I should be able to just extract it into the MODS folder directly.
What do you think on that?
However, it looks like the game will work now.
How can I extract into the MODS folder directly?
hi, is the forest terrain like a village hex?
it always gives me the winrar diagnostics box with all the extractions as errors. I try to extract the file into the mods and this is what i get. I also tried winzip and 7zip and same problems
I was able to extract it into two different folders on the desktop and then I copied and pasted into the MODS folder. I still can't figure out why my address would be different? I should be able to just extract it into the MODS folder directly.
What do you think on that?
However, it looks like the game will work now.
How can I extract into the MODS folder directly?
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
I came across this in the game
The rivers have no bridges
The vilage hexes are off?
No airfield icon for Soviets
What am I missing?
UPDATE
I reinstalled the Massi tiles from the Mediafire link (second one) and the tiles are correct. Therefore, Akkula - i think based on what I have done that first download location from dropbox might not be accurate? I had a problem with that download and the tiles but not with the second one.
Thanks and it looks good
The rivers have no bridges
The vilage hexes are off?
No airfield icon for Soviets
What am I missing?
UPDATE
I reinstalled the Massi tiles from the Mediafire link (second one) and the tiles are correct. Therefore, Akkula - i think based on what I have done that first download location from dropbox might not be accurate? I had a problem with that download and the tiles but not with the second one.
Thanks and it looks good
- Attachments
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- Screenshot 2017-04-29 18.23.53 soviet corps2.jpg (81.53 KiB) Viewed 7309 times
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Demyansk, just to be sure: you were successful with installation?.
The mod runs properly now?
The mod runs properly now?
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.8 (RELEASED)
Hi Akkula,
I played the first scenario and it looks like it's working correctly. It would be cool in this game if you could switch sides and then play as the Axis
I played the first scenario and it looks like it's working correctly. It would be cool in this game if you could switch sides and then play as the Axis


