Current Bugs - Version 8.1.0
Moderators: The Artistocrats, Order of Battle Moderators
Re: Current Bugs - Version 8.1.0
Hi guys, thx for the reports/info.
I dunno what the original intention was when KM was made, I'll just reinstate the "sink 8" so that it demands 8 indeed.
Re Ar 234 anim - I guess I just remove the air defense anim completely since the aircraft had no defensive armament to my knowledge.
I dunno what the original intention was when KM was made, I'll just reinstate the "sink 8" so that it demands 8 indeed.
Re Ar 234 anim - I guess I just remove the air defense anim completely since the aircraft had no defensive armament to my knowledge.
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- Lieutenant-General - Karl-Gerat 040
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Re: Current Bugs - Version 8.1.0
Blitzkrieg, 10_Smolensk
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Re: Current Bugs - Version 8.1.0
This bug only appears if we did not manage to capture the first train in the warsaw scenario, which was never my case

Re: Current Bugs - Version 8.1.0
A minor issue from the Guadalcanal scenario of the Rising Sun campaign:
The bonus trigger "Kill Raider Marines" does not set the secondary objective "Kill all Raider Marines" to completed. The player will receive the designated bonuses after killing all Raider Marines, but the secondary objective remains unchecked.
The bonus trigger "Kill Raider Marines" does not set the secondary objective "Kill all Raider Marines" to completed. The player will receive the designated bonuses after killing all Raider Marines, but the secondary objective remains unchecked.
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- Field Marshal - Elefant
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Re: Current Bugs - Version 8.1.0
Good find, there is no Set Objective State -> Completed :Thales99 wrote: ↑Sun Oct 06, 2019 1:05 pm A minor issue from the Guadalcanal scenario of the Rising Sun campaign:
The bonus trigger "Kill Raider Marines" does not set the secondary objective "Kill all Raider Marines" to completed. The player will receive the designated bonuses after killing all Raider Marines, but the secondary objective remains unchecked.
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- Lieutenant-General - Karl-Gerat 040
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Re: Current Bugs - Version 8.1.0
True.terminator wrote: ↑Sun Oct 06, 2019 5:41 am This bug only appears if we did not manage to capture the first train in the warsaw scenario, which was never my case![]()

I've also discovered this by chance only, as I was going through some stock scens with the editor.
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Re: Current Bugs - Version 8.1.0
The M5A1 Stuart has a very strange attack animation: its cannon lowers as you can see on the picture before going up

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Re: Current Bugs - Version 8.1.0
US M3A1 Halftrack & M3 Halftrack : the smoke that comes out from the wrecks takes a strange direction

Re: Current Bugs - Version 8.1.0
It's still happening, and not so rarely. It has happened quite often to me.GabeKnight wrote: ↑Tue Sep 03, 2019 6:22 pmYep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
Also, it ruins all saves of the same map, so it's quite annoying.
Re: Current Bugs - Version 8.1.0
It's still happening, and not so rarely. It has happened quite often to me.GabeKnight wrote: ↑Tue Sep 03, 2019 6:22 pmYep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
Also, it ruins all saves of the same map, so it's quite annoying.
Re: Current Bugs - Version 8.1.0
It's still happening, and not so rarely. It has happened quite often to me.GabeKnight wrote: ↑Tue Sep 03, 2019 6:22 pmYep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
Also, it ruins all saves of the same map, so it's quite annoying.
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Re: Current Bugs - Version 8.1.0
This never happened to me, how do you reproduce this bug ?cheborra wrote: ↑Mon Nov 18, 2019 3:30 pmIt's still happening, and not so rarely. It has happened quite often to me.GabeKnight wrote: ↑Tue Sep 03, 2019 6:22 pmYep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
Also, it ruins all saves of the same map, so it's quite annoying.
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- Lieutenant-General - Karl-Gerat 040
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Re: Current Bugs - Version 8.1.0
I think you have to exit the game while the AI turn's calculating and then load the "EndTurn" savegame file.terminator wrote: ↑Mon Nov 18, 2019 8:08 pmThis never happened to me, how do you reproduce this bug ?cheborra wrote: ↑Mon Nov 18, 2019 3:30 pmIt's still happening, and not so rarely. It has happened quite often to me.GabeKnight wrote: ↑Tue Sep 03, 2019 6:22 pm
Yep, but not just since the last build. But it happens so rarely and arbitrarily, that I didn't care about it TBH.
Also, it ruins all saves of the same map, so it's quite annoying.
If this happens BTW, you can click the "<" (the "restart" button to the left, I think) during the replay to load the correct savefile.
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- Field Marshal - Elefant
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Re: Current Bugs - Version 8.1.0
That’s what I thought, you have to do something you’re not supposed to do like interrupt the AI playing what I never do.GabeKnight wrote: ↑Fri Nov 22, 2019 11:31 amI think you have to exit the game while the AI turn's calculating and then load the "EndTurn" savegame file.terminator wrote: ↑Mon Nov 18, 2019 8:08 pmThis never happened to me, how do you reproduce this bug ?
If this happens BTW, you can click the "<" (the "restart" button to the left, I think) during the replay to load the correct savefile.