The Lack of Generals

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
TheGrayMouser
Field Marshal - Me 410A
Field Marshal - Me 410A
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Re: The Lack of Generals

Post by TheGrayMouser »

GiveWarAchance wrote:Can this be comfirmed? This is a good question. I'm scared to commit my sub-generals and C-in-C to battle cause I don't want to turn my army into a team of fluffy hamsters.
If its at the point where you can charge your generals in, the time for any fancy maneuvers has already passed ;)
(losing the free 45 isnt a huge deal and many troops, warbands cats pikes don't get it any how even when in command radii of a leader)
GiveWarAchance
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
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Re: The Lack of Generals

Post by GiveWarAchance »

A general in combat also can't give the POA bonus either which makes my army feel like fluffy hamsters. I'm a veteran of many lost battles so I'm an expert on losing.
Cumandante
Senior Corporal - Destroyer
Senior Corporal - Destroyer
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Re: The Lack of Generals

Post by Cumandante »

GiveWarAchance wrote:A general in combat also can't give the POA bonus either which makes my army feel like fluffy hamsters. I'm a veteran of many lost battles so I'm an expert on losing.
Wait what? The general only provides a POA bonus to its own unit while in close combat. While fighting, generals also give a bonus in cohesion checks to nearby units.
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