This was the first DLC I tried since Morning Sun, since from memory it seemed to be a subject matter the OOB engine could be well suited to.
Alas, I have to agree with most criticism posted herein.
One of my main gripes with Morning Sun was how it totally failed to represent what I feel the China<->Japan conflict in WW2 should be all about. I could go into great detail, but this thread is about Kriegsmarine, so I'll not do it.
But speaking of Kriegsmarine, my main issues with that DLC are that everything feels entirely too gamey and there's a great lack of attention to detail in the design of the scenarios.
As for the former point, one important aspect of that is the naval combat system. It was never a good system, but now it's kinda ridiculous. Battleships struggle with damaging destroyers, torpedos hardly do any damage at all, mines are mostly useless, subs are also still useless but now are forced to surface every four turns as well, BBs can catch up with fleeing boatplanes, ... the list goes on and on.
I had to read up on the new targeting system and I still usually fail to make it work to my advantage. It's not well integrated into the game, it's not communicated well to players and it fails to lead to interesting and roughly balanced naval engagements. Frankly, I feel like it's time to go back to the drawing board with this one. My personal impression is that they should jettison all their visions of how they'll be able to implement a truly great system with a ton of intricities noone else has throught of yet and instead go for KISS (keep it simple, stupid), but any change would be welcome. Unfortunately, that we ever ended up with this system doesn't exactly instill hope.
Bonus objectives and stuff often feel totally arbitary and are often impossible to achieve unless you go totally out of your way and/or game the system. Maybe some people appreciate this, but I thought it was a little disheartening.
And this ties into my other main issue, the DLC feels sloppy. Balancing feels sloppy, scenarios feel sloppy (and far too often quite boring), even texts are sloppy (Objectiv: Destroy 2 Battleships. 0/3).
For me, the main strengths of the OOB system IMO was the depiction of combined operations such as invasions, with supply ships and stuff, as well as carrier battles. None of that plays a big role in the Kriegsmarine DLC. There seem to be ambitions to make this a grand system covering all aspects of WW2 (and most DLCs seem to point at this as well), but no innovations were made to make other systems equally compelling as the combined arms approach.
Kinda disappointing.
