Would you do army selection on a first come first serve basis?kronenblatt wrote: ↑Thu Jul 23, 2020 7:59 amI like the current setup with the very simple score allocation and no paired mirror matches. Possible changes could include no map veto available (only if both players mutually agree), because it's just random map selection, right, and let's play with what we get (die rolls, etc.) I also agree with Karvon in not meeting the same army twice unless it is the final round. Also, chosen armies should be from different countries (i.e., no two Arabs armies, whether from same or different time periods), which will increase variety.MikeC_81 wrote: ↑Wed Jul 22, 2020 11:22 pm Man, you guys finished fast. I forced a map reroll so Mouser and I are delayed by a day or so but we are starting to get into fighting now.
Karvon already brought up not facing the same army twice unless it is the final round. Is there anything else you guys want to see done different next time? Ex. Veto on army selection if someone picked an army you absolutely didn't want to use? Or a format change like paired mirror matches?
Karvon wrote: ↑Thu Jul 23, 2020 12:52 am I don't think veto of army is really viable and sort of defeats the point of random assignment. What would you do in place of a vetoed list?
I hate mirrored matches and only rarely play them, only if I happen to like both armies reasonably well. I definitely wouldn't play in a league/tourney using them.
I am not planning any changes. I am just putting out feelers to see if people want something different. The idea of this format was to avoid a total Chaos Tournament situation where potluck might just hand you a godawful army that is no fun to play. With people picking the armies before being randomized, most armies should be reasonably competitive since players must play it at least once. At the same time, since you might face your own army during the scrambled rounds, there is no excessive pressure to pick the best metagame army out there. The idea was the be able to get interesting picks that might not make it in a DL environment. A strict win/loss advancement system discourages draws as does the map veto which should minimize the chances of stalemate terrains. I also like 1200FP and with the DL inexorably moving to 1600FP, I decided to see if I could make my own playground for fun and interesting games.
Just trying to figure out if the tournament format met those goals I had. The only problem with a swiss tournament is that it is restricted to one game per round per player. I personally like a light load since I only really ever have 2-3 games on a time but I know others are more voracious in their appetite.




